Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hocko19
Baron Samedi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
VenomousHawk86
Sun Wukong
Level 49
God Stats
21W - 33L
1,400 SR
Queue Stats
27W - 44L
1,437 Elo+
Solo
Team Averages
Level 104
1,467 SR
1,494 Elo+

VS

Team Averages
Level 75
1,500 SR
1,500 Elo+
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Crackka
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
9 / 0 / 8
9,043
904
7,655
3,559
1,307
Baron Samedi
Hocko19
Baron Samedi
13
4 / 2 / 11
7,764
776
9,056
7,955
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
VenomousHawk86
Sun Wukong
12
4 / 1 / 12
7,730
773
7,755
11,186
6,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 6 / 1
6,788
679
7,421
9,982
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
 
Olorun
10
0 / 5 / 3
6,614
661
3,815
8,800
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
Crackka
Tiamat
10
1 / 6 / 1
6,489
649
4,562
8,575
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
3
3
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
0
8
13
L
Susano
 
Susano
2
6
1
0.42
L
Olorun
 
Olorun
0
5
3
0.3
L
Tiamat
Crackka
Tiamat
1
6
1
0.25
W
Baron Samedi
Hocko19
Baron Samedi
4
2
11
4.75
W
Sun Wukong
VenomousHawk86
Sun Wukong
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,466
Damage
15,798
22,700
Taken
27,357
10,864
Mitigated
12,782
9,829
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,655
2,309
0
1,355
3,559
1,307
22
1,118
2,351
0
31,198
L
Susano
 
Susano
7,421
2,041
0
517
9,982
3,151
0
2,788
7,194
0
17,512
L
Olorun
 
Olorun
3,815
1,520
247
1,988
8,800
6,534
0
3,355
5,445
16,091
0
L
Tiamat
Crackka
Tiamat
4,562
102
0
882
8,575
3,097
0
3,105
5,470
13,455
0
W
Baron Samedi
Hocko19
Baron Samedi
9,056
919
749
2,807
7,955
3,318
195
2,053
5,752
22,621
0
W
Sun Wukong
VenomousHawk86
Sun Wukong
7,755
988
0
4,918
11,186
6,239
121
5,061
5,764
0
23,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,537
Gold Earned
19,891
130
Minions Killed
83
7
Camps Cleared
2
588,143
Distance Traveled
481,860
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,043
904
66
7
2
227,775
1
L
Susano
6,788
679
20
2
1
180,976
4
L
Olorun
6,614
661
31
3
1
148,569
3
L
Tiamat
6,489
649
32
3
0
152,315
0
W
Baron Samedi
7,764
776
30
3
3
165,206
0
W
Sun Wukong
7,730
773
34
3
2
195,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role