Player Matchup

Ne Zha
Ne Zha
Platinum III
 
Ne Zha
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum II
 
Mulan
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum I
HaydoW
Chernobog
Platinum I
Level 146
God Stats
9W - 4L
1,937 SR
Queue Stats
336W - 319L
1,974 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
SlamDiego
Baron Samedi
Platinum III
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
408W - 419L
1,902 MMR
Party 1
Merlin
Merlin
Platinum II
gmrxiii
Merlin
Platinum II
Level 160
God Stats
22W - 17L
1,787 SR
Queue Stats
537W - 522L
1,954 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,645 SR
1,766 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,605 SR
1,775 MMR
Fenrir
Fenrir
Diamond II
 
Fenrir
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold II
MuseDash
Thoth
Gold II
Level 103
God Stats
9W - 3L
1,532 SR
Queue Stats
77W - 49L
1,863 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Spốốk
Ah Muzen Cab
Platinum V
Level 160
God Stats
2W - 1L
1,514 SR
Queue Stats
62W - 47L
1,868 MMR
Party 3
Nike
Nike
Platinum IV
YENROOF
Nike
Platinum IV
Level 154
God Stats
4W - 1L
1,741 SR
Queue Stats
48W - 43L
1,730 MMR
Party 3
Thanatos
Thanatos
Platinum V
YarMad
Thanatos
Platinum V
Level 145
God Stats
6W - 3L
1,737 SR
Queue Stats
232W - 194L
1,916 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 6 / 3
9,000
529
10,750
13,921
7,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mulan
 
Mulan
14
2 / 7 / 4
8,865
521
10,778
22,155
15,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
HaydoW
Chernobog
15
1 / 5 / 1
9,096
535
4,559
12,065
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SlamDiego
Baron Samedi
12
0 / 8 / 0
7,494
441
8,608
17,225
12,152
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
gmrxiii
Merlin
14
0 / 5 / 3
8,506
500
5,181
9,740
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArtioKhepriAchillesKali

VS

Bans
BastetErlang ShenOdinCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 3 / 13
9,289
546
7,064
15,696
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
MuseDash
Thoth
18
10 / 0 / 10
11,014
648
18,088
9,608
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Spốốk
Ah Muzen Cab
18
6 / 1 / 4
10,650
626
10,698
13,680
4,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
YENROOF
Nike
17
4 / 1 / 10
10,797
635
12,419
15,102
14,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
YarMad
Thanatos
19
9 / 1 / 10
11,063
651
10,294
16,680
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
6
Kills
31
31
Deaths
6
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
6
3
0.75
L
Mulan
 
Mulan
2
7
4
0.57
W
Fenrir
 
Fenrir
2
3
13
2.83
L
Chernobog
HaydoW
Chernobog
1
5
1
0.3
W
Thoth
MuseDash
Thoth
10
0
10
15
L
Baron Samedi
SlamDiego
Baron Samedi
0
8
0
0
W
Ah Muzen Cab
Spốốk
Ah Muzen Cab
6
1
4
8
W
Nike
YENROOF
Nike
4
1
10
9
W
Thanatos
YarMad
Thanatos
9
1
10
14
L
Merlin
gmrxiii
Merlin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,876
Damage
58,563
75,106
Taken
70,766
39,645
Mitigated
38,519
18,511
Healing
32,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,750
3,645
0
1,675
13,921
7,579
0
2,598
11,323
0
62,959
L
Mulan
 
Mulan
10,778
814
0
4,705
22,155
15,006
0
5,821
16,197
0
46,905
W
Fenrir
 
Fenrir
7,064
2,021
0
2,862
15,696
9,797
0
1,126
14,514
75
28,640
L
Chernobog
HaydoW
Chernobog
4,559
3,025
0
4,374
12,065
2,776
1,010
900
11,165
0
65,420
W
Thoth
MuseDash
Thoth
18,088
412
82
1,556
9,608
3,188
26
2,126
7,274
87,453
3,187
L
Baron Samedi
SlamDiego
Baron Samedi
8,608
994
96
6,613
17,225
12,152
0
3,583
13,642
45,237
0
W
Ah Muzen Cab
Spốốk
Ah Muzen Cab
10,698
4,897
0
4,311
13,680
4,825
5,229
1,577
12,071
0
97,077
W
Nike
YENROOF
Nike
12,419
3,554
0
3,748
15,102
14,496
91
4,704
10,378
0
81,043
W
Thanatos
YarMad
Thanatos
10,294
3,493
0
19,977
16,680
6,213
343
5,202
11,364
0
72,449
L
Merlin
gmrxiii
Merlin
5,181
0
0
1,048
9,740
2,132
0
4,781
4,959
53,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,961
Gold Earned
52,813
530
Minions Killed
628
0
Camps Cleared
0
1,502,468
Distance Traveled
1,813,619
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,000
529
99
6
0
328,612
4
L
Mulan
8,865
521
64
4
0
298,686
6
W
Fenrir
9,289
546
39
2
0
350,889
7
L
Chernobog
9,096
535
152
9
0
270,525
5
W
Thoth
11,014
648
146
9
0
367,008
4
L
Baron Samedi
7,494
441
90
5
0
280,791
4
W
Ah Muzen Cab
10,650
626
163
10
0
344,961
2
W
Nike
10,797
635
160
9
0
323,526
3
W
Thanatos
11,063
651
120
7
0
427,235
6
L
Merlin
8,506
500
125
7
0
323,854
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role