Player Matchup

Loki
Loki
IAM_SrtaKelly
Loki
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,512 Elo+
Party 1
Ra
Ra
TomeckoPL
Ra
Level 88
God Stats
3W - 2L
1,603 SR
Queue Stats
29W - 39L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
bedhead909
Zhong Kui
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 69L
1,597 Elo+
Solo
Chaac
Chaac
defensa-sorda2
Chaac
Level 133
God Stats
1W - 2L
1,557 SR
Queue Stats
62W - 75L
1,464 Elo+
Party 1
Medusa
Medusa
k1nzZzcold
Medusa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,503 Elo+
Solo
Team Averages
Level 130
1,532 SR
1,510 Elo+

VS

Team Averages
Level 107
1,563 SR
1,482 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EpicFailGamer
Anubis
Level 103
God Stats
10W - 9L
1,500 SR
Queue Stats
292W - 315L
1,414 Elo+
Solo
Jing Wei
Jing Wei
Epicfisher
Jing Wei
Level 65
God Stats
8W - 6L
1,627 SR
Queue Stats
8W - 6L
1,543 Elo+
Solo
Izanami
Izanami
Phoeniixii
Izanami
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 68L
1,500 Elo+
Solo
Hera
Hera
baderoj03
Hera
Level 82
God Stats
37W - 19L
1,688 SR
Queue Stats
235W - 248L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,128
826
1,184
2,879
618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 0
3,914
783
720
3,645
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
bedhead909
Zhong Kui
9
0 / 1 / 0
4,087
817
350
2,746
1,446
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 0
4,124
825
2,471
5,316
2,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
k1nzZzcold
Medusa
10
1 / 1 / 0
4,447
889
1,349
2,579
859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
2 / 0 / 4
4,403
881
3,178
1,998
915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 0 / 3
4,859
972
3,301
2,047
914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Epicfisher
Jing Wei
10
1 / 0 / 4
4,686
937
1,704
1,464
433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Phoeniixii
Izanami
11
1 / 1 / 3
5,268
1,054
4,456
3,265
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
9
2 / 1 / 0
4,558
912
2,419
1,648
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
9
9
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
4
4
W
3
0
3
4.5
W
Jing Wei
Epicfisher
Jing Wei
1
0
4
3
L
0
2
1
0.25
W
Izanami
Phoeniixii
Izanami
1
1
3
2.5
L
0
3
0
0
W
Hera
2
1
0
2
L
Zhong Kui
bedhead909
Zhong Kui
0
1
0
0
L
1
2
0
0.5
L
Medusa
k1nzZzcold
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,074
Damage
15,058
17,165
Taken
10,422
6,206
Mitigated
3,776
5,402
Healing
2,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,178
379
0
787
1,998
915
0
425
1,573
0
4,361
W
3,301
52
0
702
2,047
914
0
436
1,537
7,519
0
W
Jing Wei
Epicfisher
Jing Wei
1,704
1,424
0
309
1,464
433
1,095
137
1,294
0
15,175
L
1,184
64
0
277
2,879
618
0
687
2,118
0
5,859
W
Izanami
Phoeniixii
Izanami
4,456
3,059
0
822
3,265
1,015
180
0
3,232
0
23,661
L
720
0
248
763
3,645
728
0
1,739
1,846
7,831
0
W
Hera
2,419
445
0
0
1,648
499
456
72
1,481
6,262
0
L
Zhong Kui
bedhead909
Zhong Kui
350
128
0
1,365
2,746
1,446
0
134
2,578
9,932
0
L
2,471
376
225
2,524
5,316
2,555
0
2,372
2,778
0
5,422
L
Medusa
k1nzZzcold
Medusa
1,349
213
0
0
2,579
859
140
788
1,791
0
11,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,700
Gold Earned
23,774
86
Minions Killed
111
0
Camps Cleared
0
484,472
Distance Traveled
494,907
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,403
881
2
0
0
103,580
2
W
Anubis
4,859
972
11
2
0
89,280
0
W
Jing Wei
4,686
937
30
6
0
108,309
0
L
Loki
4,128
826
16
3
0
116,045
0
W
Izanami
5,268
1,054
54
11
0
96,367
3
L
Ra
3,914
783
15
3
0
105,266
1
W
Hera
4,558
912
14
3
0
97,371
0
L
Zhong Kui
4,087
817
19
4
0
63,806
1
L
Chaac
4,124
825
5
1
0
100,988
0
L
Medusa
4,447
889
31
6
0
98,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role