Player Matchup

Loki
Loki
ADFeat
Loki
Level 160
God Stats
1W - 0L
1,934 SR
Queue Stats
7W - 3L
1,802 Elo+
Party 2
Atlas
Atlas
PandaMan6969
Atlas
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,445 Elo+
Party 2
Bellona
Bellona
SubieLouie1993
Bellona
Level 5
God Stats
2W - 0L
1,666 SR
Queue Stats
3W - 2L
1,583 Elo+
Party 2
Team Averages
Level 106
1,700 SR
1,610 Elo+

VS

Team Averages
Level 56
1,487 SR
1,114 Elo+
Cthulhu
Cthulhu
E3xiledAlpha
Cthulhu
Level 16
God Stats
1W - 5L
1,460 SR
Queue Stats
37W - 54L
1,181 Elo+
Party 1
Pele
Pele
Ki11ingxJoke
Pele
Level 150
God Stats
3W - 6L
1,500 SR
Queue Stats
221W - 252L
1,151 Elo+
Party 1
Sol
Sol
XxAPEXMONSTERxX
Sol
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 110L
1,010 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ADFeat
Loki
18
21 / 1 / 4
13,501
900
24,309
14,334
6,376
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 0 / 20
12,449
830
10,961
15,807
20,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
1 / 0 / 17
10,376
692
969
4,836
3,917
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
E3xiledAlpha
Cthulhu
14
1 / 9 / 0
9,314
621
7,491
14,978
10,817
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 7 / 1
9,171
611
7,691
15,975
8,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
0 / 9 / 0
8,235
549
3,964
11,682
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
2
25
Kills
1
1
Deaths
25
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
ADFeat
Loki
21
1
4
23
L
Cthulhu
E3xiledAlpha
Cthulhu
1
9
0
0.11
L
0
7
1
0.07
W
3
0
20
13
W
1
0
17
9.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,239
Damage
19,146
34,977
Taken
42,635
31,060
Mitigated
20,612
11,767
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ADFeat
Loki
24,309
5,707
0
5,121
14,334
6,376
1,428
4,034
10,037
0
71,160
L
Cthulhu
E3xiledAlpha
Cthulhu
7,491
483
454
1,086
14,978
10,817
0
4,032
10,946
24,035
0
L
7,691
1,260
0
3,518
15,975
8,043
0
5,518
10,457
0
35,297
W
10,961
4,508
378
5,066
15,807
20,767
434
5,564
9,674
37,637
0
W
969
399
0
1,202
4,836
3,917
360
1,694
2,978
0
13,164
L
3,964
1,908
0
623
11,682
1,752
0
1,766
9,916
13,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,326
Gold Earned
26,720
155
Minions Killed
126
10
Camps Cleared
3
777,907
Distance Traveled
669,425
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,501
900
76
5
9
292,774
2
L
Cthulhu
9,314
621
40
3
1
214,982
3
L
Pele
9,171
611
65
4
1
261,196
4
W
Atlas
12,449
830
52
3
0
253,149
1
W
Bellona
10,376
692
27
2
1
231,984
0
L
Sol
8,235
549
21
1
1
193,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role