Player Matchup

Zhong Kui
Zhong Kui
Das Kauboi
Zhong Kui
Level 122
God Stats
3W - 3L
1,715 SR
Queue Stats
128W - 125L
1,503 Elo+
Party 3
Zeus
Zeus
DasRedBeard15
Zeus
Level 132
God Stats
5W - 2L
1,500 SR
Queue Stats
226W - 209L
1,470 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WookieCookie20
Tsukuyomi
Level 157
God Stats
19W - 10L
1,214 SR
Queue Stats
266W - 273L
1,475 Elo+
Party 3
Nike
Nike
adamcowsert
Nike
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 175L
1,506 Elo+
Party 3
Guan Yu
Guan Yu
jalkiller
Guan Yu
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
855W - 876L
1,452 Elo+
Party 3
Team Averages
Level 119
1,486 SR
1,481 Elo+

VS

Team Averages
Level 58
1,500 SR
1,405 Elo+
Skadi
Skadi
BORN_IMO
Skadi
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 40L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
Darth Yoda360
Sylvanus
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 60L
1,446 Elo+
Party 1
Janus
Janus
Spidey-Drew
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,506 Elo+
Party 2
Anubis
Anubis
Trash Panda2160
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Cabrakan
Cabrakan
optimusN00Bpimp
Cabrakan
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Das Kauboi
Zhong Kui
19
7 / 3 / 28
12,945
809
13,000
20,461
28,306
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
19 / 5 / 16
13,711
857
31,042
12,065
5,223
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
WookieCookie20
Tsukuyomi
20
17 / 7 / 20
13,812
863
26,901
19,415
8,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 4 / 20
11,032
690
5,120
16,622
14,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
jalkiller
Guan Yu
19
2 / 4 / 39
12,325
770
13,114
24,710
36,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BORN_IMO
Skadi
18
4 / 6 / 10
12,052
753
20,371
13,326
5,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Darth Yoda360
Sylvanus
17
2 / 11 / 12
10,790
674
6,684
26,555
18,655
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
3 / 10 / 7
11,414
713
7,179
15,315
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
9 / 8 / 6
13,590
849
17,950
20,197
8,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
13
0 / 12 / 8
9,752
610
5,136
23,837
29,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
61
47
Kills
18
23
Deaths
47
123
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Skadi
BORN_IMO
Skadi
4
6
10
1.5
L
Sylvanus
Darth Yoda360
Sylvanus
2
11
12
0.73
W
Zhong Kui
Das Kauboi
Zhong Kui
7
3
28
7
W
19
5
16
5.4
L
3
10
7
0.65
L
9
8
6
1.5
W
Tsukuyomi
WookieCookie20
Tsukuyomi
17
7
20
3.86
W
2
4
20
3
W
Guan Yu
jalkiller
Guan Yu
2
4
39
5.38
L
Cabrakan
0
12
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,177
Damage
57,320
93,273
Taken
99,230
92,750
Mitigated
67,024
41,168
Healing
20,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BORN_IMO
Skadi
20,371
7,224
750
1,358
13,326
5,140
2,564
6,442
6,762
0
37,446
L
Sylvanus
Darth Yoda360
Sylvanus
6,684
1,344
3,481
4,697
26,555
18,655
498
10,565
15,796
10,279
0
W
Zhong Kui
Das Kauboi
Zhong Kui
13,000
428
1,242
4,858
20,461
28,306
1,521
8,144
12,099
21,662
0
W
31,042
4,341
2,287
1,152
12,065
5,223
889
5,877
6,180
47,458
0
L
7,179
771
467
1,249
15,315
5,411
57
7,144
8,073
23,037
0
L
17,950
482
719
7,346
20,197
8,720
410
8,000
12,116
46,779
0
W
Tsukuyomi
WookieCookie20
Tsukuyomi
26,901
5,973
1,413
1,327
19,415
8,101
1,580
10,595
8,100
0
45,809
W
5,120
1,060
2,556
3,719
16,622
14,686
1,094
4,507
12,063
1,476
14,946
W
Guan Yu
jalkiller
Guan Yu
13,114
1,757
10,654
11,960
24,710
36,434
241
7,272
17,212
0
28,399
L
Cabrakan
5,136
326
0
305
23,837
29,098
82
12,129
11,363
7,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,825
Gold Earned
57,598
155
Minions Killed
134
0
Camps Cleared
0
1,399,289
Distance Traveled
1,129,924
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,052
753
37
2
0
266,640
1
L
Sylvanus
10,790
674
4
0
0
202,878
4
W
Zhong Kui
12,945
809
19
1
0
280,625
0
W
Zeus
13,711
857
50
3
0
268,946
1
L
Janus
11,414
713
38
2
0
198,679
0
L
Anubis
13,590
849
49
3
0
239,112
2
W
Tsukuyomi
13,812
863
33
2
0
260,139
0
W
Nike
11,032
690
28
2
0
275,381
3
W
Guan Yu
12,325
770
25
2
0
314,198
4
L
Cabrakan
9,752
610
6
0
0
222,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role