Player Matchup

Charybdis
Charybdis
Akaiibara
Charybdis
Level 25
God Stats
1W - 1L
1,360 SR
Queue Stats
18W - 20L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
ExodusR3av3r
Cthulhu
Level 23
God Stats
11W - 19L
1,668 SR
Queue Stats
87W - 158L
1,327 Elo+
Party 1
Osiris
Osiris
Kaniffey
Osiris
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,519 Elo+
Party 1
Anubis
Anubis
WoollyNebula327
Anubis
Level 57
God Stats
8W - 7L
1,560 SR
Queue Stats
293W - 371L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
grandincursio47
Tsukuyomi
Level 35
God Stats
12W - 28L
1,647 SR
Queue Stats
259W - 349L
1,401 Elo+
Party 1
Team Averages
Level 51
1,547 SR
1,429 Elo+

VS

Team Averages
Level 60
1,554 SR
1,366 Elo+
Freya
Freya
CHoji2
Freya
Level 98
God Stats
23W - 18L
1,280 SR
Queue Stats
111W - 114L
1,348 Elo+
Party 2
Ymir
Ymir
RavusXV
Ymir
Level 44
God Stats
8W - 13L
1,432 SR
Queue Stats
56W - 91L
1,415 Elo+
Party 3
Bakasura
Bakasura
Uwildwyd
Bakasura
Level 63
God Stats
1W - 1L
1,729 SR
Queue Stats
75W - 75L
1,317 Elo+
Party 2
Guan Yu
Guan Yu
elcortinitascdm-
Guan Yu
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
57W - 93L
1,320 Elo+
Party 3
Chronos
Chronos
weezynoob
Chronos
Level 69
God Stats
4W - 5L
1,828 SR
Queue Stats
168W - 216L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Akaiibara
Charybdis
8
0 / 0 / 1
4,742
527
4,019
3,148
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
ExodusR3av3r
Cthulhu
8
0 / 0 / 0
4,406
490
1,420
2,005
666
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Kaniffey
Osiris
11
8 / 0 / 0
6,886
765
6,548
5,325
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
3 / 1 / 2
5,731
637
3,187
5,062
2,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
grandincursio47
Tsukuyomi
8
1 / 2 / 2
5,207
579
1,552
6,961
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CHoji2
Freya
9
1 / 2 / 0
4,741
527
3,302
5,511
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
RavusXV
Ymir
7
0 / 0 / 2
4,619
513
817
3,949
1,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Uwildwyd
Bakasura
6
0 / 4 / 0
4,123
458
985
4,781
1,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 5 / 0
4,255
473
1,031
7,309
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
weezynoob
Chronos
9
1 / 1 / 1
4,964
552
644
4,442
785
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
12
Kills
2
3
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Akaiibara
Charybdis
0
0
1
0.5
L
Freya
CHoji2
Freya
1
2
0
0.5
W
Cthulhu
ExodusR3av3r
Cthulhu
0
0
0
0
W
Osiris
Kaniffey
Osiris
8
0
0
8
L
Ymir
RavusXV
Ymir
0
0
2
1
L
Bakasura
Uwildwyd
Bakasura
0
4
0
0
W
3
1
2
4
L
0
5
0
0
W
Tsukuyomi
grandincursio47
Tsukuyomi
1
2
2
1
L
Chronos
weezynoob
Chronos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,726
Damage
6,779
22,501
Taken
25,992
10,354
Mitigated
7,353
13,291
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Akaiibara
Charybdis
4,019
2,794
0
1,461
3,148
763
542
604
2,544
0
25,558
L
Freya
CHoji2
Freya
3,302
1,342
0
2,690
5,511
1,297
0
2,248
3,263
18,064
0
W
Cthulhu
ExodusR3av3r
Cthulhu
1,420
94
338
1,114
2,005
666
99
790
1,215
11,443
0
W
Osiris
Kaniffey
Osiris
6,548
3,287
0
3,608
5,325
3,950
0
0
5,307
0
34,543
L
Ymir
RavusXV
Ymir
817
0
0
1,616
3,949
1,583
0
785
3,164
9,199
0
L
Bakasura
Uwildwyd
Bakasura
985
592
0
819
4,781
1,432
0
939
3,674
0
9,453
W
3,187
238
0
2,831
5,062
2,328
176
2,919
2,112
24,886
0
L
1,031
471
0
1,267
7,309
2,256
0
0
7,309
0
11,394
W
Tsukuyomi
grandincursio47
Tsukuyomi
1,552
280
63
3,876
6,961
2,647
0
450
6,481
0
26,380
L
Chronos
weezynoob
Chronos
644
66
0
1,635
4,442
785
0
635
3,807
27,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,972
Gold Earned
22,702
263
Minions Killed
152
0
Camps Cleared
0
906,530
Distance Traveled
806,521
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,742
527
58
6
0
158,875
4
L
Freya
4,741
527
32
4
0
136,335
0
W
Cthulhu
4,406
490
25
3
0
186,687
0
W
Osiris
6,886
765
76
8
0
203,777
1
L
Ymir
4,619
513
13
1
0
179,995
1
L
Bakasura
4,123
458
27
3
0
163,249
1
W
Anubis
5,731
637
55
6
0
156,625
1
L
Guan Yu
4,255
473
28
3
0
151,927
0
W
Tsukuyomi
5,207
579
49
5
0
200,566
0
L
Chronos
4,964
552
52
6
0
175,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role