Player Matchup

Arachne
Arachne
JOSHSPIDEY
Arachne
Level 102
God Stats
2W - 3L
1,739 SR
Queue Stats
52W - 53L
1,519 Elo+
Party 2
Fenrir
Fenrir
VoodooVic
Fenrir
Level 138
God Stats
12W - 8L
1,513 SR
Queue Stats
60W - 48L
1,563 Elo+
Party 2
Tiamat
Tiamat
XxKamiKillerxX
Tiamat
Level 66
God Stats
5W - 3L
1,622 SR
Queue Stats
12W - 11L
1,488 Elo+
Solo
Medusa
Medusa
kpettway007
Medusa
Level 126
God Stats
6W - 3L
1,569 SR
Queue Stats
61W - 65L
1,598 Elo+
Party 2
King Arthur
King Arthur
timezap
King Arthur
Level 123
God Stats
8W - 4L
1,485 SR
Queue Stats
48W - 40L
1,572 Elo+
Party 2
Team Averages
Level 111
1,586 SR
1,548 Elo+

VS

Team Averages
Level 85
1,507 SR
1,439 Elo+
Xing Tian
Xing Tian
C_Rhymes_Crimes
Xing Tian
Level 128
God Stats
7W - 5L
1,537 SR
Queue Stats
112W - 126L
1,367 Elo+
Solo
Neith
Neith
Yeshuafonseca
Neith
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 74L
1,572 Elo+
Party 1
Susano
Susano
oDUTCHYo
Susano
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,240 Elo+
Party 3
Odin
Odin
toxicggs
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,254 Elo+
Party 3
Janus
Janus
xDOCKERx
Janus
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 50L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JOSHSPIDEY
Arachne
12
2 / 0 / 3
6,521
652
2,740
6,459
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
VoodooVic
Fenrir
9
1 / 0 / 2
5,593
559
2,843
6,622
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
1 / 1 / 1
5,848
585
3,002
4,115
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
10
2 / 0 / 1
5,902
590
1,942
1,355
387
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
timezap
King Arthur
11
1 / 0 / 0
6,430
643
2,597
3,342
1,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
C_Rhymes_Crimes
Xing Tian
7
0 / 1 / 0
4,521
452
1,421
5,236
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 0
4,822
482
1,599
4,880
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
oDUTCHYo
Susano
7
1 / 2 / 0
4,851
485
1,140
6,026
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
8
0 / 1 / 0
4,580
458
817
3,945
1,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
xDOCKERx
Janus
9
0 / 2 / 1
5,538
554
2,935
5,178
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
C_Rhymes_Crimes
Xing Tian
0
1
0
0
W
Arachne
JOSHSPIDEY
Arachne
2
0
3
3.5
W
Fenrir
VoodooVic
Fenrir
1
0
2
2
W
1
1
1
1.5
L
0
1
0
0
W
Medusa
2
0
1
2.5
L
Susano
oDUTCHYo
Susano
1
2
0
0.5
W
King Arthur
timezap
King Arthur
1
0
0
1
L
Odin
0
1
0
0
L
Janus
xDOCKERx
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,124
Damage
7,912
21,893
Taken
25,265
9,459
Mitigated
9,940
9,642
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
C_Rhymes_Crimes
Xing Tian
1,421
410
0
428
5,236
4,228
0
104
5,132
9,983
0
W
Arachne
JOSHSPIDEY
Arachne
2,740
1,401
0
2,732
6,459
1,991
9
610
5,817
0
43,457
W
Fenrir
VoodooVic
Fenrir
2,843
584
0
3,580
6,622
3,343
414
1,509
4,671
0
16,766
W
3,002
324
0
2,179
4,115
2,508
0
1,985
2,012
29,724
0
L
1,599
730
0
2,035
4,880
1,414
0
0
4,880
0
28,869
W
Medusa
1,942
868
0
0
1,355
387
1,107
44
1,311
0
31,764
L
Susano
oDUTCHYo
Susano
1,140
178
0
1,599
6,026
1,529
0
79
5,947
0
19,401
W
King Arthur
timezap
King Arthur
2,597
524
0
1,151
3,342
1,230
246
0
3,342
0
34,173
L
Odin
817
632
0
576
3,945
1,639
0
0
3,945
0
14,497
L
Janus
xDOCKERx
Janus
2,935
488
0
407
5,178
1,130
0
2,819
2,359
32,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
24,312
331
Minions Killed
245
0
Camps Cleared
0
1,029,804
Distance Traveled
940,516
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,521
452
28
3
0
190,665
2
W
Arachne
6,521
652
92
9
0
216,204
1
W
Fenrir
5,593
559
28
3
0
212,495
5
W
Tiamat
5,848
585
57
6
0
194,427
9
L
Neith
4,822
482
52
5
0
164,242
1
W
Medusa
5,902
590
71
7
0
193,626
1
L
Susano
4,851
485
49
5
0
199,497
1
W
King Arthur
6,430
643
83
8
0
213,052
3
L
Odin
4,580
458
42
4
0
189,613
1
L
Janus
5,538
554
74
7
0
196,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role