Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Kayax
Atlas
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
319W - 349L
1,468 Elo+
Solo
Cerberus
Cerberus
Surrma
Cerberus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,453 Elo+
Solo
Cliodhna
Cliodhna
djeck007
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,328 Elo+
Party 1
Da Ji
Da Ji
Арад
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,307 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,411 Elo+

VS

Team Averages
Level 106
1,415 SR
1,434 Elo+
Xbalanque
Xbalanque
Baltorn
Xbalanque
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 84L
1,408 Elo+
Party 2
Osiris
Osiris
JONESON
Osiris
Level 135
God Stats
3W - 2L
1,258 SR
Queue Stats
548W - 546L
1,478 Elo+
Solo
Hercules
Hercules
KAPUSTOCHKA
Hercules
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 63L
1,403 Elo+
Party 2
Nu Wa
Nu Wa
SnookMySnizz
Nu Wa
Level 86
God Stats
3W - 3L
1,320 SR
Queue Stats
137W - 142L
1,438 Elo+
Solo
Cthulhu
Cthulhu
ubaltohned
Cthulhu
Level 97
God Stats
2W - 4L
1,500 SR
Queue Stats
348W - 408L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 4 / 3
8,593
859
12,919
10,284
4,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Kayax
Atlas
12
1 / 4 / 6
7,401
740
4,559
9,114
5,846
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Surrma
Cerberus
14
1 / 5 / 6
7,489
749
8,008
21,845
17,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
djeck007
Cliodhna
14
4 / 6 / 2
8,429
843
8,544
10,616
5,015
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Арад
Da Ji
12
1 / 8 / 1
7,083
708
4,965
12,471
4,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baltorn
Xbalanque
17
15 / 2 / 7
10,731
1,073
21,279
7,740
3,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
JONESON
Osiris
16
0 / 3 / 19
9,188
919
6,672
14,699
12,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
KAPUSTOCHKA
Hercules
15
5 / 1 / 15
9,389
939
9,683
18,914
11,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 14
9,912
991
14,320
4,160
1,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ubaltohned
Cthulhu
12
0 / 3 / 11
7,804
780
4,402
8,207
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
10
Kills
26
27
Deaths
10
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
4
3
1.13
W
Xbalanque
Baltorn
Xbalanque
15
2
7
9.25
W
Osiris
JONESON
Osiris
0
3
19
3.17
W
Hercules
KAPUSTOCHKA
Hercules
5
1
15
12.5
L
Atlas
Kayax
Atlas
1
4
6
1
W
6
1
14
13
L
Cerberus
Surrma
Cerberus
1
5
6
0.8
L
Cliodhna
djeck007
Cliodhna
4
6
2
0.83
W
Cthulhu
ubaltohned
Cthulhu
0
3
11
1.83
L
Da Ji
Арад
Da Ji
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,995
Damage
56,356
64,330
Taken
53,720
38,313
Mitigated
32,180
14,749
Healing
27,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,919
6,196
494
2,677
10,284
4,584
0
1,468
8,816
0
37,075
W
Xbalanque
Baltorn
Xbalanque
21,279
16,044
924
3,442
7,740
3,086
3,143
2,101
5,639
0
34,628
W
Osiris
JONESON
Osiris
6,672
1,613
523
4,683
14,699
12,252
624
3,294
11,405
0
14,533
W
Hercules
KAPUSTOCHKA
Hercules
9,683
3,735
1,514
11,576
18,914
11,100
109
4,641
14,273
77
13,656
L
Atlas
Kayax
Atlas
4,559
1,632
582
1,162
9,114
5,846
0
2,933
6,181
14,680
0
W
14,320
7,019
1,460
1,277
4,160
1,502
1,777
899
3,261
30,372
0
L
Cerberus
Surrma
Cerberus
8,008
443
64
6,720
21,845
17,871
0
8,354
13,491
23,290
0
L
Cliodhna
djeck007
Cliodhna
8,544
810
151
1,075
10,616
5,015
0
2,868
7,748
0
14,563
W
Cthulhu
ubaltohned
Cthulhu
4,402
126
1,660
433
8,207
4,240
0
1,632
6,575
11,894
0
L
Da Ji
Арад
Da Ji
4,965
876
0
1,824
12,471
4,997
0
3,176
9,295
0
12,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,995
Gold Earned
47,024
134
Minions Killed
107
0
Camps Cleared
0
828,907
Distance Traveled
995,470
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,593
859
47
5
0
177,496
0
W
Xbalanque
10,731
1,073
31
3
0
167,564
0
W
Osiris
9,188
919
25
3
0
225,486
2
W
Hercules
9,389
939
5
1
0
206,876
0
L
Atlas
7,401
740
11
1
0
137,113
0
W
Nu Wa
9,912
991
37
4
0
179,396
2
L
Cerberus
7,489
749
50
5
0
172,607
0
L
Cliodhna
8,429
843
12
1
0
186,995
0
W
Cthulhu
7,804
780
9
1
0
216,148
0
L
Da Ji
7,083
708
14
1
0
154,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role