Player Matchup

Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CaleTheScale
Merlin
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 78L
1,503 Elo+
Party 3
Hercules
Hercules
Daemonstrocity
Hercules
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,528 Elo+
Party 1
Bakasura
Bakasura
Ravioly2
Bakasura
Level 5
God Stats
2W - 6L
1,312 SR
Queue Stats
4W - 8L
1,247 Elo+
Party 3
Team Averages
Level 66
1,462 SR
1,456 Elo+

VS

Team Averages
Level 66
1,586 SR
1,535 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Fear_Isaiah
Gilgamesh
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,485 Elo+
Party 2
Ravana
Ravana
SaltDashers
Ravana
Level 41
God Stats
9W - 8L
1,763 SR
Queue Stats
70W - 60L
1,470 Elo+
Party 4
Ymir
Ymir
Skooty
Ymir
Level 25
God Stats
19W - 16L
1,500 SR
Queue Stats
89W - 103L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
heimbot369
Cernunnos
Level 26
God Stats
2W - 1L
1,667 SR
Queue Stats
34W - 23L
1,718 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
3 / 5 / 2
5,533
553
5,448
7,283
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
7
2 / 4 / 3
5,021
502
3,438
10,716
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
9
1 / 6 / 1
5,348
535
3,294
6,009
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
10
2 / 3 / 0
5,687
569
2,590
8,616
4,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Ravioly2
Bakasura
8
0 / 2 / 0
4,742
474
1,113
6,167
1,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 1 / 5
6,539
654
3,574
3,932
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Fear_Isaiah
Gilgamesh
12
6 / 1 / 1
6,982
698
4,917
6,004
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
10
4 / 0 / 4
6,408
641
3,840
2,950
859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Skooty
Ymir
8
1 / 4 / 6
5,311
531
3,165
7,689
2,844
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cernunnos
heimbot369
Cernunnos
12
6 / 2 / 3
6,982
698
9,284
8,648
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
20
20
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
5
2
0.8
L
Cerberus
 
Cerberus
2
4
3
0.88
W
Ra
 
Ra
3
1
5
5.5
L
Merlin
1
6
1
0.25
L
Hercules
2
3
0
0.67
W
Gilgamesh
Fear_Isaiah
Gilgamesh
6
1
1
6.5
L
Bakasura
Ravioly2
Bakasura
0
2
0
0
W
Ravana
4
0
4
6
W
Ymir
Skooty
Ymir
1
4
6
1
W
Cernunnos
heimbot369
Cernunnos
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,883
Damage
24,780
38,791
Taken
29,223
13,860
Mitigated
10,100
8,110
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,448
3,451
0
1,121
7,283
1,040
196
1,469
5,814
0
22,166
L
Cerberus
 
Cerberus
3,438
380
474
3,017
10,716
5,528
56
2,032
8,636
13,420
0
W
Ra
 
Ra
3,574
152
293
1,557
3,932
1,276
523
2,459
1,265
27,137
1,377
L
Merlin
3,294
116
0
368
6,009
1,667
0
1,968
3,821
26,171
0
L
Hercules
2,590
1,107
0
2,195
8,616
4,048
0
0
8,616
0
27,050
W
Gilgamesh
Fear_Isaiah
Gilgamesh
4,917
1,264
91
1,364
6,004
2,858
287
251
5,449
0
32,759
L
Bakasura
Ravioly2
Bakasura
1,113
1,113
0
935
6,167
1,577
0
449
5,608
0
19,858
W
Ravana
3,840
794
0
998
2,950
859
24
22
2,514
0
24,852
W
Ymir
Skooty
Ymir
3,165
1,061
264
1,441
7,689
2,844
492
2,146
5,487
9,480
0
W
Cernunnos
heimbot369
Cernunnos
9,284
5,352
0
3,410
8,648
2,263
74
1,611
7,037
0
45,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
32,222
265
Minions Killed
264
0
Camps Cleared
0
887,937
Distance Traveled
997,181
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,533
553
52
5
0
153,386
3
L
Cerberus
5,021
502
35
4
0
186,812
4
W
Ra
6,539
654
60
6
0
221,187
1
L
Merlin
5,348
535
59
6
0
163,750
1
L
Hercules
5,687
569
62
6
0
175,652
2
W
Gilgamesh
6,982
698
61
6
0
208,512
1
L
Bakasura
4,742
474
57
6
0
208,337
0
W
Ravana
6,408
641
42
4
0
218,456
7
W
Ymir
5,311
531
13
1
0
180,412
3
W
Cernunnos
6,982
698
88
9
0
168,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role