Player Matchup

Merlin
Merlin
FortniteBlevins
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,413 Elo+
Solo
Bacchus
Bacchus
Maddoc5061
Bacchus
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 151L
1,332 Elo+
Party 2
Skadi
Skadi
UneasyAxe1616
Skadi
Level 107
God Stats
11W - 12L
1,581 SR
Queue Stats
146W - 221L
1,449 Elo+
Party 2
Team Averages
Level 76
1,527 SR
1,398 Elo+

VS

Team Averages
Level 110
1,491 SR
1,297 Elo+
Zeus
Zeus
Alexdagamer420
Zeus
Level 153
God Stats
3W - 8L
1,500 SR
Queue Stats
509W - 940L
1,230 Elo+
Party 1
Danzaburou
Danzaburou
FEAR_DA_sLaYeR
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
614W - 1,043L
1,233 Elo+
Party 1
Mulan
Mulan
ldriss-
Mulan
Level 73
God Stats
133W - 151L
1,472 SR
Queue Stats
155W - 187L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 8
13,451
708
18,184
11,440
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Maddoc5061
Bacchus
17
1 / 1 / 15
13,494
710
11,394
20,972
25,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
10 / 6 / 8
14,772
777
15,368
17,379
7,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 3
12,313
648
15,816
14,178
4,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
FEAR_DA_sLaYeR
Danzaburou
16
2 / 7 / 4
12,056
635
9,665
15,436
5,662
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Mulan
ldriss-
Mulan
16
2 / 5 / 6
11,613
611
12,115
26,303
29,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
19
Kills
9
9
Deaths
19
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
Danzaburou
FEAR_DA_sLaYeR
Danzaburou
2
7
4
0.57
W
8
2
8
6
W
Bacchus
Maddoc5061
Bacchus
1
1
15
8.5
W
10
6
8
2.33
L
Mulan
ldriss-
Mulan
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,946
Damage
37,596
49,791
Taken
55,917
36,886
Mitigated
39,361
20,387
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,816
929
0
1,558
14,178
4,551
0
6,160
8,018
42,224
0
L
Danzaburou
FEAR_DA_sLaYeR
Danzaburou
9,665
2,612
0
2,290
15,436
5,662
0
9,283
6,153
0
53,607
W
18,184
903
420
4,510
11,440
4,663
208
4,910
6,181
64,142
0
W
Bacchus
Maddoc5061
Bacchus
11,394
607
458
9,638
20,972
25,038
297
6,569
13,936
25,989
0
W
15,368
7,099
0
5,361
17,379
7,185
1,643
5,432
11,560
125
52,952
L
Mulan
ldriss-
Mulan
12,115
1,625
0
7,485
26,303
29,148
0
15,125
11,178
0
33,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,717
Gold Earned
35,982
200
Minions Killed
156
8
Camps Cleared
5
997,626
Distance Traveled
883,053
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,313
648
54
3
1
269,933
0
L
Danzaburou
12,056
635
61
3
3
291,381
5
W
Merlin
13,451
708
81
4
3
315,846
3
W
Bacchus
13,494
710
34
2
1
365,110
5
W
Skadi
14,772
777
85
4
4
316,670
0
L
Mulan
11,613
611
41
2
1
321,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role