Player Matchup

Merlin
Merlin
ElrosSaralonde
Merlin
Level 145
God Stats
10W - 5L
1,500 SR
Queue Stats
147W - 138L
1,537 Elo+
Solo
Vamana
Vamana
Omega Red 92
Vamana
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
110W - 103L
1,147 Elo+
Solo
Khepri
Khepri
brkoo
Khepri
Level 140
God Stats
15W - 4L
1,500 SR
Queue Stats
192W - 184L
1,579 Elo+
Solo
Apollo
Apollo
cjdw1
Apollo
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 70L
1,457 Elo+
Solo
Nemesis
Nemesis
memzmagerz
Nemesis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 6L
1,664 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,477 Elo+

VS

Team Averages
Level 98
1,468 SR
1,412 Elo+
Thor
Thor
Dalion18008
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,495 Elo+
Solo
Olorun
Olorun
GhostFace-1SH
Olorun
Level 87
God Stats
13W - 14L
1,472 SR
Queue Stats
397W - 452L
1,431 Elo+
Solo
Izanami
Izanami
IAM_SrtaKelly
Izanami
Level 150
God Stats
1W - 1L
1,314 SR
Queue Stats
24W - 32L
1,551 Elo+
Party 1
Odin
Odin
defensa-sorda2
Odin
Level 133
God Stats
14W - 13L
1,616 SR
Queue Stats
62W - 75L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
dracitini
Nu Wa
Level 107
God Stats
3W - 1L
1,440 SR
Queue Stats
7W - 12L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 2
9,311
931
7,724
6,596
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
15
1 / 3 / 12
8,055
806
5,276
10,283
7,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
brkoo
Khepri
15
2 / 0 / 10
8,880
888
5,882
9,174
8,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
cjdw1
Apollo
15
5 / 0 / 5
8,519
852
9,275
7,032
3,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
memzmagerz
Nemesis
17
9 / 0 / 4
9,967
997
8,878
5,433
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
6,512
651
1,808
12,779
4,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 3 / 1
6,772
677
1,461
5,843
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
14
1 / 2 / 2
7,475
748
5,278
5,966
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 2
7,114
711
5,578
9,703
7,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
dracitini
Nu Wa
12
1 / 8 / 2
6,785
679
7,744
10,194
3,048
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
23
Kills
3
3
Deaths
23
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
6
0
2
7
L
0
3
1
0.17
L
Izanami
1
2
2
1
W
Vamana
1
3
12
2.33
W
Khepri
brkoo
Khepri
2
0
10
7
W
Apollo
cjdw1
Apollo
5
0
5
7.5
L
1
0
2
2
L
Nu Wa
dracitini
Nu Wa
1
8
2
0.25
W
Nemesis
memzmagerz
Nemesis
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,035
Damage
21,869
38,518
Taken
44,485
23,346
Mitigated
19,556
12,812
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,808
684
0
430
12,779
4,835
225
2,661
10,118
0
7,922
W
7,724
469
0
1,636
6,596
2,360
573
2,408
4,188
49,352
0
L
1,461
1,321
0
1,277
5,843
1,943
0
2,206
3,637
12,132
0
L
Izanami
5,278
2,508
0
593
5,966
2,302
0
2,581
3,385
0
26,043
W
Vamana
5,276
1,874
480
2,700
10,283
7,129
1,014
2,164
7,796
0
16,512
W
Khepri
brkoo
Khepri
5,882
303
2,632
2,831
9,174
8,290
184
2,207
6,799
17,177
0
W
Apollo
cjdw1
Apollo
9,275
4,880
0
349
7,032
3,196
2,706
2,046
4,881
0
35,329
L
5,578
567
333
2,918
9,703
7,428
0
2,718
6,985
4,956
13,054
L
Nu Wa
dracitini
Nu Wa
7,744
2,975
322
882
10,194
3,048
108
3,440
6,754
20,033
0
W
Nemesis
memzmagerz
Nemesis
8,878
3,286
0
2,184
5,433
2,371
1,868
1,361
3,905
0
30,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,732
Gold Earned
34,658
269
Minions Killed
137
0
Camps Cleared
0
1,116,074
Distance Traveled
848,949
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,512
651
12
1
0
179,372
0
W
Merlin
9,311
931
78
8
0
222,697
1
L
Olorun
6,772
677
24
2
0
97,086
1
L
Izanami
7,475
748
60
6
0
192,034
1
W
Vamana
8,055
806
17
2
0
204,466
0
W
Khepri
8,880
888
29
3
0
221,468
6
W
Apollo
8,519
852
84
8
0
189,503
1
L
Odin
7,114
711
24
2
0
218,015
0
L
Nu Wa
6,785
679
17
2
0
162,442
1
W
Nemesis
9,967
997
61
6
0
277,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role