Player Matchup

The Morrigan
The Morrigan
Humbledagger624
The Morrigan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 91L
1,237 Elo+
Party 1
Baba Yaga
Baba Yaga
SkunkActual
Baba Yaga
Level 74
God Stats
3W - 3L
1,296 SR
Queue Stats
106W - 103L
1,420 Elo+
Solo
Fenrir
Fenrir
Zrex64
Fenrir
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 85L
1,272 Elo+
Party 1
Ra
Ra
justsimplesrt
Ra
Level 42
God Stats
2W - 2L
1,251 SR
Queue Stats
27W - 41L
1,249 Elo+
Party 1
Thoth
Thoth
obiX0ne
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Team Averages
Level 66
1,409 SR
1,336 Elo+

VS

Team Averages
Level 77
1,552 SR
1,387 Elo+
Ra
Ra
Galatyn
Ra
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 128L
1,355 Elo+
Solo
Cerberus
Cerberus
PancakeGuardian
Cerberus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 73L
1,371 Elo+
Party 2
Nike
Nike
UNUSEDPEPPER
Nike
Level 39
God Stats
10W - 6L
1,759 SR
Queue Stats
199W - 244L
1,330 Elo+
Party 2
Nox
Nox
grininbarrett26
Nox
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 115L
1,527 Elo+
Solo
Cthulhu
Cthulhu
unusedsalt
Cthulhu
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
234W - 270L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Humbledagger624
The Morrigan
17
2 / 8 / 8
10,283
686
12,779
12,314
4,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
SkunkActual
Baba Yaga
19
8 / 4 / 8
12,442
829
20,694
9,899
3,516
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Zrex64
Fenrir
17
4 / 10 / 9
10,527
702
9,655
33,086
20,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 6 / 9
12,165
811
12,005
10,946
3,994
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
obiX0ne
Thoth
18
5 / 7 / 11
11,204
747
15,909
12,040
4,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 19
11,443
763
9,482
13,092
7,764
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
20
14 / 5 / 18
13,043
870
19,933
28,374
15,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 21
10,551
703
8,343
17,419
18,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 5 / 12
11,403
760
11,763
12,464
5,718
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
unusedsalt
Cthulhu
20
11 / 4 / 17
13,678
912
19,765
20,880
27,054
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
122
22
Kills
35
35
Deaths
24
45
Assists
87
Player
Kills
Deaths
Assists
KDA
W
2
6
19
1.92
L
The Morrigan
Humbledagger624
The Morrigan
2
8
8
0.75
W
Cerberus
14
5
18
4.6
L
Baba Yaga
SkunkActual
Baba Yaga
8
4
8
3
W
2
4
21
3.13
L
Fenrir
Zrex64
Fenrir
4
10
9
0.85
W
6
5
12
2.4
L
3
6
9
1.25
L
Thoth
obiX0ne
Thoth
5
7
11
1.5
W
Cthulhu
unusedsalt
Cthulhu
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,042
Damage
69,286
78,285
Taken
92,229
36,579
Mitigated
74,579
22,350
Healing
44,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,482
2,332
8,048
2,827
13,092
7,764
394
11,259
1,833
30,377
0
L
The Morrigan
Humbledagger624
The Morrigan
12,779
475
1,369
2,142
12,314
4,286
650
9,017
2,762
24,104
0
W
Cerberus
19,933
1,409
2,823
12,415
28,374
15,840
895
18,853
9,406
43,781
0
L
Baba Yaga
SkunkActual
Baba Yaga
20,694
1,035
1,751
3,272
9,899
3,516
320
8,528
1,051
33,641
0
W
8,343
704
1,528
3,254
17,419
18,203
752
11,274
6,006
431
17,770
L
Fenrir
Zrex64
Fenrir
9,655
3,499
138
6,533
33,086
20,526
715
24,208
7,787
160
15,220
W
11,763
2,759
1,577
1,992
12,464
5,718
2,050
8,057
4,407
22,631
0
L
12,005
593
3,073
1,229
10,946
3,994
1,081
8,765
1,965
38,538
0
L
Thoth
obiX0ne
Thoth
15,909
456
742
2,101
12,040
4,257
359
9,157
2,521
29,072
0
W
Cthulhu
unusedsalt
Cthulhu
19,765
1,554
4,921
4,670
20,880
27,054
1,448
11,816
9,030
48,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,621
Gold Earned
60,118
148
Minions Killed
170
0
Camps Cleared
0
1,225,466
Distance Traveled
1,374,715
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,443
763
36
2
0
259,337
0
L
The Morrigan
10,283
686
23
2
0
226,369
0
W
Cerberus
13,043
870
44
3
0
293,065
1
L
Baba Yaga
12,442
829
21
1
0
294,052
4
W
Nike
10,551
703
14
1
0
276,409
0
L
Fenrir
10,527
702
8
1
0
230,232
0
W
Nox
11,403
760
30
2
0
258,161
4
L
Ra
12,165
811
71
5
0
263,747
4
L
Thoth
11,204
747
25
2
0
211,066
0
W
Cthulhu
13,678
912
46
3
0
287,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role