Player Matchup

Apollo
Apollo
ParkerIsZoinkd
Apollo
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 81L
1,469 Elo+
Party 1
Olorun
Olorun
ShellyXshoTz
Olorun
Level 29
God Stats
2W - 0L
1,765 SR
Queue Stats
5W - 0L
1,776 Elo+
Party 1
Achilles
Achilles
UptownXshoTz
Achilles
Level 66
God Stats
1W - 0L
1,201 SR
Queue Stats
13W - 6L
1,776 Elo+
Party 1
Team Averages
Level 71
1,489 SR
1,674 Elo+

VS

Team Averages
Level 53
1,425 SR
1,322 Elo+
Tiamat
Tiamat
ChiefProphet99
Tiamat
Level 74
God Stats
6W - 6L
1,460 SR
Queue Stats
349W - 501L
1,271 Elo+
Party 2
Ah Puch
Ah Puch
keefleef-
Ah Puch
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 17L
1,500 Elo+
Party 2
Chaac
Chaac
l4zzr1n1
Chaac
Level 67
God Stats
1W - 5L
1,315 SR
Queue Stats
177W - 222L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 6
12,252
817
12,285
11,850
5,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
14
4 / 3 / 6
10,190
679
6,519
9,587
3,700
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
UptownXshoTz
Achilles
15
2 / 0 / 9
10,642
709
12,101
21,044
12,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
9,662
644
12,320
10,154
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
keefleef-
Ah Puch
13
0 / 6 / 2
8,260
551
8,622
10,065
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
l4zzr1n1
Chaac
15
4 / 5 / 1
10,402
693
11,375
15,171
14,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
5
5
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
8
2
6
5.5
W
Olorun
4
3
6
2.33
W
Achilles
UptownXshoTz
Achilles
2
0
9
6.5
L
Ah Puch
keefleef-
Ah Puch
0
6
2
0.17
L
Chaac
l4zzr1n1
Chaac
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
32,317
42,481
Taken
35,390
21,408
Mitigated
28,898
15,967
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,320
551
0
1,410
10,154
10,581
0
1,931
8,013
26,924
0
W
12,285
8,269
0
3,447
11,850
5,119
1,110
6,277
5,327
0
65,139
W
Olorun
6,519
3,384
590
2,120
9,587
3,700
1,552
5,288
4,073
20,847
0
W
Achilles
UptownXshoTz
Achilles
12,101
2,673
230
9,580
21,044
12,589
150
10,583
10,015
3,269
39,355
L
Ah Puch
keefleef-
Ah Puch
8,622
115
0
1,336
10,065
3,447
0
2,649
7,230
16,897
0
L
Chaac
l4zzr1n1
Chaac
11,375
1,242
68
3,784
15,171
14,870
0
2,743
11,849
358
36,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,084
Gold Earned
28,324
197
Minions Killed
121
10
Camps Cleared
2
785,744
Distance Traveled
759,034
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,662
644
47
3
2
248,857
2
W
Apollo
12,252
817
121
8
6
253,855
2
W
Olorun
10,190
679
18
1
1
246,475
0
W
Achilles
10,642
709
58
4
3
285,414
2
L
Ah Puch
8,260
551
22
1
0
246,851
0
L
Chaac
10,402
693
52
3
0
263,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role