Player Matchup

Guan Yu
Guan Yu
FatherKarma
Guan Yu
Level 2
God Stats
9W - 5L
1,500 SR
Queue Stats
274W - 65L
1,766 Elo+
Party 3
Thor
Thor
HexZeal
Thor
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 74L
1,813 Elo+
Party 3
Khepri
Khepri
Hotade
Khepri
Level 109
God Stats
17W - 12L
1,549 SR
Queue Stats
76W - 89L
1,433 Elo+
Party 3
Discordia
Discordia
Sebastiaη
Discordia
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
375W - 370L
1,455 Elo+
Party 3
Chronos
Chronos
Xhesto
Chronos
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 159L
1,766 Elo+
Party 3
Team Averages
Level 117
1,510 SR
1,647 Elo+

VS

Team Averages
Level 65
1,605 SR
1,594 Elo+
Thanatos
Thanatos
 
Thanatos
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Arbayk
Bacchus
Level 44
God Stats
13W - 4L
1,638 SR
Queue Stats
115W - 111L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FrizziRizzi2013
Ah Muzen Cab
Level 73
God Stats
3W - 5L
1,500 SR
Queue Stats
239W - 230L
1,589 Elo+
Party 1
Bellona
Bellona
Its_GITIVA-_-
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Agni
Agni
Kerblah
Agni
Level 129
God Stats
2W - 1L
1,889 SR
Queue Stats
5W - 4L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FatherKarma
Guan Yu
16
13 / 1 / 5
10,097
721
12,362
9,433
5,710
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
HexZeal
Thor
14
15 / 3 / 12
9,659
690
15,384
11,146
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Hotade
Khepri
11
1 / 2 / 11
6,944
496
2,200
6,697
4,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Sebastiaη
Discordia
16
9 / 0 / 6
9,905
708
7,717
6,383
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Xhesto
Chronos
13
3 / 4 / 8
7,966
569
6,247
7,450
2,561
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 13 / 2
6,349
454
2,067
13,286
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bacchus
Arbayk
Bacchus
10
2 / 3 / 4
7,192
514
5,561
10,861
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
FrizziRizzi2013
Ah Muzen Cab
12
5 / 7 / 1
8,159
583
7,822
10,708
2,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
10
1 / 11 / 1
6,654
475
3,928
12,546
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Kerblah
Agni
10
1 / 7 / 0
6,256
447
3,133
7,684
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
18
41
Kills
10
10
Deaths
41
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
13
2
0.15
L
Bacchus
Arbayk
Bacchus
2
3
4
1.33
W
Guan Yu
FatherKarma
Guan Yu
13
1
5
15.5
L
Ah Muzen Cab
FrizziRizzi2013
Ah Muzen Cab
5
7
1
0.79
W
Thor
HexZeal
Thor
15
3
12
7
W
Khepri
Hotade
Khepri
1
2
11
3.25
L
Bellona
1
11
1
0.14
L
Agni
Kerblah
Agni
1
7
0
0.14
W
Discordia
Sebastiaη
Discordia
9
0
6
12
W
Chronos
Xhesto
Chronos
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,910
Damage
22,511
41,109
Taken
55,085
20,130
Mitigated
21,364
8,354
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,067
533
0
3,934
13,286
2,367
0
2,200
11,008
0
17,936
L
Bacchus
Arbayk
Bacchus
5,561
653
336
2,697
10,861
9,081
0
4,031
6,754
11,494
0
W
Guan Yu
FatherKarma
Guan Yu
12,362
3,535
215
2,534
9,433
5,710
1,612
934
8,495
0
64,162
L
Ah Muzen Cab
FrizziRizzi2013
Ah Muzen Cab
7,822
3,525
0
1,268
10,708
2,644
848
5,341
5,295
0
48,575
W
Thor
HexZeal
Thor
15,384
4,969
0
2,188
11,146
4,243
569
3,131
8,001
0
45,449
W
Khepri
Hotade
Khepri
2,200
226
135
580
6,697
4,982
101
1,663
4,950
16,604
0
L
Bellona
3,928
1,248
0
567
12,546
5,497
74
980
11,548
0
23,667
L
Agni
Kerblah
Agni
3,133
240
0
511
7,684
1,775
0
3,189
4,316
26,596
0
W
Discordia
Sebastiaη
Discordia
7,717
1,419
0
2,186
6,383
2,634
1,307
1,023
5,310
57,301
0
W
Chronos
Xhesto
Chronos
6,247
2,420
0
516
7,450
2,561
2,568
1,720
5,659
40,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,571
Gold Earned
34,610
452
Minions Killed
242
0
Camps Cleared
0
1,365,120
Distance Traveled
1,309,005
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,349
454
31
2
0
265,229
0
L
Bacchus
7,192
514
18
1
0
278,538
1
W
Guan Yu
10,097
721
136
10
0
303,980
0
L
Ah Muzen Cab
8,159
583
86
6
0
254,169
3
W
Thor
9,659
690
69
5
0
282,922
0
W
Khepri
6,944
496
31
2
0
271,414
3
L
Bellona
6,654
475
46
3
0
245,492
2
L
Agni
6,256
447
61
4
0
265,577
4
W
Discordia
9,905
708
135
10
0
280,706
0
W
Chronos
7,966
569
81
6
0
226,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role