Player Matchup

Ymir
Ymir
Hatiku-_-
Ymir
Level 5
God Stats
4W - 3L
1,341 SR
Queue Stats
9W - 15L
1,362 Elo+
Party 2
Neith
Neith
TwoFrozeForYou
Neith
Level 15
God Stats
4W - 5L
1,605 SR
Queue Stats
4W - 5L
1,706 Elo+
Party 2
Zeus
Zeus
WhoDatNation922
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,246 Elo+
Party 2
Gilgamesh
Gilgamesh
daddysmurfy_xd
Gilgamesh
Level 3
God Stats
1W - 1L
1,735 SR
Queue Stats
2W - 4L
1,706 Elo+
Party 2
Hun Batz
Hun Batz
xXLaToxicaXx
Hun Batz
Level 26
God Stats
1W - 3L
1,285 SR
Queue Stats
4W - 4L
1,339 Elo+
Solo
Team Averages
Level 31
1,493 SR
1,472 Elo+

VS

Team Averages
Level 124
1,485 SR
1,497 Elo+
Ravana
Ravana
DeafBlade
Ravana
Level 119
God Stats
6W - 4L
1,456 SR
Queue Stats
38W - 34L
1,346 Elo+
Solo
Raijin
Raijin
Dharp59
Raijin
Level 43
God Stats
4W - 9L
1,084 SR
Queue Stats
183W - 200L
1,546 Elo+
Party 1
Mulan
Mulan
The Bus JB 36
Mulan
Level 158
God Stats
7W - 10L
1,462 SR
Queue Stats
270W - 265L
1,587 Elo+
Party 1
Ares
Ares
Usual Suspect X
Ares
Level 148
God Stats
6W - 4L
1,668 SR
Queue Stats
25W - 40L
1,453 Elo+
Party 1
Medusa
Medusa
cubbs0102
Medusa
Level 153
God Stats
17W - 17L
1,754 SR
Queue Stats
200W - 236L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
3 / 5 / 8
12,742
750
5,564
26,825
32,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 8 / 9
10,627
625
10,479
16,965
6,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 6 / 6
12,891
758
30,414
12,523
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
daddysmurfy_xd
Gilgamesh
16
1 / 7 / 9
11,243
661
9,973
31,456
17,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
xXLaToxicaXx
Hun Batz
18
5 / 8 / 5
11,798
694
9,645
18,250
7,657
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DeafBlade
Ravana
20
4 / 6 / 21
13,256
780
19,376
19,330
8,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Dharp59
Raijin
20
7 / 1 / 17
13,419
789
19,138
12,626
5,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 2 / 19
12,562
739
15,312
14,325
17,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 5 / 21
12,139
714
10,589
18,899
21,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Medusa
cubbs0102
Medusa
20
17 / 2 / 9
14,863
874
30,208
16,905
7,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
120
16
Kills
33
34
Deaths
16
37
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ravana
DeafBlade
Ravana
4
6
21
2.42
W
Raijin
Dharp59
Raijin
7
1
17
15.5
L
Ymir
3
5
8
1.4
W
2
2
19
5.75
L
1
8
9
0.69
W
3
5
21
2.7
L
6
6
6
1.5
W
Medusa
cubbs0102
Medusa
17
2
9
10.75
L
Gilgamesh
daddysmurfy_xd
Gilgamesh
1
7
9
0.79
L
Hun Batz
xXLaToxicaXx
Hun Batz
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,075
Damage
94,623
106,019
Taken
82,085
69,058
Mitigated
59,827
20,763
Healing
27,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DeafBlade
Ravana
19,376
4,716
0
5,908
19,330
8,528
1,329
8,358
10,728
0
58,678
W
Raijin
Dharp59
Raijin
19,138
790
686
4,949
12,626
5,237
819
4,897
7,531
46,983
0
L
Ymir
5,564
1,257
107
1,614
26,825
32,204
56
6,805
18,706
20,498
0
W
15,312
1,519
0
3,011
14,325
17,656
687
6,228
7,714
93
40,073
L
10,479
3,600
952
1,811
16,965
6,297
553
3,747
12,858
0
29,462
W
10,589
200
1,064
2,229
18,899
21,214
1,038
7,769
10,845
15,432
0
L
30,414
3,173
2,228
1,147
12,523
5,069
513
3,517
8,803
76,685
0
W
Medusa
cubbs0102
Medusa
30,208
12,559
0
9,202
16,905
7,192
5,840
7,279
9,289
0
85,506
L
Gilgamesh
daddysmurfy_xd
Gilgamesh
9,973
1,311
3,535
7,717
31,456
17,831
84
8,416
22,382
0
19,566
L
Hun Batz
xXLaToxicaXx
Hun Batz
9,645
1,917
0
1,652
18,250
7,657
81
5,490
12,105
0
32,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,301
Gold Earned
66,239
248
Minions Killed
281
0
Camps Cleared
0
1,642,158
Distance Traveled
1,755,895
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,256
780
63
4
0
334,033
3
W
Raijin
13,419
789
63
4
0
360,605
3
L
Ymir
12,742
750
29
2
0
339,906
2
W
Mulan
12,562
739
54
3
0
383,430
0
L
Neith
10,627
625
36
2
0
309,540
1
W
Ares
12,139
714
7
0
0
302,596
0
L
Zeus
12,891
758
115
7
0
309,747
3
W
Medusa
14,863
874
94
6
0
375,231
1
L
Gilgamesh
11,243
661
13
1
0
348,952
2
L
Hun Batz
11,798
694
55
3
0
334,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role