Player Matchup

Kukulkan
Kukulkan
Jacolbert
Kukulkan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,511 Elo+
Party 2
Chaac
Chaac
TheCheeseHammer
Chaac
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 28L
1,511 Elo+
Party 2
Apollo
Apollo
WalkingRomance
Apollo
Level 117
God Stats
3W - 0L
1,829 SR
Queue Stats
10W - 7L
1,511 Elo+
Party 2
Team Averages
Level 101
1,610 SR
1,511 Elo+

VS

Team Averages
Level 70
1,482 SR
1,321 Elo+
Horus
Horus
FH Alpha
Horus
Level 96
God Stats
11W - 9L
1,638 SR
Queue Stats
44W - 82L
1,184 Elo+
Party 1
Izanami
Izanami
IcyB6
Izanami
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
478W - 399L
1,263 Elo+
Party 1
Poseidon
Poseidon
Thicaro
Poseidon
Level 68
God Stats
5W - 7L
1,309 SR
Queue Stats
150W - 146L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jacolbert
Kukulkan
14
5 / 0 / 9
8,894
741
7,113
1,983
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 10
8,654
721
11,102
11,287
10,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
8 / 2 / 6
9,340
778
10,720
7,583
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FH Alpha
Horus
10
2 / 6 / 1
7,876
656
5,566
12,634
9,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
IcyB6
Izanami
12
0 / 5 / 1
7,491
624
5,005
10,498
4,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Thicaro
Poseidon
12
1 / 5 / 1
7,635
636
5,216
8,474
3,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
3
3
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
FH Alpha
Horus
2
6
1
0.42
L
Izanami
IcyB6
Izanami
0
5
1
0.1
W
Kukulkan
Jacolbert
Kukulkan
5
0
9
9.5
W
3
1
10
8
L
Poseidon
Thicaro
Poseidon
1
5
1
0.3
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,935
Damage
15,787
20,853
Taken
31,606
14,317
Mitigated
17,610
4,208
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
FH Alpha
Horus
5,566
2,958
986
1,290
12,634
9,975
0
4,704
7,221
0
10,504
L
Izanami
IcyB6
Izanami
5,005
3,241
0
362
10,498
4,250
0
2,974
7,094
0
24,929
W
Kukulkan
Jacolbert
Kukulkan
7,113
636
0
200
1,983
543
499
283
1,700
26,056
0
W
11,102
1,312
0
3,548
11,287
10,981
167
2,287
9,000
4,367
23,955
L
Poseidon
Thicaro
Poseidon
5,216
671
0
1,965
8,474
3,385
0
1,149
7,071
27,969
0
W
10,720
6,635
0
460
7,583
2,793
160
3,255
4,328
0
30,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,888
Gold Earned
23,002
148
Minions Killed
111
6
Camps Cleared
6
642,172
Distance Traveled
552,788
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,876
656
5
0
0
196,994
2
L
Izanami
7,491
624
57
5
3
182,724
1
W
Kukulkan
8,894
741
55
5
3
202,125
1
W
Chaac
8,654
721
42
4
1
227,764
0
L
Poseidon
7,635
636
49
4
3
173,070
1
W
Apollo
9,340
778
51
4
2
212,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role