Player Matchup

Sol
Sol
MonsterMots
Sol
Level 65
God Stats
9W - 8L
1,692 SR
Queue Stats
79W - 109L
1,472 Elo+
Party 1
Achilles
Achilles
SEARGENT69
Achilles
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,467 Elo+
Party 3
Awilix
Awilix
TheOneTrueMyth
Awilix
Level 156
God Stats
2W - 5L
1,286 SR
Queue Stats
220W - 221L
1,484 Elo+
Party 3
The Morrigan
The Morrigan
WhiTE-_-GuY123
The Morrigan
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,512 Elo+
Party 3
Mulan
Mulan
milleratito
Mulan
Level 103
God Stats
2W - 2L
1,786 SR
Queue Stats
328W - 376L
1,418 Elo+
Party 1
Team Averages
Level 111
1,553 SR
1,471 Elo+

VS

Team Averages
Level 136
1,477 SR
1,527 Elo+
Ao Kuang
Ao Kuang
Abzzzzy
Ao Kuang
Level 81
God Stats
45W - 28L
1,156 SR
Queue Stats
67W - 67L
1,386 Elo+
Party 4
Hera
Hera
KidSinn
Hera
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 72L
1,698 Elo+
Party 2
Ganesha
Ganesha
Lv99BossV2
Ganesha
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 46L
1,622 Elo+
Party 2
Medusa
Medusa
lilKARNIJ
Medusa
Level 141
God Stats
4W - 2L
1,991 SR
Queue Stats
59W - 60L
1,430 Elo+
Party 4
Nike
Nike
workojoe
Nike
Level 141
God Stats
4W - 7L
1,237 SR
Queue Stats
531W - 559L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
9,346
445
13,559
14,639
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
SEARGENT69
Achilles
13
0 / 7 / 1
8,461
403
7,563
22,426
14,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 7 / 4
8,631
411
4,781
13,862
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
WhiTE-_-GuY123
The Morrigan
16
4 / 8 / 0
10,837
516
9,663
9,984
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 4
8,114
386
10,070
20,321
20,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Abzzzzy
Ao Kuang
20
14 / 1 / 2
12,501
595
15,246
17,479
6,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hera
KidSinn
Hera
18
10 / 3 / 8
12,303
586
13,962
13,011
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Lv99BossV2
Ganesha
17
0 / 2 / 22
10,922
520
8,450
21,118
16,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
lilKARNIJ
Medusa
20
10 / 2 / 2
13,187
628
13,487
15,913
5,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
18
3 / 0 / 7
11,567
551
11,607
13,994
12,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
8
Kills
37
37
Deaths
8
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Abzzzzy
Ao Kuang
14
1
2
15
W
Hera
KidSinn
Hera
10
3
8
4.67
W
Ganesha
Lv99BossV2
Ganesha
0
2
22
5.5
L
3
7
2
0.57
L
Achilles
SEARGENT69
Achilles
0
7
1
0.07
L
0
7
4
0.29
L
The Morrigan
WhiTE-_-GuY123
The Morrigan
4
8
0
0.5
W
Medusa
lilKARNIJ
Medusa
10
2
2
5.5
L
1
8
4
0.38
W
Nike
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,636
Damage
62,752
81,232
Taken
81,515
47,064
Mitigated
46,456
15,755
Healing
38,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Abzzzzy
Ao Kuang
15,246
4,298
0
10,126
17,479
6,404
394
4,934
12,240
84,563
0
W
Hera
KidSinn
Hera
13,962
4,160
362
4,916
13,011
5,169
1,788
5,824
7,077
78,910
0
W
Ganesha
Lv99BossV2
Ganesha
8,450
571
1,353
8,619
21,118
16,383
195
7,364
13,432
47,960
0
L
13,559
4,060
0
3,338
14,639
3,429
735
3,744
10,755
66,057
0
L
Achilles
SEARGENT69
Achilles
7,563
1,207
0
5,255
22,426
14,731
0
10,929
10,663
0
40,148
L
4,781
1,206
0
2,811
13,862
4,841
0
7,616
6,111
0
51,848
L
The Morrigan
WhiTE-_-GuY123
The Morrigan
9,663
1,631
0
500
9,984
3,695
0
5,402
4,133
61,814
0
W
Medusa
lilKARNIJ
Medusa
13,487
5,935
0
8,797
15,913
5,854
6,841
5,582
10,331
0
102,369
L
10,070
392
241
3,610
20,321
20,368
249
9,287
10,694
0
36,836
W
Nike
11,607
1,168
0
4,593
13,994
12,646
873
1,969
10,401
0
68,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,389
Gold Earned
60,480
472
Minions Killed
663
0
Camps Cleared
0
1,769,292
Distance Traveled
2,101,555
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,501
595
133
6
0
454,358
0
W
Hera
12,303
586
156
7
0
400,382
1
W
Ganesha
10,922
520
32
2
0
427,047
2
L
Sol
9,346
445
128
6
0
347,774
6
L
Achilles
8,461
403
77
4
0
353,790
3
L
Awilix
8,631
411
90
4
0
421,004
6
L
The Morrigan
10,837
516
126
6
0
314,612
6
W
Medusa
13,187
628
207
10
0
396,172
8
L
Mulan
8,114
386
51
2
0
332,112
0
W
Nike
11,567
551
135
6
0
423,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role