Player Matchup

Nox
Nox
BendableChip
Nox
Level 48
God Stats
4W - 2L
1,583 SR
Queue Stats
11W - 9L
1,630 Elo+
Party 1
Cabrakan
Cabrakan
Hornet423
Cabrakan
Level 51
God Stats
8W - 4L
1,284 SR
Queue Stats
32W - 38L
1,289 Elo+
Party 1
Apollo
Apollo
Joltead
Apollo
Level 83
God Stats
7W - 4L
1,415 SR
Queue Stats
11W - 11L
1,504 Elo+
Party 1
Sol
Sol
NlHB
Sol
Level 44
God Stats
32W - 35L
1,709 SR
Queue Stats
107W - 121L
1,548 Elo+
Party 1
Chronos
Chronos
Plat Cama
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,615 Elo+
Party 1
Team Averages
Level 51
1,498 SR
1,517 Elo+

VS

Team Averages
Level 26
1,465 SR
1,509 Elo+
Bakasura
Bakasura
GnReD
Bakasura
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 107L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
RatchetPabs77
Baron Samedi
Level 12
God Stats
6W - 7L
1,545 SR
Queue Stats
40W - 59L
1,579 Elo+
Solo
Sol
Sol
maddoff
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,676 Elo+
Solo
Loki
Loki
monkey19732007
Loki
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,358 Elo+
Party 2
Izanami
Izanami
raulkrrrr
Izanami
Level 24
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 18
10,260
789
6,719
8,573
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Hornet423
Cabrakan
16
4 / 7 / 17
10,080
775
9,163
17,502
20,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
Joltead
Apollo
19
9 / 2 / 13
11,979
921
20,506
10,641
4,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
NlHB
Sol
16
3 / 2 / 13
9,513
732
10,499
10,241
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
Plat Cama
Chronos
19
14 / 3 / 13
11,747
904
26,051
16,363
6,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GnReD
Bakasura
19
13 / 4 / 3
11,312
870
15,776
25,577
17,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
RatchetPabs77
Baron Samedi
15
0 / 6 / 7
8,972
690
5,279
13,705
11,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
15
3 / 10 / 4
8,710
670
7,721
14,532
4,758
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 9
8,981
691
8,098
10,752
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
raulkrrrr
Izanami
14
1 / 10 / 8
8,501
654
8,190
18,151
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
51
33
Kills
20
20
Deaths
34
74
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
6
18
2
L
Bakasura
GnReD
Bakasura
13
4
3
3.63
W
Cabrakan
Hornet423
Cabrakan
4
7
17
1.79
W
Apollo
Joltead
Apollo
9
2
13
7.75
W
Sol
NlHB
Sol
3
2
13
4.75
W
Chronos
Plat Cama
Chronos
14
3
13
6.83
L
Baron Samedi
RatchetPabs77
Baron Samedi
0
6
7
0.58
L
Sol
3
10
4
0.5
L
3
4
9
1.88
L
Izanami
raulkrrrr
Izanami
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,938
Damage
45,064
63,320
Taken
82,717
39,513
Mitigated
44,805
16,967
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,719
395
0
990
8,573
3,691
191
2,544
5,885
22,346
0
L
Bakasura
GnReD
Bakasura
15,776
10,354
0
5,143
25,577
17,657
0
14,229
11,348
0
32,376
W
Cabrakan
Hornet423
Cabrakan
9,163
1,094
0
2,232
17,502
20,379
82
1,529
14,937
11,381
0
W
Apollo
Joltead
Apollo
20,506
13,662
0
3,351
10,641
4,797
1,014
3,045
7,184
0
54,578
W
Sol
NlHB
Sol
10,499
6,173
871
4,451
10,241
3,678
1,548
4,211
5,293
24,841
0
W
Chronos
Plat Cama
Chronos
26,051
14,353
0
5,072
16,363
6,968
3,799
1,671
13,159
58,120
0
L
Baron Samedi
RatchetPabs77
Baron Samedi
5,279
361
1,727
1,460
13,705
11,934
0
8,981
4,724
21,464
0
L
Sol
7,721
3,586
84
1,001
14,532
4,758
12
9,913
4,619
15,072
0
L
8,098
1,602
0
177
10,752
3,807
0
6,774
3,978
0
14,957
L
Izanami
raulkrrrr
Izanami
8,190
6,368
0
1,369
18,151
6,649
140
12,535
5,616
0
21,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,579
Gold Earned
46,476
213
Minions Killed
156
0
Camps Cleared
0
1,268,173
Distance Traveled
1,210,515
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,260
789
35
3
0
243,243
3
L
Bakasura
11,312
870
59
5
0
275,553
1
W
Cabrakan
10,080
775
7
1
0
240,757
0
W
Apollo
11,979
921
79
6
0
264,579
1
W
Sol
9,513
732
23
2
0
253,372
0
W
Chronos
11,747
904
69
5
0
266,222
0
L
Baron Samedi
8,972
690
37
3
0
221,869
0
L
Sol
8,710
670
16
1
0
227,806
1
L
Loki
8,981
691
12
1
0
269,667
0
L
Izanami
8,501
654
32
2
0
215,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role