Player Matchup

Chaac
Chaac
GiantZerk178110
Chaac
Level 66
God Stats
4W - 2L
1,719 SR
Queue Stats
73W - 82L
1,404 Elo+
Party 1
Khepri
Khepri
I am dirt4248
Khepri
Level 3
God Stats
1W - 1L
1,422 SR
Queue Stats
1W - 3L
1,137 Elo+
Party 1
Charybdis
Charybdis
SoakACoke
Charybdis
Level 37
God Stats
2W - 6L
1,261 SR
Queue Stats
8W - 14L
1,254 Elo+
Party 1
Da Ji
Da Ji
TFC Force
Da Ji
Level 108
God Stats
23W - 10L
1,630 SR
Queue Stats
54W - 48L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
VirgoVonGrim
Kukulkan
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 26L
1,379 Elo+
Party 1
Team Averages
Level 55
1,506 SR
1,304 Elo+

VS

Team Averages
Level 66
1,563 SR
1,405 Elo+
Tsukuyomi
Tsukuyomi
Basilisk_King_7
Tsukuyomi
Level 38
God Stats
4W - 2L
1,281 SR
Queue Stats
8W - 13L
1,083 Elo+
Solo
Hera
Hera
MarcoMixDj
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
ZappaNappa
Chaac
Level 49
God Stats
1W - 1L
1,713 SR
Queue Stats
39W - 50L
1,510 Elo+
Party 3
Gilgamesh
Gilgamesh
crazymonkeystuff
Gilgamesh
Level 76
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 3L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
gmoney22595
Danzaburou
Level 140
God Stats
21W - 24L
1,624 SR
Queue Stats
164W - 189L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,802
645
3,001
3,772
2,034
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 3
4,832
537
2,008
3,367
1,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
SoakACoke
Charybdis
8
4 / 0 / 2
5,256
584
3,473
3,585
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
TFC Force
Da Ji
11
5 / 0 / 2
5,985
665
2,631
4,512
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
VirgoVonGrim
Kukulkan
9
4 / 0 / 0
5,792
644
2,868
1,996
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Basilisk_King_7
Tsukuyomi
7
2 / 3 / 0
4,519
502
2,921
4,650
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 5 / 0
4,592
510
1,536
4,433
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
7
0 / 2 / 1
4,354
484
1,452
5,885
2,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
7
0 / 4 / 0
4,168
463
1,885
6,678
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
gmoney22595
Danzaburou
2
0 / 1 / 0
3,302
367
0
2,062
333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
15
Kills
2
2
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Basilisk_King_7
Tsukuyomi
2
3
0
0.67
W
2
0
2
3
W
0
2
3
0.75
L
0
5
0
0
W
Charybdis
SoakACoke
Charybdis
4
0
2
5
W
Da Ji
TFC Force
Da Ji
5
0
2
6
W
Kukulkan
VirgoVonGrim
Kukulkan
4
0
0
4
L
Chaac
0
2
1
0.25
L
Gilgamesh
0
4
0
0
L
Danzaburou
gmoney22595
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,981
Damage
7,794
17,232
Taken
23,708
6,887
Mitigated
7,932
6,879
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Basilisk_King_7
Tsukuyomi
2,921
1,040
0
1,354
4,650
1,043
0
943
3,667
0
17,100
W
3,001
739
0
1,757
3,772
2,034
450
0
3,772
0
23,750
W
2,008
248
59
600
3,367
1,653
48
125
3,242
7,817
0
L
1,536
408
0
0
4,433
936
494
1,198
3,117
23,785
0
W
Charybdis
SoakACoke
Charybdis
3,473
2,410
0
2,091
3,585
938
892
0
3,585
0
23,562
W
Da Ji
TFC Force
Da Ji
2,631
479
0
1,961
4,512
1,563
0
299
4,213
0
27,661
W
Kukulkan
VirgoVonGrim
Kukulkan
2,868
184
0
411
1,996
699
602
1,145
851
26,055
0
L
Chaac
1,452
134
145
1,982
5,885
2,776
0
2,038
3,795
0
12,716
L
Gilgamesh
1,885
637
0
1,855
6,678
2,844
0
0
6,678
33
14,149
L
Danzaburou
gmoney22595
Danzaburou
0
0
0
987
2,062
333
0
461
1,575
0
3,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,667
Gold Earned
20,935
213
Minions Killed
148
0
Camps Cleared
0
823,122
Distance Traveled
747,124
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,519
502
39
4
0
199,575
0
W
Chaac
5,802
645
61
7
0
183,149
1
W
Khepri
4,832
537
14
2
0
144,475
2
L
Hera
4,592
510
47
5
0
144,450
3
W
Charybdis
5,256
584
40
4
0
148,500
0
W
Da Ji
5,985
665
52
6
0
167,503
0
W
Kukulkan
5,792
644
46
5
0
179,495
2
L
Chaac
4,354
484
24
3
0
175,318
5
L
Gilgamesh
4,168
463
31
3
0
172,607
1
L
Danzaburou
3,302
367
7
1
0
55,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role