Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Otaku Pambolero
Ymir
Level 58
God Stats
2W - 3L
1,417 SR
Queue Stats
20W - 17L
1,509 Elo+
Party 2
Cernunnos
Cernunnos
SocterxSk8x
Cernunnos
Level 21
God Stats
9W - 10L
1,564 SR
Queue Stats
15W - 14L
1,614 Elo+
Party 2
Kukulkan
Kukulkan
micscroll210
Kukulkan
Level 45
God Stats
5W - 6L
1,500 SR
Queue Stats
180W - 182L
1,493 Elo+
Party 3
King Arthur
King Arthur
neothegod1
King Arthur
Level 62
God Stats
3W - 5L
1,500 SR
Queue Stats
84W - 64L
1,380 Elo+
Party 3
Team Averages
Level 58
1,496 SR
1,499 Elo+

VS

Team Averages
Level 59
1,497 SR
1,471 Elo+
Horus
Horus
 
Horus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bigrudedude69
Sol
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,423 Elo+
Party 1
Kali
Kali
Jakelly
Kali
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 61L
1,521 Elo+
Party 1
Tyr
Tyr
TheSloth24
Tyr
Level 44
God Stats
28W - 26L
1,486 SR
Queue Stats
176W - 193L
1,487 Elo+
Party 1
Apollo
Apollo
Toadzzz
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
4 / 5 / 2
6,359
636
5,826
8,227
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 3
4,885
489
2,338
7,808
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
SocterxSk8x
Cernunnos
9
1 / 1 / 2
5,320
532
2,080
4,402
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
micscroll210
Kukulkan
8
3 / 5 / 2
5,623
562
3,527
5,984
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
neothegod1
King Arthur
9
0 / 3 / 0
5,045
505
2,844
7,010
5,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 1 / 5
6,042
604
1,685
4,281
2,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 2
5,576
558
4,545
3,604
1,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
Jakelly
Kali
11
5 / 3 / 5
6,809
681
6,164
8,837
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
1 / 1 / 1
6,594
659
4,526
6,683
4,476
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Toadzzz
Apollo
13
7 / 2 / 5
7,581
758
6,185
5,192
1,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
16
17
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
5
2
1
W
Horus
 
Horus
1
1
5
3.5
W
2
1
2
3
W
Kali
Jakelly
Kali
5
3
5
2.5
L
0
3
3
0.5
L
Cernunnos
SocterxSk8x
Cernunnos
1
1
2
2
W
1
1
1
1.5
W
Apollo
Toadzzz
Apollo
7
2
5
4.75
L
Kukulkan
micscroll210
Kukulkan
3
5
2
0.8
L
King Arthur
neothegod1
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,615
Damage
23,105
33,431
Taken
28,597
13,901
Mitigated
12,006
6,867
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,826
838
0
1,458
8,227
2,122
0
386
7,841
0
32,888
W
Horus
 
Horus
1,685
790
210
1,887
4,281
2,068
80
1,248
2,985
0
8,819
W
4,545
2,336
0
1,002
3,604
1,071
828
757
2,847
29,212
5,535
W
Kali
Jakelly
Kali
6,164
2,773
0
5,024
8,837
2,719
0
1,398
7,361
0
31,482
L
2,338
745
300
2,015
7,808
3,563
0
2,217
5,591
12,995
0
L
Cernunnos
SocterxSk8x
Cernunnos
2,080
1,601
0
1,630
4,402
1,012
0
1,145
3,257
0
23,716
W
4,526
919
0
3,099
6,683
4,476
86
0
6,683
0
34,442
W
Apollo
Toadzzz
Apollo
6,185
4,122
0
1,509
5,192
1,672
431
2,202
2,856
0
38,573
L
Kukulkan
micscroll210
Kukulkan
3,527
535
0
930
5,984
1,575
0
0
5,984
21,294
0
L
King Arthur
neothegod1
King Arthur
2,844
477
0
534
7,010
5,629
0
0
7,010
0
22,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,232
Gold Earned
32,602
247
Minions Killed
309
0
Camps Cleared
0
1,016,514
Distance Traveled
1,053,176
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,359
636
69
7
0
222,326
0
W
Horus
6,042
604
17
2
0
216,760
5
W
Sol
5,576
558
75
8
0
178,627
1
W
Kali
6,809
681
56
6
0
220,435
3
L
Ymir
4,885
489
15
2
0
203,512
4
L
Cernunnos
5,320
532
54
5
0
186,192
1
W
Tyr
6,594
659
83
8
0
217,198
0
W
Apollo
7,581
758
78
8
0
220,156
0
L
Kukulkan
5,623
562
51
5
0
192,468
2
L
King Arthur
5,045
505
58
6
0
212,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role