Player Matchup

Nox
Nox
Gimme V Buck
Nox
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,339 Elo+
Party 2
Hercules
Hercules
Torterra22
Hercules
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,339 Elo+
Party 2
Thor
Thor
V christian xVx
Thor
Level 98
God Stats
11W - 7L
1,500 SR
Queue Stats
183W - 194L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
al3xi h3rnand3z
Zhong Kui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,195 Elo+
Party 2
Sun Wukong
Sun Wukong
succ_nasty71
Sun Wukong
Level 33
God Stats
1W - 2L
1,465 SR
Queue Stats
1W - 3L
1,339 Elo+
Party 2
Team Averages
Level 58
1,493 SR
1,344 Elo+

VS

Team Averages
Level 99
1,558 SR
1,673 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AIRIK-0-
Bastet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,741 Elo+
Party 1
Sol
Sol
KING-_-305-_-X
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,821 Elo+
Party 1
Nu Wa
Nu Wa
Kuzenbot
Nu Wa
Level 138
God Stats
19W - 4L
1,791 SR
Queue Stats
162W - 118L
1,631 Elo+
Party 1
Horus
Horus
iiTryTerrill
Horus
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 97L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,376
438
2,076
5,898
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Torterra22
Hercules
6
0 / 0 / 0
4,293
429
4,867
9,312
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,499
450
1,757
5,178
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
al3xi h3rnand3z
Zhong Kui
8
0 / 3 / 0
4,606
461
2,845
9,739
5,393
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
succ_nasty71
Sun Wukong
9
0 / 3 / 0
4,793
479
2,163
4,881
2,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 0 / 1
7,248
725
4,860
7,047
4,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
AIRIK-0-
Bastet
9
2 / 1 / 5
5,764
576
4,746
6,364
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 0 / 1
6,613
661
3,996
2,876
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Kuzenbot
Nu Wa
11
1 / 0 / 5
6,452
645
5,840
2,929
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 6
5,554
555
4,781
8,655
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
12
12
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
1
5.5
W
Bastet
AIRIK-0-
Bastet
2
1
5
4.5
L
0
4
0
0
W
4
0
1
4.5
W
Nu Wa
Kuzenbot
Nu Wa
1
0
5
3.5
L
Hercules
Torterra22
Hercules
0
0
0
0
L
0
2
0
0
L
Zhong Kui
al3xi h3rnand3z
Zhong Kui
0
3
0
0
W
0
0
6
3
L
Sun Wukong
succ_nasty71
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,708
Damage
24,223
35,008
Taken
27,871
14,927
Mitigated
12,434
12,077
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,860
977
0
2,103
7,047
4,389
737
1,044
5,663
0
39,584
W
Bastet
AIRIK-0-
Bastet
4,746
1,805
0
2,916
6,364
1,888
83
861
5,503
0
24,383
L
2,076
287
37
1,536
5,898
1,652
0
2,384
3,514
19,997
0
W
3,996
981
0
1,281
2,876
810
587
504
2,332
37,171
0
W
Nu Wa
Kuzenbot
Nu Wa
5,840
1,693
0
1,795
2,929
841
1,190
1,482
1,373
42,038
0
L
Hercules
Torterra22
Hercules
4,867
1,883
176
4,818
9,312
3,618
0
2,794
6,518
0
11,868
L
1,757
373
0
1,980
5,178
1,310
0
604
4,574
0
20,934
L
Zhong Kui
al3xi h3rnand3z
Zhong Kui
2,845
604
0
3,144
9,739
5,393
0
3,696
6,043
25,638
0
W
4,781
2,503
577
4,438
8,655
4,506
160
854
7,775
0
14,236
L
Sun Wukong
succ_nasty71
Sun Wukong
2,163
647
0
386
4,881
2,954
0
358
4,523
0
20,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,567
Gold Earned
31,631
207
Minions Killed
322
0
Camps Cleared
0
941,778
Distance Traveled
1,016,556
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,248
725
85
9
0
198,351
2
W
Bastet
5,764
576
44
4
0
224,975
3
L
Nox
4,376
438
50
5
0
164,243
0
W
Sol
6,613
661
89
9
0
191,416
1
W
Nu Wa
6,452
645
87
9
0
199,317
4
L
Hercules
4,293
429
14
1
0
214,017
3
L
Thor
4,499
450
52
5
0
197,431
3
L
Zhong Kui
4,606
461
46
5
0
168,349
2
W
Horus
5,554
555
17
2
0
202,497
2
L
Sun Wukong
4,793
479
45
5
0
197,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role