Player Matchup

Scylla
Scylla
 
Scylla
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DINKLLEBURG
Amaterasu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Party 1
Bastet
Bastet
RetardedTurtle
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,526 Elo+
Party 1
Bellona
Bellona
SakeSerenity
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,707 Elo+
Party 1
Neith
Neith
WhetDookie
Neith
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 224L
1,685 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,584 Elo+

VS

Team Averages
Level 80
1,444 SR
1,618 Elo+
Yemoja
Yemoja
Anna x6
Yemoja
Level 115
God Stats
91W - 107L
1,613 SR
Queue Stats
248W - 294L
1,539 Elo+
Solo
Danzaburou
Danzaburou
Fraderpasaurus
Danzaburou
Level 44
God Stats
8W - 6L
1,441 SR
Queue Stats
32W - 31L
1,605 Elo+
Party 2
Kukulkan
Kukulkan
Monzterz
Kukulkan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,651 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Orzic
Morgan Le Fay
Level 47
God Stats
1W - 0L
1,166 SR
Queue Stats
17W - 20L
1,578 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sheeptoaster
Tsukuyomi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
11 / 6 / 9
18,687
812
29,128
23,061
9,179
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
DINKLLEBURG
Amaterasu
20
3 / 9 / 10
16,083
699
9,171
40,198
40,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
14 / 5 / 11
18,555
807
36,163
31,548
14,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
SakeSerenity
Bellona
19
1 / 10 / 10
13,773
599
7,840
27,178
17,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
20
2 / 8 / 13
15,204
661
19,703
24,319
10,269
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anna x6
Yemoja
20
1 / 5 / 11
16,076
699
6,836
24,906
20,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Fraderpasaurus
Danzaburou
20
3 / 7 / 13
16,716
727
19,681
24,093
8,386
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Monzterz
Kukulkan
20
18 / 7 / 13
19,842
863
49,073
20,514
8,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Orzic
Morgan Le Fay
20
2 / 6 / 15
15,640
680
14,168
22,643
7,777
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Sheeptoaster
Tsukuyomi
20
14 / 8 / 13
19,595
852
35,415
34,506
32,567
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
103
31
Kills
38
38
Deaths
33
53
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
11
6
9
2.58
W
Yemoja
Anna x6
Yemoja
1
5
11
1.3
L
Amaterasu
DINKLLEBURG
Amaterasu
3
9
10
0.89
W
Danzaburou
Fraderpasaurus
Danzaburou
3
7
13
1.36
W
Kukulkan
Monzterz
Kukulkan
18
7
13
3.5
W
Morgan Le Fay
Orzic
Morgan Le Fay
2
6
15
1.58
L
14
5
11
3.9
L
Bellona
SakeSerenity
Bellona
1
10
10
0.6
W
Tsukuyomi
Sheeptoaster
Tsukuyomi
14
8
13
2.56
L
Neith
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,005
Damage
125,173
146,304
Taken
126,662
92,267
Mitigated
78,246
33,714
Healing
27,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
29,128
897
0
4,308
23,061
9,179
1,791
8,077
14,788
106,258
0
W
Yemoja
Anna x6
Yemoja
6,836
1,415
6,601
5,905
24,906
20,891
1,812
2,270
22,423
38,309
0
L
Amaterasu
DINKLLEBURG
Amaterasu
9,171
2,621
3,342
9,485
40,198
40,909
411
16,542
23,062
0
37,367
W
Danzaburou
Fraderpasaurus
Danzaburou
19,681
9,360
0
4,827
24,093
8,386
2,852
7,150
16,875
0
81,361
W
Kukulkan
Monzterz
Kukulkan
49,073
5,185
211
2,349
20,514
8,625
778
3,521
15,528
117,987
0
W
Morgan Le Fay
Orzic
Morgan Le Fay
14,168
2,356
727
4,630
22,643
7,777
2,195
6,107
16,447
47,424
0
L
36,163
7,153
0
11,080
31,548
14,353
568
10,854
20,386
0
89,100
L
Bellona
SakeSerenity
Bellona
7,840
1,286
958
1,951
27,178
17,557
299
20,068
6,848
0
14,494
W
Tsukuyomi
Sheeptoaster
Tsukuyomi
35,415
7,842
0
2,464
34,506
32,567
1,287
10,080
23,560
285
82,792
L
Neith
19,703
6,037
0
2,590
24,319
10,269
3,032
13,422
10,635
0
74,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,302
Gold Earned
87,869
405
Minions Killed
467
0
Camps Cleared
0
2,104,834
Distance Traveled
2,196,240
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
18,687
812
141
6
0
462,565
1
W
Yemoja
16,076
699
64
3
0
412,968
10
L
Amaterasu
16,083
699
46
2
0
421,593
1
W
Danzaburou
16,716
727
109
5
0
449,435
0
W
Kukulkan
19,842
863
139
6
0
432,135
0
W
Morgan Le Fay
15,640
680
75
3
0
381,991
0
L
Bastet
18,555
807
100
4
0
481,550
0
L
Bellona
13,773
599
16
1
0
367,248
1
W
Tsukuyomi
19,595
852
80
3
0
519,711
0
L
Neith
15,204
661
102
4
0
371,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role