Player Matchup

King Arthur
King Arthur
Bronze III
Awbii
King Arthur
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 MMR
Party 2
Izanami
Izanami
Bronze III
Azuceo
Izanami
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze I
Conyerkillss
Morgan Le Fay
Bronze I
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 71L
956 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,500 SR
1,319 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 159
1,502 SR
1,268 MMR
Agni
Agni
Silver I
NavyGunMan88
Agni
Silver I
Level 158
God Stats
66W - 87L
1,213 SR
Queue Stats
210W - 291L
1,294 MMR
Solo
Nike
Nike
Gold V
RideTheMaverick
Nike
Gold V
Level 160
God Stats
4W - 3L
1,788 SR
Queue Stats
335W - 362L
1,078 MMR
Party 1
Bastet
Bastet
Gold III
SneeryCone6385
Bastet
Gold III
Level 160
God Stats
14W - 13L
1,505 SR
Queue Stats
616W - 694L
1,433 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Awbii
King Arthur
10
1 / 7 / 1
6,593
659
4,735
15,082
9,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Azuceo
Izanami
10
1 / 6 / 2
6,530
653
3,556
7,954
2,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Conyerkillss
Morgan Le Fay
10
1 / 5 / 1
6,705
671
6,355
12,051
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PoseidonThothCharybdisAresTyr

VS

Bans
ArtioAtlasSolGuan YuBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 11
8,107
811
9,652
4,333
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 2 / 11
8,677
868
7,317
9,363
5,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
11 / 1 / 5
9,111
911
13,904
11,244
3,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
18
18
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Awbii
King Arthur
1
7
1
0.21
L
Izanami
Azuceo
Izanami
1
6
2
0.33
L
Morgan Le Fay
Conyerkillss
Morgan Le Fay
1
5
1
0.3
W
3
0
11
8.5
W
4
2
11
4.75
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,646
Damage
30,873
35,087
Taken
24,940
15,085
Mitigated
10,719
3,604
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Awbii
King Arthur
4,735
744
0
1,448
15,082
9,339
0
5,019
10,063
0
15,440
L
Izanami
Azuceo
Izanami
3,556
1,833
167
465
7,954
2,235
0
1,238
6,716
0
23,969
L
Morgan Le Fay
Conyerkillss
Morgan Le Fay
6,355
1,099
209
1,315
12,051
3,511
0
3,190
8,861
16,300
0
W
9,652
839
0
84
4,333
1,659
1,084
416
3,605
29,813
1,542
W
7,317
363
456
1,640
9,363
5,406
1,123
2,650
6,200
0
23,628
W
13,904
2,291
0
4,740
11,244
3,654
880
3,222
7,452
0
20,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,828
Gold Earned
25,895
103
Minions Killed
85
4
Camps Cleared
4
507,329
Distance Traveled
599,896
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,593
659
21
2
0
173,327
4
L
Izanami
6,530
653
52
5
3
158,853
3
L
Morgan Le Fay
6,705
671
30
3
1
175,149
1
W
Agni
8,107
811
45
5
1
185,110
0
W
Nike
8,677
868
33
3
2
194,996
2
W
Bastet
9,111
911
7
1
1
219,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role