Player Matchup

Anubis
Anubis
Arbayk
Anubis
Level 44
God Stats
23W - 18L
1,466 SR
Queue Stats
115W - 111L
1,536 Elo+
Party 1
Rama
Rama
FrizziRizzi2013
Rama
Level 73
God Stats
8W - 11L
1,443 SR
Queue Stats
239W - 230L
1,567 Elo+
Party 1
Janus
Janus
Kerblah
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,723 Elo+
Party 1
Set
Set
altoona
Set
Level 43
God Stats
6W - 0L
1,731 SR
Queue Stats
56W - 26L
1,693 Elo+
Solo
Ymir
Ymir
sksmiNix
Ymir
Level 34
God Stats
2W - 0L
1,897 SR
Queue Stats
8W - 8L
1,514 Elo+
Solo
Team Averages
Level 65
1,607 SR
1,607 Elo+

VS

Team Averages
Level 48
1,529 SR
1,685 Elo+
Hou Yi
Hou Yi
DannoEmi
Hou Yi
Level 26
God Stats
0W - 1L
1,681 SR
Queue Stats
7W - 6L
1,648 Elo+
Party 2
Poseidon
Poseidon
Dye4k
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,929 Elo+
Party 3
Cerberus
Cerberus
Jaragon2k
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,631 Elo+
Party 3
Horus
Horus
Splinderana29
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,648 Elo+
Party 2
Erlang Shen
Erlang Shen
Zorkky
Erlang Shen
Level 49
God Stats
4W - 3L
1,465 SR
Queue Stats
94W - 70L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arbayk
Anubis
15
2 / 2 / 5
9,772
543
5,106
9,984
7,294
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
9 / 2 / 4
11,798
655
17,999
17,978
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Kerblah
Janus
14
0 / 4 / 2
8,719
484
3,084
9,396
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Set
18
8 / 1 / 2
11,043
614
11,539
20,234
14,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ymir
13
3 / 2 / 7
9,289
516
5,562
14,675
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DannoEmi
Hou Yi
12
0 / 7 / 1
7,480
416
4,812
13,685
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Dye4k
Poseidon
16
6 / 4 / 4
10,372
576
21,188
10,691
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Jaragon2k
Cerberus
15
1 / 2 / 4
9,018
501
10,143
14,103
11,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 7 / 4
7,708
428
4,865
17,257
12,986
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Erlang Shen
Zorkky
Erlang Shen
15
3 / 4 / 2
8,815
490
6,186
12,555
6,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
22
Kills
11
11
Deaths
24
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arbayk
Anubis
2
2
5
2.25
L
Hou Yi
DannoEmi
Hou Yi
0
7
1
0.07
L
Poseidon
Dye4k
Poseidon
6
4
4
2
W
9
2
4
5.5
L
Cerberus
Jaragon2k
Cerberus
1
2
4
1.5
W
Janus
Kerblah
Janus
0
4
2
0.25
L
1
7
4
0.43
L
Erlang Shen
Zorkky
Erlang Shen
3
4
2
1
W
Set
8
1
2
9
W
Ymir
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,290
Damage
47,194
72,267
Taken
68,291
40,176
Mitigated
39,025
20,831
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arbayk
Anubis
5,106
513
0
2,699
9,984
7,294
257
6,288
3,696
46,141
0
L
Hou Yi
DannoEmi
Hou Yi
4,812
2,675
0
2,725
13,685
4,077
0
384
13,301
0
43,821
L
Poseidon
Dye4k
Poseidon
21,188
3,099
0
887
10,691
3,836
276
2,723
7,834
68,362
0
W
17,999
14,530
0
12,362
17,978
4,590
1,677
6,300
11,678
0
101,281
L
Cerberus
Jaragon2k
Cerberus
10,143
329
0
5,169
14,103
11,569
0
3,553
10,508
49,792
0
W
Janus
Kerblah
Janus
3,084
148
0
821
9,396
1,992
0
5,410
3,986
57,880
0
L
4,865
2,082
2,204
3,744
17,257
12,986
0
3,875
13,372
0
18,939
L
Erlang Shen
Zorkky
Erlang Shen
6,186
3,337
0
1,096
12,555
6,557
0
2,853
9,524
0
59,413
W
Set
11,539
6,567
0
2,178
20,234
14,686
0
6,562
13,672
0
92,396
W
Ymir
5,562
1,147
287
2,484
14,675
11,614
87
6,771
7,904
24,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,621
Gold Earned
43,393
549
Minions Killed
434
0
Camps Cleared
0
1,731,015
Distance Traveled
1,769,959
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,772
543
93
5
0
286,813
2
L
Hou Yi
7,480
416
80
4
0
303,164
2
L
Poseidon
10,372
576
112
6
0
374,255
6
W
Rama
11,798
655
174
10
0
302,145
4
L
Cerberus
9,018
501
117
7
0
350,020
9
W
Janus
8,719
484
105
6
0
379,244
7
L
Horus
7,708
428
22
1
0
342,705
5
L
Erlang Shen
8,815
490
103
6
0
399,815
8
W
Set
11,043
614
138
8
0
411,868
1
W
Ymir
9,289
516
39
2
0
350,945
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role