Player Matchup

Hades
Hades
F w G Flow
Hades
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
260W - 200L
1,542 Elo+
Party 1
Sol
Sol
F w G Phil
Sol
Level 86
God Stats
58W - 41L
1,584 SR
Queue Stats
238W - 177L
1,649 Elo+
Party 1
Ah Puch
Ah Puch
F w G Rome
Ah Puch
Level 74
God Stats
10W - 10L
1,636 SR
Queue Stats
66W - 66L
1,436 Elo+
Party 1
Athena
Athena
nazmoney103
Athena
Level 120
God Stats
3W - 4L
1,287 SR
Queue Stats
281W - 222L
1,524 Elo+
Party 1
Chiron
Chiron
qbgaminggg
Chiron
Level 25
God Stats
28W - 21L
1,544 SR
Queue Stats
222W - 202L
1,737 Elo+
Party 1
Team Averages
Level 82
1,510 SR
1,578 Elo+

VS

Team Averages
Level 41
1,442 SR
1,351 Elo+
Chiron
Chiron
 
Chiron
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Antijume
Tyr
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 98L
1,444 Elo+
Party 2
Thanatos
Thanatos
FerretFarmer
Thanatos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,241 Elo+
Party 3
Ymir
Ymir
WileECoyote5O
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,241 Elo+
Party 3
Zeus
Zeus
dank Whale368
Zeus
Level 23
God Stats
0W - 2L
1,209 SR
Queue Stats
1W - 7L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
5 / 0 / 2
8,032
669
5,353
8,332
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 0 / 1
8,078
673
6,348
5,067
1,728
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
F w G Rome
Ah Puch
11
1 / 2 / 4
6,622
552
7,093
4,933
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
10
0 / 0 / 5
6,414
535
4,054
9,060
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
qbgaminggg
Chiron
11
1 / 0 / 1
6,291
524
4,306
4,360
1,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 1 / 0
6,021
502
3,431
4,974
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
0 / 3 / 0
6,266
522
3,562
9,919
4,096
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
FerretFarmer
Thanatos
10
2 / 2 / 0
6,296
525
4,758
8,256
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
5,271
439
2,275
9,757
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 1
5,773
481
4,037
6,001
2,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
2
2
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
L
0
3
0
0
W
Hades
5
0
2
6
W
3
0
1
3.5
W
Ah Puch
F w G Rome
Ah Puch
1
2
4
1.5
L
Thanatos
FerretFarmer
Thanatos
2
2
0
1
L
0
2
0
0
L
0
2
1
0.25
W
Athena
0
0
5
2.5
W
Chiron
qbgaminggg
Chiron
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,154
Damage
18,063
31,752
Taken
38,907
13,592
Mitigated
15,733
14,965
Healing
20,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,431
1,427
567
2,476
4,974
1,526
288
1,307
3,646
0
46,517
L
3,562
238
327
3,098
9,919
4,096
0
7,829
2,090
0
37,496
W
Hades
5,353
732
43
6,872
8,332
3,838
0
784
7,548
52,693
0
W
6,348
4,583
0
3,507
5,067
1,728
3,237
0
5,067
49,527
0
W
Ah Puch
F w G Rome
Ah Puch
7,093
308
0
606
4,933
1,117
1,236
1,729
3,204
39,473
0
L
Thanatos
FerretFarmer
Thanatos
4,758
1,211
0
8,311
8,256
3,152
0
3,432
4,824
0
41,604
L
2,275
591
0
3,127
9,757
4,443
123
4,770
4,987
10,682
0
L
4,037
1,304
14
2,305
6,001
2,516
618
4,333
1,668
27,707
0
W
Athena
4,054
646
41
1,793
9,060
5,826
27
3,590
5,470
15,495
6,387
W
Chiron
qbgaminggg
Chiron
4,306
2,542
230
1,873
4,360
1,083
0
209
4,151
0
32,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
29,627
387
Minions Killed
306
0
Camps Cleared
0
1,161,636
Distance Traveled
1,099,818
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,021
502
83
7
0
202,061
0
L
Tyr
6,266
522
76
6
0
249,635
0
W
Hades
8,032
669
108
9
0
235,035
0
W
Sol
8,078
673
109
9
0
227,785
3
W
Ah Puch
6,622
552
59
5
0
232,697
5
L
Thanatos
6,296
525
74
6
0
241,353
0
L
Ymir
5,271
439
20
2
0
204,927
4
L
Zeus
5,773
481
53
4
0
201,842
3
W
Athena
6,414
535
46
4
0
234,099
2
W
Chiron
6,291
524
65
5
0
232,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role