Player Matchup

Khepri
Khepri
BRObiWonJacobi
Khepri
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 77L
1,335 Elo+
Party 1
Chaac
Chaac
Dark Hero 1877
Chaac
Level 86
God Stats
50W - 39L
1,473 SR
Queue Stats
92W - 82L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
Epherrent
Danzaburou
Level 124
God Stats
91W - 53L
1,657 SR
Queue Stats
299W - 287L
1,504 Elo+
Party 1
Poseidon
Poseidon
Kdubsig24
Poseidon
Level 89
God Stats
6W - 9L
1,310 SR
Queue Stats
11W - 10L
1,234 Elo+
Party 1
Bakasura
Bakasura
TooNice2Kill
Bakasura
Level 103
God Stats
0W - 2L
1,283 SR
Queue Stats
102W - 110L
1,566 Elo+
Party 1
Team Averages
Level 102
1,445 SR
1,404 Elo+

VS

Team Averages
Level 121
1,499 SR
1,486 Elo+
Fafnir
Fafnir
 
Fafnir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CHILLitFoo
Cernunnos
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 107L
1,443 Elo+
Party 2
Ravana
Ravana
bmoc49
Ravana
Level 157
God Stats
3W - 0L
1,495 SR
Queue Stats
487W - 478L
1,498 Elo+
Solo
Freya
Freya
l-Tonyyy-l
Freya
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 136L
1,443 Elo+
Party 2
Chronos
Chronos
lChino_06l
Chronos
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 149L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,595
460
3,684
4,823
2,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 0
4,859
486
1,949
7,239
6,169
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Epherrent
Danzaburou
9
2 / 4 / 1
5,407
541
6,549
5,950
1,696
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Kdubsig24
Poseidon
9
1 / 4 / 0
5,493
549
4,056
6,005
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
TooNice2Kill
Bakasura
9
0 / 4 / 2
5,100
510
1,233
7,616
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 1 / 5
5,751
575
1,509
7,079
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
CHILLitFoo
Cernunnos
10
5 / 2 / 0
6,232
623
5,442
8,669
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
bmoc49
Ravana
9
4 / 0 / 4
6,387
639
3,698
5,471
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
12
4 / 0 / 3
6,933
693
4,394
5,156
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
lChino_06l
Chronos
13
5 / 0 / 1
7,755
776
5,803
4,531
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
18
18
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
5
2.5
L
0
2
2
0.5
W
Cernunnos
CHILLitFoo
Cernunnos
5
2
0
2.5
L
0
4
0
0
L
Danzaburou
Epherrent
Danzaburou
2
4
1
0.63
L
Poseidon
Kdubsig24
Poseidon
1
4
0
0.25
L
Bakasura
TooNice2Kill
Bakasura
0
4
2
0.25
W
Ravana
bmoc49
Ravana
4
0
4
6
W
Freya
4
0
3
5.5
W
Chronos
lChino_06l
Chronos
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,471
Damage
20,846
31,633
Taken
30,906
15,609
Mitigated
11,061
7,198
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,509
397
556
2,971
7,079
4,066
0
1,400
5,373
9,953
0
L
3,684
208
149
1,278
4,823
2,576
0
956
3,867
11,719
0
W
Cernunnos
CHILLitFoo
Cernunnos
5,442
3,697
0
4,340
8,669
1,653
0
1,780
6,545
0
32,212
L
1,949
400
0
1,254
7,239
6,169
0
3,896
3,343
0
20,936
L
Danzaburou
Epherrent
Danzaburou
6,549
2,622
0
1,410
5,950
1,696
147
687
5,263
0
32,636
L
Poseidon
Kdubsig24
Poseidon
4,056
537
90
1,255
6,005
1,734
0
3,386
2,619
27,342
0
L
Bakasura
TooNice2Kill
Bakasura
1,233
1,091
0
1,762
7,616
3,434
0
1,656
5,960
0
20,698
W
Ravana
bmoc49
Ravana
3,698
1,181
0
1,234
5,471
1,687
0
1,289
4,034
0
31,975
W
Freya
4,394
1,774
0
3,043
5,156
1,662
0
2,305
2,617
32,964
0
W
Chronos
lChino_06l
Chronos
5,803
2,671
0
2,246
4,531
1,993
2,334
0
4,455
41,678
5,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,454
Gold Earned
33,058
249
Minions Killed
288
0
Camps Cleared
0
934,997
Distance Traveled
1,006,785
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,751
575
13
1
0
206,575
1
L
Khepri
4,595
460
16
2
0
185,222
3
W
Cernunnos
6,232
623
65
7
0
168,235
0
L
Chaac
4,859
486
51
5
0
191,402
2
L
Danzaburou
5,407
541
63
6
0
162,818
0
L
Poseidon
5,493
549
66
7
0
202,256
0
L
Bakasura
5,100
510
53
5
0
193,299
0
W
Ravana
6,387
639
56
6
0
227,149
1
W
Freya
6,933
693
65
7
0
210,000
4
W
Chronos
7,755
776
89
9
0
194,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role