Player Matchup

Amaterasu
Amaterasu
JasonGrace45
Amaterasu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,472 Elo+
Party 3
Ravana
Ravana
RafaelLisboa
Ravana
Level 160
God Stats
1W - 1L
1,130 SR
Queue Stats
6W - 13L
1,233 Elo+
Party 1
Chronos
Chronos
RealJorge
Chronos
Level 128
God Stats
3W - 1L
1,715 SR
Queue Stats
15W - 24L
1,215 Elo+
Party 1
Sol
Sol
daizeb
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 106L
1,284 Elo+
Solo
Bastet
Bastet
sanico2000
Bastet
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,472 Elo+
Party 3
Team Averages
Level 107
1,469 SR
1,335 Elo+

VS

Team Averages
Level 86
1,529 SR
1,500 Elo+
Bakasura
Bakasura
 
Bakasura
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CuteMallard5275
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Tucurita98
Neith
Level 5
God Stats
1W - 1L
1,643 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JasonGrace45
Amaterasu
15
7 / 4 / 10
8,503
850
12,816
12,945
9,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
15
4 / 1 / 7
8,306
831
7,125
7,265
4,850
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
RealJorge
Chronos
16
6 / 0 / 9
8,744
874
8,180
8,730
3,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
daizeb
Sol
13
1 / 1 / 8
7,281
728
4,484
5,225
1,566
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
sanico2000
Bastet
15
2 / 2 / 14
8,361
836
10,623
10,671
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 2 / 2
8,392
839
4,925
10,189
4,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
 
Chernobog
14
2 / 2 / 5
7,410
741
10,252
9,314
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
 
Nu Wa
13
1 / 5 / 4
7,047
705
9,598
8,754
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 6 / 1
6,625
663
1,515
11,332
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
13
1 / 6 / 4
7,294
729
6,672
9,726
3,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
20
Kills
8
8
Deaths
21
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
2
2
2.5
L
Chernobog
 
Chernobog
2
2
5
2.25
L
Nu Wa
 
Nu Wa
1
5
4
0.6
L
0
6
1
0.08
W
Amaterasu
JasonGrace45
Amaterasu
7
4
10
3
W
Ravana
4
1
7
7.5
W
Chronos
RealJorge
Chronos
6
0
9
10.5
L
Neith
1
6
4
0.5
W
Sol
daizeb
Sol
1
1
8
5
W
Bastet
sanico2000
Bastet
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,228
Damage
32,962
44,836
Taken
49,315
22,593
Mitigated
21,391
15,074
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,925
3,280
928
1,867
10,189
4,204
0
2,389
7,800
0
13,093
L
Chernobog
 
Chernobog
10,252
6,365
0
1,516
9,314
3,069
60
3,789
5,525
0
25,273
L
Nu Wa
 
Nu Wa
9,598
2,462
0
120
8,754
2,959
0
2,326
6,428
20,436
0
L
1,515
550
0
576
11,332
7,996
0
1,663
9,669
6,101
0
W
Amaterasu
JasonGrace45
Amaterasu
12,816
6,607
0
4,251
12,945
9,513
177
3,487
8,992
245
23,810
W
Ravana
7,125
1,167
0
3,092
7,265
4,850
1,368
1,928
4,952
0
27,980
W
Chronos
RealJorge
Chronos
8,180
2,445
0
3,448
8,730
3,180
3,128
1,948
6,477
35,746
0
L
Neith
6,672
3,894
0
1,102
9,726
3,163
1,297
2,712
7,014
0
21,809
W
Sol
daizeb
Sol
4,484
965
0
1,345
5,225
1,566
0
1,533
3,527
18,138
0
W
Bastet
sanico2000
Bastet
10,623
2,359
0
2,938
10,671
3,484
6
2,217
8,289
0
25,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,195
Gold Earned
36,768
216
Minions Killed
156
0
Camps Cleared
0
991,769
Distance Traveled
923,307
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,392
839
44
4
0
244,314
2
L
Chernobog
7,410
741
38
4
0
207,847
2
L
Nu Wa
7,047
705
30
3
0
168,672
2
L
Ares
6,625
663
7
1
0
150,954
0
W
Amaterasu
8,503
850
22
2
0
210,377
2
W
Ravana
8,306
831
46
5
0
219,636
4
W
Chronos
8,744
874
76
8
0
210,958
0
L
Neith
7,294
729
37
4
0
151,520
0
W
Sol
7,281
728
29
3
0
136,584
3
W
Bastet
8,361
836
43
4
0
214,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role