Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DadisTough
Vulcan
Level 106
God Stats
5W - 2L
1,735 SR
Queue Stats
59W - 87L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
Krazycrismore
Cthulhu
Level 65
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 3L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
SnappiestJam20
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,489 Elo+
Party 2
Fenrir
Fenrir
Wasteful Mercy
Fenrir
Level 113
God Stats
4W - 14L
1,251 SR
Queue Stats
522W - 507L
1,448 Elo+
Party 2
Team Averages
Level 102
1,544 SR
1,461 Elo+

VS

Team Averages
Level 128
1,416 SR
1,579 Elo+
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DEMONSLYZ
Tsukuyomi
Level 149
God Stats
16W - 8L
1,119 SR
Queue Stats
380W - 376L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
KingMurmaider
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,654 Elo+
Party 3
Fafnir
Fafnir
NormaMilk8
Fafnir
Level 85
God Stats
3W - 1L
1,505 SR
Queue Stats
30W - 24L
1,701 Elo+
Party 3
Apollo
Apollo
SheiButta
Apollo
Level 150
God Stats
13W - 14L
1,457 SR
Queue Stats
107W - 114L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 4 / 1
8,977
528
9,593
11,266
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
DadisTough
Vulcan
11
0 / 5 / 0
6,723
395
6,065
9,168
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
11
1 / 8 / 2
7,325
431
7,530
16,511
11,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
11
1 / 6 / 1
7,309
430
9,720
18,881
13,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 1
7,916
466
6,019
13,604
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 2 / 9
9,113
536
8,622
9,966
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
DEMONSLYZ
Tsukuyomi
17
15 / 2 / 7
10,651
627
20,594
12,526
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
KingMurmaider
Sun Wukong
14
6 / 0 / 3
9,503
559
10,041
13,425
8,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
NormaMilk8
Fafnir
12
1 / 0 / 14
8,723
513
5,861
13,718
14,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
SheiButta
Apollo
16
4 / 1 / 2
9,418
554
7,800
10,203
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
5
Kills
29
29
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
1
0.63
W
Tiamat
 
Tiamat
3
2
9
3.75
W
Tsukuyomi
DEMONSLYZ
Tsukuyomi
15
2
7
9.25
L
Vulcan
DadisTough
Vulcan
0
5
0
0
W
Sun Wukong
KingMurmaider
Sun Wukong
6
0
3
7.5
L
Cthulhu
1
8
2
0.25
W
Fafnir
NormaMilk8
Fafnir
1
0
14
8
W
Apollo
SheiButta
Apollo
4
1
2
5
L
Sylvanus
1
6
1
0.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,927
Damage
52,918
69,430
Taken
59,838
36,201
Mitigated
36,979
17,698
Healing
22,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,593
3,637
0
4,212
11,266
3,337
206
1,981
9,255
0
60,996
W
Tiamat
 
Tiamat
8,622
673
218
2,860
9,966
6,000
227
4,360
5,364
51,154
0
W
Tsukuyomi
DEMONSLYZ
Tsukuyomi
20,594
5,292
0
3,767
12,526
5,587
86
5,589
6,728
0
75,397
L
Vulcan
DadisTough
Vulcan
6,065
1,975
0
780
9,168
2,780
398
2,425
6,549
43,145
0
W
Sun Wukong
KingMurmaider
Sun Wukong
10,041
2,882
0
6,290
13,425
8,611
0
5,094
7,769
0
49,825
L
Cthulhu
7,530
501
318
4,442
16,511
11,937
0
3,415
12,940
31,679
0
W
Fafnir
NormaMilk8
Fafnir
5,861
1,970
696
5,365
13,718
14,479
61
4,843
8,688
17,667
0
W
Apollo
SheiButta
Apollo
7,800
3,924
68
3,334
10,203
2,302
532
2,577
7,466
0
66,519
L
Sylvanus
9,720
2,622
1,157
6,095
18,881
13,385
28
4,938
13,803
23,725
0
L
6,019
830
0
694
13,604
4,762
0
1,298
12,232
0
46,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,250
Gold Earned
47,408
362
Minions Killed
453
0
Camps Cleared
0
1,512,771
Distance Traveled
1,688,850
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,977
528
118
7
0
287,467
1
W
Tiamat
9,113
536
98
6
0
315,826
5
W
Tsukuyomi
10,651
627
101
6
0
377,196
2
L
Vulcan
6,723
395
76
4
0
295,084
5
W
Sun Wukong
9,503
559
95
6
0
340,745
3
L
Cthulhu
7,325
431
64
4
0
271,282
0
W
Fafnir
8,723
513
22
1
0
339,584
4
W
Apollo
9,418
554
137
8
0
315,499
4
L
Sylvanus
7,309
430
30
2
0
279,916
7
L
Fenrir
7,916
466
74
4
0
379,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role