Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
HYP3R--VIP3R_717
Ra
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,516 Elo+
Party 2
Medusa
Medusa
MrMisterKai
Medusa
Level 87
God Stats
30W - 29L
1,613 SR
Queue Stats
65W - 55L
1,569 Elo+
Party 3
Bellona
Bellona
TwentyTwoJokers
Bellona
Level 63
God Stats
6W - 2L
1,607 SR
Queue Stats
26W - 13L
1,556 Elo+
Party 3
Thanatos
Thanatos
sirNICKARIA
Thanatos
Level 35
God Stats
2W - 1L
1,287 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 78
1,502 SR
1,528 Elo+

VS

Team Averages
Level 57
1,504 SR
1,365 Elo+
Gilgamesh
Gilgamesh
FreePasage2yaMum
Gilgamesh
Level 52
God Stats
7W - 9L
1,178 SR
Queue Stats
228W - 264L
1,318 Elo+
Party 1
Bakasura
Bakasura
Kreetw148
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 77L
1,371 Elo+
Party 1
Chaac
Chaac
TayTheWave456
Chaac
Level 14
God Stats
4W - 3L
1,907 SR
Queue Stats
47W - 47L
1,489 Elo+
Solo
Agni
Agni
delfinsito31
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,298 Elo+
Solo
Sol
Sol
lunanumine
Sol
Level 31
God Stats
24W - 15L
1,437 SR
Queue Stats
228W - 269L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 4 / 12
9,012
819
15,245
12,378
5,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 6 / 11
8,108
737
11,761
8,838
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
16
7 / 1 / 7
9,013
819
7,600
9,400
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 6
7,924
720
4,586
8,656
6,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
sirNICKARIA
Thanatos
16
10 / 2 / 10
9,435
858
8,662
9,353
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
2 / 5 / 7
7,533
685
8,411
12,514
7,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Kreetw148
Bakasura
15
3 / 6 / 8
8,401
764
8,856
11,411
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 5 / 3
9,137
831
11,803
14,905
10,872
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 7 / 3
8,257
751
3,623
8,565
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 6
7,138
649
5,829
9,421
3,310
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
40
28
Kills
13
13
Deaths
28
46
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
4
12
2.75
L
Gilgamesh
2
5
7
1.1
W
4
6
11
1.58
L
Bakasura
Kreetw148
Bakasura
3
6
8
1.17
W
Medusa
7
1
7
10.5
L
6
5
3
1.5
W
2
0
6
5
L
2
7
3
0.5
L
0
5
6
0.6
W
Thanatos
sirNICKARIA
Thanatos
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,854
Damage
38,522
48,625
Taken
56,816
25,100
Mitigated
29,143
18,466
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,245
1,191
0
3,258
12,378
5,957
360
2,973
8,847
39,381
0
L
Gilgamesh
8,411
2,058
727
970
12,514
7,059
0
6,943
5,465
0
19,292
W
11,761
781
1,671
2,399
8,838
3,517
0
1,362
7,196
20,471
0
L
Bakasura
Kreetw148
Bakasura
8,856
5,379
0
1,529
11,411
4,804
144
4,214
7,197
0
15,963
W
Medusa
7,600
2,943
0
1,498
9,400
3,843
220
2,326
6,833
0
31,042
L
11,803
1,428
249
3,187
14,905
10,872
0
5,602
9,011
0
31,670
W
4,586
436
0
3,100
8,656
6,919
534
1,292
7,027
0
21,211
L
3,623
245
0
150
8,565
3,098
0
4,741
3,788
26,951
0
L
5,829
1,071
1,016
1,740
9,421
3,310
0
5,506
3,757
16,835
0
W
Thanatos
sirNICKARIA
Thanatos
8,662
2,469
0
6,540
9,353
4,864
298
1,499
7,554
0
16,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,492
Gold Earned
40,466
181
Minions Killed
179
0
Camps Cleared
0
1,139,842
Distance Traveled
1,031,659
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,012
819
45
4
0
209,782
0
L
Gilgamesh
7,533
685
23
2
0
207,485
0
W
Ra
8,108
737
23
2
0
213,070
1
L
Bakasura
8,401
764
36
3
0
221,777
0
W
Medusa
9,013
819
57
5
0
238,323
0
L
Chaac
9,137
831
46
4
0
205,000
1
W
Bellona
7,924
720
37
3
0
238,785
1
L
Agni
8,257
751
45
4
0
196,482
2
L
Sol
7,138
649
29
3
0
200,915
0
W
Thanatos
9,435
858
19
2
0
239,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role