Player Matchup

Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
D1ZZYH1PPY
Gilgamesh
Level 19
God Stats
19W - 7L
1,765 SR
Queue Stats
46W - 32L
1,823 Elo+
Party 1
Sobek
Sobek
mosdef03
Sobek
Level 6
God Stats
8W - 5L
1,500 SR
Queue Stats
24W - 15L
1,736 Elo+
Party 1
Team Averages
Level 43
1,588 SR
1,686 Elo+

VS

Team Averages
Level 24
1,575 SR
1,395 Elo+
Nu Wa
Nu Wa
AkCookies
Nu Wa
Level 12
God Stats
2W - 6L
1,517 SR
Queue Stats
53W - 82L
1,285 Elo+
Party 2
Cerberus
Cerberus
Chewey1
Cerberus
Level 56
God Stats
12W - 9L
1,708 SR
Queue Stats
365W - 432L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
Jayhootch17
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
7 / 3 / 10
9,566
870
11,902
9,081
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
D1ZZYH1PPY
Gilgamesh
13
7 / 4 / 8
9,296
845
13,420
11,188
7,772
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
mosdef03
Sobek
14
4 / 0 / 10
9,347
850
3,822
9,686
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AkCookies
Nu Wa
11
1 / 2 / 4
7,179
653
6,657
5,571
1,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Chewey1
Cerberus
11
2 / 6 / 4
7,478
680
10,059
17,510
14,391
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Jayhootch17
Guan Yu
10
4 / 10 / 2
7,869
715
4,143
13,510
13,611
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
7
7
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
10
4
L
Nu Wa
AkCookies
Nu Wa
1
2
4
1.5
L
Cerberus
Chewey1
Cerberus
2
6
4
0.67
W
Gilgamesh
D1ZZYH1PPY
Gilgamesh
7
4
8
2.75
L
Guan Yu
Jayhootch17
Guan Yu
4
10
2
0.5
W
Sobek
mosdef03
Sobek
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,144
Damage
20,859
29,955
Taken
36,591
21,010
Mitigated
29,991
7,627
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,902
4,795
0
3,073
9,081
3,453
2,177
4,938
4,143
52,439
3,815
L
Nu Wa
AkCookies
Nu Wa
6,657
1,738
0
0
5,571
1,989
0
1,840
3,731
26,640
0
L
Cerberus
Chewey1
Cerberus
10,059
1,228
0
2,414
17,510
14,391
0
6,032
11,478
21,820
0
W
Gilgamesh
D1ZZYH1PPY
Gilgamesh
13,420
5,498
0
1,481
11,188
7,772
327
5,907
5,281
0
29,984
L
Guan Yu
Jayhootch17
Guan Yu
4,143
1,464
326
664
13,510
13,611
0
6,455
7,055
0
10,516
W
Sobek
mosdef03
Sobek
3,822
751
0
3,073
9,686
9,785
375
6,203
3,483
11,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,209
Gold Earned
22,526
130
Minions Killed
91
8
Camps Cleared
1
610,332
Distance Traveled
569,630
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,566
870
81
7
6
186,627
1
L
Nu Wa
7,179
653
40
4
1
187,089
0
L
Cerberus
7,478
680
46
4
0
194,680
1
W
Gilgamesh
9,296
845
29
3
2
188,054
0
L
Guan Yu
7,869
715
5
0
0
187,861
1
W
Sobek
9,347
850
20
2
0
235,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role