Player Matchup

Odin
Odin
BlueLunatic
Odin
Level 128
God Stats
4W - 4L
1,657 SR
Queue Stats
82W - 74L
1,629 Elo+
Party 1
Janus
Janus
Borderlnd
Janus
Level 97
God Stats
7W - 3L
1,718 SR
Queue Stats
36W - 25L
1,688 Elo+
Party 1
Cernunnos
Cernunnos
Reeechard
Cernunnos
Level 44
God Stats
5W - 0L
1,896 SR
Queue Stats
15W - 10L
1,806 Elo+
Party 1
Zeus
Zeus
SlyDaddy
Zeus
Level 125
God Stats
6W - 0L
1,821 SR
Queue Stats
53W - 39L
1,644 Elo+
Party 1
Atlas
Atlas
せえlぼおlt
Atlas
Level 46
God Stats
23W - 18L
1,443 SR
Queue Stats
109W - 93L
1,452 Elo+
Solo
Team Averages
Level 88
1,707 SR
1,644 Elo+

VS

Team Averages
Level 38
1,450 SR
1,356 Elo+
Ra
Ra
ColossalNinja85
Ra
Level 28
God Stats
3W - 8L
1,248 SR
Queue Stats
6W - 22L
1,423 Elo+
Solo
Anhur
Anhur
Dusty Snapper
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
ghostfromthe107
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
oFFicial_KILLION
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 3
Kukulkan
Kukulkan
wavypop
Kukulkan
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 15
10,070
915
8,967
11,379
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Borderlnd
Janus
16
4 / 2 / 7
9,409
855
11,131
6,452
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Reeechard
Cernunnos
16
5 / 1 / 14
9,413
856
8,165
8,097
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
17
9 / 0 / 13
10,219
929
21,762
3,076
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 13
9,205
837
5,942
6,956
7,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
7,409
674
2,876
11,330
4,362
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 6 / 1
7,753
705
3,626
14,552
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
0 / 7 / 2
7,027
639
3,613
15,005
5,281
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 5 / 2
8,453
768
4,643
12,701
4,889
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
wavypop
Kukulkan
12
0 / 6 / 0
6,999
636
4,650
8,640
3,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
10
30
Kills
5
5
Deaths
30
62
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
15
7.25
W
Janus
Borderlnd
Janus
4
2
7
3.75
L
0
6
0
0
L
2
6
1
0.42
W
Cernunnos
Reeechard
Cernunnos
5
1
14
12
W
Zeus
9
0
13
15.5
L
Cerberus
0
7
2
0.14
L
3
5
2
0.8
L
Kukulkan
wavypop
Kukulkan
0
6
0
0
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,967
Damage
19,408
35,960
Taken
62,228
20,460
Mitigated
22,682
11,204
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,967
1,886
0
2,986
11,379
6,850
1,329
2,311
8,958
0
39,134
W
Janus
Borderlnd
Janus
11,131
1,005
0
1,760
6,452
1,990
696
1,492
4,321
34,109
0
L
2,876
234
1,405
3,882
11,330
4,362
0
5,424
5,236
21,001
0
L
3,626
1,651
0
1,965
14,552
5,002
0
8,864
4,865
0
25,909
W
Cernunnos
Reeechard
Cernunnos
8,165
4,066
0
1,795
8,097
2,947
2,495
3,784
4,313
0
30,351
W
Zeus
21,762
2,876
0
1,514
3,076
1,262
879
1,186
1,820
44,532
0
L
Cerberus
3,613
106
0
1,298
15,005
5,281
0
9,118
5,019
8,408
0
L
4,643
2,904
521
3,803
12,701
4,889
0
6,893
5,155
0
17,300
L
Kukulkan
wavypop
Kukulkan
4,650
78
0
261
8,640
3,148
0
5,890
2,257
14,731
0
W
5,942
967
0
3,149
6,956
7,411
559
2,366
4,590
18,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,316
Gold Earned
37,641
255
Minions Killed
183
0
Camps Cleared
0
1,216,384
Distance Traveled
976,827
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,070
915
63
6
0
281,515
1
W
Janus
9,409
855
61
6
0
225,173
0
L
Ra
7,409
674
41
4
0
178,527
1
L
Anhur
7,753
705
47
4
0
191,367
0
W
Cernunnos
9,413
856
48
4
0
226,087
1
W
Zeus
10,219
929
59
5
0
229,279
1
L
Cerberus
7,027
639
9
1
0
188,039
0
L
Bakasura
8,453
768
48
4
0
216,295
2
L
Kukulkan
6,999
636
38
3
0
202,599
2
W
Atlas
9,205
837
24
2
0
254,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role