Player Matchup

Fenrir
Fenrir
B_Nasty_2OH8
Fenrir
Level 140
God Stats
3W - 4L
1,536 SR
Queue Stats
76W - 84L
1,421 Elo+
Party 1
Poseidon
Poseidon
Roadds_Rage-YT
Poseidon
Level 96
God Stats
14W - 11L
1,633 SR
Queue Stats
129W - 133L
1,503 Elo+
Party 1
Neith
Neith
Toone4U
Neith
Level 3
God Stats
7W - 6L
1,308 SR
Queue Stats
237W - 249L
1,194 Elo+
Party 3
Ymir
Ymir
chism14
Ymir
Level 53
God Stats
4W - 1L
1,500 SR
Queue Stats
258W - 267L
1,224 Elo+
Party 3
Chaac
Chaac
mikeythebold
Chaac
Level 32
God Stats
16W - 7L
1,688 SR
Queue Stats
182W - 209L
1,550 Elo+
Party 1
Team Averages
Level 65
1,533 SR
1,378 Elo+

VS

Team Averages
Level 60
1,601 SR
1,447 Elo+
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
Antijume
Fenrir
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 98L
1,473 Elo+
Party 4
Hou Yi
Hou Yi
Damarcuzzo
Hou Yi
Level 123
God Stats
1W - 4L
1,644 SR
Queue Stats
33W - 43L
1,458 Elo+
Party 2
Ravana
Ravana
JohnnyGhost5738
Ravana
Level 40
God Stats
2W - 2L
1,844 SR
Queue Stats
48W - 69L
1,362 Elo+
Solo
Athena
Athena
SmokeADaKush
Athena
Level 34
God Stats
5W - 5L
1,520 SR
Queue Stats
27W - 39L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
8 / 2 / 1
6,713
610
5,360
7,691
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
11
1 / 0 / 4
6,661
606
3,827
3,145
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Toone4U
Neith
8
0 / 4 / 3
4,810
437
3,294
4,171
967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
chism14
Ymir
8
3 / 3 / 2
5,394
490
4,242
9,006
4,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 2
6,096
554
4,486
7,580
4,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 4 / 0
5,986
544
1,907
5,494
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Antijume
Fenrir
9
1 / 3 / 0
5,648
513
1,997
8,176
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Damarcuzzo
Hou Yi
12
8 / 1 / 0
7,169
652
8,782
7,747
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 0
6,246
568
4,206
6,812
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
9
0 / 3 / 4
5,833
530
1,936
8,936
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
11
11
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
L
Fenrir
Antijume
Fenrir
1
3
0
0.33
W
Fenrir
8
2
1
4.25
L
Hou Yi
Damarcuzzo
Hou Yi
8
1
0
8
L
2
3
0
0.67
W
Poseidon
1
0
4
3
L
Athena
0
3
4
0.67
W
Neith
Toone4U
Neith
0
4
3
0.38
W
Ymir
chism14
Ymir
3
3
2
1.33
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,209
Damage
18,828
31,593
Taken
37,165
13,600
Mitigated
15,040
9,853
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,907
240
0
1,474
5,494
1,191
0
1,389
3,905
34,410
0
L
Fenrir
Antijume
Fenrir
1,997
455
0
1,471
8,176
2,278
0
1,477
6,557
0
27,512
W
Fenrir
5,360
1,250
0
3,350
7,691
2,420
0
768
6,861
0
24,255
L
Hou Yi
Damarcuzzo
Hou Yi
8,782
3,745
0
2,591
7,747
2,194
439
1,302
6,445
0
48,734
L
4,206
1,713
0
2,577
6,812
4,855
0
681
5,452
0
28,205
W
Poseidon
3,827
339
0
779
3,145
849
673
730
2,363
41,547
0
L
Athena
1,936
651
442
2,130
8,936
4,522
21
2,940
5,996
5,690
0
W
Neith
Toone4U
Neith
3,294
1,653
0
317
4,171
967
0
0
4,171
0
14,713
W
Ymir
chism14
Ymir
4,242
764
89
1,608
9,006
4,842
0
1,621
7,385
13,100
0
W
4,486
1,111
0
3,710
7,580
4,522
252
544
6,970
0
34,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,674
Gold Earned
30,882
259
Minions Killed
302
0
Camps Cleared
0
1,006,102
Distance Traveled
1,003,715
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,986
544
75
7
0
186,424
2
L
Fenrir
5,648
513
60
5
0
234,316
2
W
Fenrir
6,713
610
54
5
0
228,683
1
L
Hou Yi
7,169
652
95
9
0
183,923
1
L
Ravana
6,246
568
63
6
0
199,745
0
W
Poseidon
6,661
606
96
9
0
219,230
7
L
Athena
5,833
530
9
1
0
199,307
2
W
Neith
4,810
437
30
3
0
170,595
0
W
Ymir
5,394
490
14
1
0
169,102
1
W
Chaac
6,096
554
65
6
0
218,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role