Player Matchup

Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
CladeronKing29
Cthulhu
Bronze III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver I
HaywardMM
Cliodhna
Silver I
Level 129
God Stats
4W - 1L
1,869 SR
Queue Stats
27W - 22L
1,505 MMR
Party 1
Chiron
Chiron
Bronze III
MatusDaMoose
Chiron
Bronze III
Level 132
God Stats
4W - 2L
1,500 SR
Queue Stats
45W - 41L
1,500 MMR
Solo
Hera
Hera
Silver II
Petries
Hera
Silver II
Level 160
God Stats
3W - 0L
1,663 SR
Queue Stats
104W - 86L
1,461 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,606 SR
1,493 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,384 SR
1,499 MMR
Sun Wukong
Sun Wukong
Silver III
 
Sun Wukong
Silver III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze III
Ancinet Bows
Hel
Bronze III
Level 124
God Stats
6W - 17L
1,312 SR
Queue Stats
17W - 48L
1,499 MMR
Solo
Hun Batz
Hun Batz
Bronze III
SpitnMyMouth465
Hun Batz
Bronze III
Level 157
God Stats
4W - 4L
1,319 SR
Queue Stats
292W - 286L
1,496 MMR
Solo
Neith
Neith
Bronze III
jero507u
Neith
Bronze III
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,498 MMR
Solo
Artemis
Artemis
Silver II
xShepardofFirex
Artemis
Silver II
Level 147
God Stats
0W - 3L
1,288 SR
Queue Stats
12W - 23L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
5 / 0 / 4
12,623
601
13,472
14,672
13,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
5 / 1 / 16
10,862
517
8,536
19,339
21,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
HaywardMM
Cliodhna
19
6 / 0 / 3
12,368
589
10,984
14,851
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
20
11 / 0 / 8
13,636
649
21,066
15,268
7,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Hera
Petries
Hera
18
11 / 3 / 7
12,274
584
16,547
9,713
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ArtioMercuryArachneLoki

VS

Bans
IzanamiKaliMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
0 / 5 / 1
9,780
466
7,870
24,992
15,945
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 12 / 1
6,531
311
1,814
13,565
6,228
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
13
3 / 5 / 0
9,089
433
9,493
19,104
5,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
jero507u
Neith
14
1 / 8 / 2
8,973
427
6,261
15,066
3,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 8 / 1
7,508
358
6,658
15,113
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
38
Kills
4
4
Deaths
38
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
4
7
L
Sun Wukong
 
Sun Wukong
0
5
1
0.1
L
0
12
1
0.04
W
5
1
16
13
W
Cliodhna
HaywardMM
Cliodhna
6
0
3
7.5
W
Chiron
11
0
8
15
W
Hera
Petries
Hera
11
3
7
4.83
L
Hun Batz
3
5
0
0.6
L
Neith
jero507u
Neith
1
8
2
0.25
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,605
Damage
32,096
73,843
Taken
87,840
52,830
Mitigated
34,985
25,972
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,472
752
0
5,667
14,672
13,067
1,122
409
14,029
92,078
0
L
Sun Wukong
 
Sun Wukong
7,870
1,611
136
4,480
24,992
15,945
0
11,706
12,446
0
70,087
L
1,814
319
0
311
13,565
6,228
0
6,729
6,456
11,088
0
W
8,536
1,215
583
4,952
19,339
21,557
786
704
18,635
28,999
0
W
Cliodhna
HaywardMM
Cliodhna
10,984
1,649
0
6,151
14,851
7,011
2,887
372
14,479
0
99,911
W
Chiron
21,066
10,301
886
7,066
15,268
7,337
8,993
212
15,056
0
117,446
W
Hera
Petries
Hera
16,547
2,903
0
667
9,713
3,858
4,460
117
9,596
81,628
0
L
Hun Batz
9,493
2,178
0
4,106
19,104
5,608
0
8,550
10,266
0
56,010
L
Neith
jero507u
Neith
6,261
2,538
0
2,815
15,066
3,990
0
6,797
8,167
0
51,868
L
6,658
2,368
0
3,929
15,113
3,214
0
3,117
11,950
0
40,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,763
Gold Earned
41,881
732
Minions Killed
417
0
Camps Cleared
0
2,028,296
Distance Traveled
1,750,298
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,623
601
229
11
0
391,305
4
L
Sun Wukong
9,780
466
147
7
0
383,539
1
L
Hel
6,531
311
13
1
0
283,917
11
W
Cthulhu
10,862
517
36
2
0
401,175
9
W
Cliodhna
12,368
589
151
7
0
432,557
5
W
Chiron
13,636
649
176
8
0
396,696
0
W
Hera
12,274
584
140
7
0
406,563
2
L
Hun Batz
9,089
433
90
4
0
439,956
3
L
Neith
8,973
427
96
5
0
345,920
5
L
Artemis
7,508
358
71
3
0
296,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role