Player Matchup

Artemis
Artemis
BigBoofed
Artemis
Level 104
God Stats
5W - 4L
1,500 SR
Queue Stats
382W - 410L
1,500 Elo+
Solo
Hercules
Hercules
NB WinRuto
Hercules
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 94L
1,500 Elo+
Party 2
Bakasura
Bakasura
TSLA 1000 C
Bakasura
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,568 Elo+
Party 2
Medusa
Medusa
Vixensz
Medusa
Level 87
God Stats
1W - 0L
1,157 SR
Queue Stats
30W - 30L
1,550 Elo+
Party 2
Hera
Hera
yair3005y345
Hera
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
373W - 374L
1,378 Elo+
Solo
Team Averages
Level 92
1,431 SR
1,499 Elo+

VS

Team Averages
Level 95
1,586 SR
1,554 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AaronStanVanDam
Vamana
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,583 Elo+
Party 1
Discordia
Discordia
NickAArm
Discordia
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
Woohoobarz
Danzaburou
Level 106
God Stats
1W - 5L
1,715 SR
Queue Stats
165W - 181L
1,539 Elo+
Party 3
Thoth
Thoth
meerakuI
Thoth
Level 100
God Stats
3W - 8L
1,715 SR
Queue Stats
171W - 171L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigBoofed
Artemis
20
8 / 9 / 8
12,937
809
27,673
17,352
6,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
NB WinRuto
Hercules
20
9 / 4 / 15
14,186
887
14,379
42,160
31,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bakasura
TSLA 1000 C
Bakasura
20
6 / 9 / 11
12,525
783
8,145
19,773
8,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Vixensz
Medusa
15
2 / 9 / 11
10,402
650
12,200
15,499
5,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 4 / 17
13,532
846
32,295
12,937
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
9 / 8 / 20
13,065
817
21,141
24,824
12,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 5 / 23
13,232
827
14,699
26,767
39,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
NickAArm
Discordia
18
4 / 4 / 17
11,363
710
10,229
17,229
7,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Woohoobarz
Danzaburou
19
11 / 7 / 12
12,614
788
28,605
23,568
12,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
meerakuI
Thoth
17
6 / 5 / 14
11,220
701
14,084
15,810
6,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
121
29
Kills
35
35
Deaths
29
62
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
9
8
20
2.38
L
5
5
23
3.3
W
Artemis
BigBoofed
Artemis
8
9
8
1.33
W
Hercules
NB WinRuto
Hercules
9
4
15
4.13
L
Discordia
NickAArm
Discordia
4
4
17
3.13
W
Bakasura
TSLA 1000 C
Bakasura
6
9
11
1.28
W
Medusa
Vixensz
Medusa
2
9
11
0.83
L
Danzaburou
Woohoobarz
Danzaburou
11
7
12
2.43
L
Thoth
meerakuI
Thoth
6
5
14
2.6
W
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,692
Damage
88,758
107,721
Taken
108,198
58,402
Mitigated
79,146
43,010
Healing
39,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
21,141
7,602
1,939
8,128
24,824
12,873
963
7,025
17,531
0
49,331
L
14,699
4,908
4,687
7,921
26,767
39,502
42
8,035
18,086
1,410
27,832
W
Artemis
BigBoofed
Artemis
27,673
10,342
1,479
3,141
17,352
6,953
1,540
3,744
13,608
0
43,977
W
Hercules
NB WinRuto
Hercules
14,379
2,807
2,222
24,174
42,160
31,695
388
8,210
33,950
0
38,648
L
Discordia
NickAArm
Discordia
10,229
554
357
2,417
17,229
7,697
545
4,332
12,339
21,880
0
W
Bakasura
TSLA 1000 C
Bakasura
8,145
4,859
343
3,419
19,773
8,777
1,512
5,345
14,428
0
13,169
W
Medusa
Vixensz
Medusa
12,200
4,219
1,149
1,527
15,499
5,703
1,205
4,065
11,434
0
20,444
L
Danzaburou
Woohoobarz
Danzaburou
28,605
11,832
1,875
6,267
23,568
12,349
2,614
6,298
16,912
0
56,852
L
Thoth
meerakuI
Thoth
14,084
515
3,011
2,638
15,810
6,725
1,091
5,201
10,387
27,863
0
W
32,295
5,364
1,740
3,816
12,937
5,274
997
3,928
9,009
65,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,582
Gold Earned
61,494
175
Minions Killed
163
0
Camps Cleared
0
1,478,749
Distance Traveled
1,379,993
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,065
817
54
3
0
248,982
0
L
Vamana
13,232
827
20
1
0
286,037
2
W
Artemis
12,937
809
24
2
0
293,978
1
W
Hercules
14,186
887
38
2
0
319,622
3
L
Discordia
11,363
710
20
1
0
294,475
0
W
Bakasura
12,525
783
21
1
0
275,031
0
W
Medusa
10,402
650
19
1
0
249,127
0
L
Danzaburou
12,614
788
47
3
0
249,087
0
L
Thoth
11,220
701
22
1
0
301,412
1
W
Hera
13,532
846
73
5
0
340,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role