Player Matchup

Achilles
Achilles
Gold I
CreamCookiess
Achilles
Gold I
Level 121
God Stats
9W - 5L
1,633 SR
Queue Stats
25W - 15L
1,762 MMR
Party 2
Persephone
Persephone
Gold I
ccjjm1
Persephone
Gold I
Level 113
God Stats
6W - 1L
1,932 SR
Queue Stats
25W - 15L
1,762 MMR
Party 2
Atlas
Atlas
Gold I
kayman747
Atlas
Gold I
Level 127
God Stats
11W - 4L
1,674 SR
Queue Stats
25W - 15L
1,762 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,746 SR
1,762 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,671 SR
1,727 MMR
Bacchus
Bacchus
Gold I
InFaReD27
Bacchus
Gold I
Level 160
God Stats
57W - 48L
1,755 SR
Queue Stats
427W - 360L
1,660 MMR
Party 1
Odin
Odin
Platinum V
Robty93
Odin
Platinum V
Level 160
God Stats
4W - 3L
1,782 SR
Queue Stats
473W - 394L
1,759 MMR
Party 1
Scylla
Scylla
Gold II
deadlock99056kil
Scylla
Gold II
Level 122
God Stats
32W - 33L
1,476 SR
Queue Stats
131W - 158L
1,762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CreamCookiess
Achilles
17
5 / 3 / 1
12,556
698
14,422
19,282
18,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
ccjjm1
Persephone
16
0 / 3 / 5
11,675
649
15,473
10,064
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
kayman747
Atlas
16
1 / 2 / 5
12,190
677
9,641
19,718
21,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
KumbhakarnaFenrirArtioSolBastet

VS

Bans
MulanHorusThothAh Muzen CabBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
InFaReD27
Bacchus
16
2 / 1 / 6
11,949
664
13,167
16,841
25,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
Robty93
Odin
15
2 / 2 / 6
10,551
586
10,387
18,399
12,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 3 / 4
12,387
688
13,081
11,853
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
6
Kills
8
8
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
CreamCookiess
Achilles
5
3
1
1.83
L
Bacchus
InFaReD27
Bacchus
2
1
6
5
L
Odin
Robty93
Odin
2
2
6
2.5
W
Persephone
ccjjm1
Persephone
0
3
5
0.83
L
4
3
4
2
W
Atlas
kayman747
Atlas
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,536
Damage
36,635
49,064
Taken
47,093
43,967
Mitigated
41,899
10,430
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CreamCookiess
Achilles
14,422
3,227
0
2,919
19,282
18,874
1,836
9,349
9,933
0
37,028
L
Bacchus
InFaReD27
Bacchus
13,167
1,913
1,215
4,602
16,841
25,551
257
7,928
7,210
28,451
0
L
Odin
Robty93
Odin
10,387
1,518
0
1,711
18,399
12,393
425
9,159
8,211
0
26,668
W
Persephone
ccjjm1
Persephone
15,473
864
0
1,377
10,064
3,177
912
6,148
3,913
57,301
0
L
13,081
941
474
1,573
11,853
3,955
960
6,359
5,090
75,483
0
W
Atlas
kayman747
Atlas
9,641
2,985
1,137
4,997
19,718
21,916
319
10,532
8,748
30,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,421
Gold Earned
34,887
194
Minions Killed
201
4
Camps Cleared
11
995,214
Distance Traveled
1,000,144
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,556
698
41
2
1
332,038
6
L
Bacchus
11,949
664
20
1
3
343,407
6
L
Odin
10,551
586
32
2
2
354,356
6
W
Persephone
11,675
649
127
7
2
331,277
2
L
Scylla
12,387
688
149
8
6
302,381
1
W
Atlas
12,190
677
26
1
1
331,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role