Player Matchup

Artemis
Artemis
Gold V
IBakerI
Artemis
Gold V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,640 MMR
Party 1
Tiamat
Tiamat
Bronze III
K1nhx
Tiamat
Bronze III
Level 127
God Stats
1W - 1L
1,457 SR
Queue Stats
3W - 1L
1,587 MMR
Party 3
Mercury
Mercury
Silver I
Sicsniper
Mercury
Silver I
Level 129
God Stats
1W - 2L
1,516 SR
Queue Stats
20W - 21L
1,592 MMR
Solo
Ganesha
Ganesha
Silver I
Zolkar
Ganesha
Silver I
Level 127
God Stats
3W - 4L
1,178 SR
Queue Stats
41W - 39L
1,594 MMR
Party 1
King Arthur
King Arthur
Bronze III
jdaff
King Arthur
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,592 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,430 SR
1,601 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,500 SR
1,566 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Thoth
Thoth
Silver II
AnonimoKYD07
Thoth
Silver II
Level 160
God Stats
12W - 9L
1,500 SR
Queue Stats
323W - 325L
1,619 MMR
Party 2
Susano
Susano
Gold V
OmarChS
Susano
Gold V
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
298W - 307L
1,616 MMR
Party 2
Ne Zha
Ne Zha
Silver II
Trolair
Ne Zha
Silver II
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 32L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IBakerI
Artemis
16
2 / 4 / 0
8,999
529
4,866
10,490
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
K1nhx
Tiamat
11
0 / 4 / 1
6,686
393
2,094
10,259
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Sicsniper
Mercury
13
1 / 7 / 0
7,590
446
4,151
16,920
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Zolkar
Ganesha
13
0 / 1 / 2
7,578
446
5,110
12,011
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
jdaff
King Arthur
12
0 / 5 / 0
6,810
401
4,968
19,318
13,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CliodhnaFreyaCamazotz

VS

Bans
BastetKaliAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
3 / 0 / 3
10,410
612
9,002
6,478
2,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
 
Fenrir
14
2 / 1 / 10
9,561
562
7,313
13,883
13,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 0 / 2
10,421
613
9,791
4,797
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
OmarChS
Susano
16
3 / 2 / 4
9,683
570
7,734
11,381
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Trolair
Ne Zha
19
8 / 0 / 3
11,461
674
18,364
18,405
19,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
21
21
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
3
4.5
W
Fenrir
 
Fenrir
2
1
10
7
W
5
0
2
6
L
Artemis
IBakerI
Artemis
2
4
0
0.5
L
Tiamat
K1nhx
Tiamat
0
4
1
0.13
W
Susano
OmarChS
Susano
3
2
4
2.5
L
Mercury
Sicsniper
Mercury
1
7
0
0.14
W
Ne Zha
Trolair
Ne Zha
8
0
3
9.5
L
Ganesha
Zolkar
Ganesha
0
1
2
1
L
King Arthur
jdaff
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,189
Damage
52,204
68,998
Taken
54,944
35,077
Mitigated
41,472
19,330
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,002
3,639
0
1,924
6,478
2,772
4,937
922
5,556
0
88,357
W
Fenrir
 
Fenrir
7,313
2,671
0
2,980
13,883
13,643
25
894
12,477
286
30,244
W
9,791
405
0
317
4,797
1,533
762
1,816
2,981
62,268
0
L
Artemis
IBakerI
Artemis
4,866
2,258
0
3,938
10,490
2,721
1,342
1,813
8,496
0
64,270
L
Tiamat
K1nhx
Tiamat
2,094
0
0
1,352
10,259
3,043
0
3,740
6,123
33,261
0
W
Susano
OmarChS
Susano
7,734
1,510
0
4,847
11,381
4,261
0
2,676
8,705
0
65,943
L
Mercury
Sicsniper
Mercury
4,151
2,452
0
5,370
16,920
4,747
0
1,395
15,169
0
42,486
W
Ne Zha
Trolair
Ne Zha
18,364
5,641
0
10,133
18,405
19,263
344
896
17,509
0
84,824
L
Ganesha
Zolkar
Ganesha
5,110
189
401
2,340
12,011
10,928
280
2,106
9,691
30,834
0
L
King Arthur
jdaff
King Arthur
4,968
1,011
0
5,929
19,318
13,638
0
492
17,633
0
32,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,663
Gold Earned
51,536
389
Minions Killed
591
0
Camps Cleared
0
1,580,605
Distance Traveled
1,726,594
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,410
612
168
10
0
357,274
3
W
Fenrir
9,561
562
27
2
0
371,614
4
W
Thoth
10,421
613
137
8
0
291,387
7
L
Artemis
8,999
529
142
8
0
297,826
3
L
Tiamat
6,686
393
81
5
0
291,250
4
W
Susano
9,683
570
116
7
0
345,644
0
L
Mercury
7,590
446
78
5
0
328,693
3
W
Ne Zha
11,461
674
143
8
0
360,675
3
L
Ganesha
7,578
446
21
1
0
345,882
6
L
King Arthur
6,810
401
67
4
0
316,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role