Player Matchup

Kumbhakarna
Kumbhakarna
Collector521
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,363 Elo+
Solo
Izanami
Izanami
Fireskull0110
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Nox
Nox
HelpOniSanImStuc
Nox
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Mulan
Mulan
SpaceMalakhi
Mulan
Level 127
God Stats
4W - 8L
1,297 SR
Queue Stats
169W - 171L
1,369 Elo+
Solo
Thoth
Thoth
TomatoPlant
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 76
1,459 SR
1,446 Elo+

VS

Team Averages
Level 44
1,375 SR
1,469 Elo+
Neith
Neith
KREVCHIK
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Nonez_13
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
anilylckya
Chang'e
Level 23
God Stats
4W - 5L
1,191 SR
Queue Stats
14W - 24L
1,207 Elo+
Solo
Mercury
Mercury
cm_punky67
Mercury
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
koooosha
Zhong Kui
Level 145
God Stats
1W - 1L
1,182 SR
Queue Stats
19W - 14L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Collector521
Kumbhakarna
11
0 / 4 / 3
6,671
606
2,286
8,775
5,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
12
1 / 4 / 3
6,845
622
4,917
7,162
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 3 / 3
7,941
722
3,996
8,357
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 1
8,073
734
8,937
12,640
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 0 / 7
7,753
705
9,336
5,493
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KREVCHIK
Neith
14
3 / 3 / 7
7,968
724
7,381
7,701
2,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
Nonez_13
Sun Wukong
13
1 / 0 / 12
7,511
683
5,823
9,078
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
anilylckya
Chang'e
13
3 / 0 / 8
7,700
700
7,744
5,451
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
cm_punky67
Mercury
12
0 / 3 / 5
7,042
640
1,811
7,741
3,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Zhong Kui
koooosha
Zhong Kui
17
7 / 1 / 3
9,631
876
15,495
10,443
7,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
7
Kills
14
14
Deaths
7
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Collector521
Kumbhakarna
0
4
3
0.38
L
Izanami
1
4
3
0.63
L
1
3
3
0.83
W
Neith
KREVCHIK
Neith
3
3
7
2.17
W
Sun Wukong
Nonez_13
Sun Wukong
1
0
12
7
L
5
3
1
1.83
L
0
0
7
3.5
W
Chang'e
anilylckya
Chang'e
3
0
8
7
W
Mercury
cm_punky67
Mercury
0
3
5
0.83
W
Zhong Kui
koooosha
Zhong Kui
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,472
Damage
38,254
42,427
Taken
40,414
21,464
Mitigated
23,901
5,800
Healing
17,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Collector521
Kumbhakarna
2,286
302
547
1,144
8,775
5,373
0
3,322
5,259
4,006
0
L
Izanami
4,917
2,182
0
223
7,162
2,539
0
4,178
2,899
0
7,442
L
3,996
112
0
472
8,357
2,987
0
4,514
3,641
25,460
0
W
Neith
KREVCHIK
Neith
7,381
2,165
391
988
7,701
2,998
2,610
4,236
3,285
0
20,594
W
Sun Wukong
Nonez_13
Sun Wukong
5,823
1,006
566
3,538
9,078
7,061
171
3,393
5,620
0
9,627
L
8,937
1,269
510
1,974
12,640
8,572
0
6,006
6,333
0
21,984
L
9,336
246
148
782
5,493
1,993
0
3,952
1,462
35,685
0
W
Chang'e
anilylckya
Chang'e
7,744
609
2,475
3,134
5,451
2,663
259
2,817
2,496
16,055
0
W
Mercury
cm_punky67
Mercury
1,811
654
0
1,637
7,741
3,181
53
2,199
5,428
0
10,024
W
Zhong Kui
koooosha
Zhong Kui
15,495
3,509
0
4,592
10,443
7,998
1,167
2,973
7,313
53,622
5,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,283
Gold Earned
39,852
167
Minions Killed
171
0
Camps Cleared
0
1,012,021
Distance Traveled
1,111,226
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,671
606
3
0
0
123,203
2
L
Izanami
6,845
622
4
0
0
218,395
0
L
Nox
7,941
722
67
6
0
232,746
1
W
Neith
7,968
724
36
3
0
207,061
1
W
Sun Wukong
7,511
683
12
1
0
248,774
0
L
Mulan
8,073
734
28
3
0
198,186
0
L
Thoth
7,753
705
65
6
0
239,491
0
W
Chang'e
7,700
700
11
1
0
235,919
2
W
Mercury
7,042
640
18
2
0
195,934
1
W
Zhong Kui
9,631
876
94
9
0
223,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role