Player Matchup

Xing Tian
Xing Tian
Lyonhappy29
Xing Tian
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 103L
1,669 Elo+
Party 2
Osiris
Osiris
Rcx182
Osiris
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
109W - 109L
1,476 Elo+
Party 2
Sobek
Sobek
TAVOX22
Sobek
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,500 Elo+
Party 2
Hachiman
Hachiman
kevincubito
Hachiman
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
292W - 265L
1,601 Elo+
Party 2
Loki
Loki
overmatch2387
Loki
Level 41
God Stats
11W - 13L
1,061 SR
Queue Stats
604W - 556L
1,366 Elo+
Party 2
Team Averages
Level 95
1,412 SR
1,522 Elo+

VS

Team Averages
Level 77
1,474 SR
1,472 Elo+
Amaterasu
Amaterasu
AeriyVei
Amaterasu
Level 104
God Stats
8W - 5L
1,252 SR
Queue Stats
356W - 317L
1,486 Elo+
Party 1
Cliodhna
Cliodhna
FappityOg420
Cliodhna
Level 40
God Stats
5W - 2L
1,518 SR
Queue Stats
186W - 170L
1,444 Elo+
Solo
Athena
Athena
KR4ZY_1V4N
Athena
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 14L
1,336 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VoltGalaxi
Ah Muzen Cab
Level 46
God Stats
7W - 4L
1,417 SR
Queue Stats
348W - 279L
1,500 Elo+
Party 1
Merlin
Merlin
heckman3
Merlin
Level 107
God Stats
30W - 23L
1,682 SR
Queue Stats
691W - 630L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lyonhappy29
Xing Tian
9
2 / 2 / 0
5,149
515
5,084
7,619
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Rcx182
Osiris
8
0 / 5 / 0
4,466
447
3,180
8,727
2,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
TAVOX22
Sobek
4
0 / 5 / 0
3,822
382
858
5,218
2,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
kevincubito
Hachiman
10
1 / 3 / 2
5,711
571
4,652
6,654
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
4,788
479
1,621
5,704
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AeriyVei
Amaterasu
11
2 / 1 / 1
6,283
628
3,922
7,238
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
FappityOg420
Cliodhna
11
4 / 1 / 0
6,595
660
5,808
5,965
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Athena
KR4ZY_1V4N
Athena
9
0 / 1 / 8
6,120
612
2,683
6,649
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
VoltGalaxi
Ah Muzen Cab
12
8 / 0 / 1
7,502
750
6,471
5,166
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
heckman3
Merlin
11
4 / 0 / 1
6,518
652
3,538
3,746
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
18
18
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AeriyVei
Amaterasu
2
1
1
2.5
W
Cliodhna
FappityOg420
Cliodhna
4
1
0
4
W
Athena
KR4ZY_1V4N
Athena
0
1
8
4
L
Xing Tian
Lyonhappy29
Xing Tian
2
2
0
1
L
Osiris
Rcx182
Osiris
0
5
0
0
L
Sobek
TAVOX22
Sobek
0
5
0
0
W
Ah Muzen Cab
VoltGalaxi
Ah Muzen Cab
8
0
1
8.5
W
Merlin
heckman3
Merlin
4
0
1
4.5
L
Hachiman
kevincubito
Hachiman
1
3
2
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,395
Damage
22,422
33,922
Taken
28,764
12,034
Mitigated
12,313
6,321
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AeriyVei
Amaterasu
3,922
1,522
0
4,197
7,238
4,050
30
1,463
5,775
0
24,944
W
Cliodhna
FappityOg420
Cliodhna
5,808
456
0
560
5,965
1,814
160
1,313
4,652
0
38,501
W
Athena
KR4ZY_1V4N
Athena
2,683
746
355
2,999
6,649
3,889
187
2,140
4,426
10,669
0
L
Xing Tian
Lyonhappy29
Xing Tian
5,084
784
0
2,048
7,619
2,794
0
2,119
5,500
25,908
0
L
Osiris
Rcx182
Osiris
3,180
1,402
0
2,127
8,727
2,885
0
740
7,987
0
20,967
L
Sobek
TAVOX22
Sobek
858
279
0
262
5,218
2,730
0
1,525
3,693
5,072
0
W
Ah Muzen Cab
VoltGalaxi
Ah Muzen Cab
6,471
3,515
0
3,435
5,166
1,498
2,726
122
4,992
0
40,330
W
Merlin
heckman3
Merlin
3,538
768
0
1,290
3,746
1,062
670
769
2,977
37,551
0
L
Hachiman
kevincubito
Hachiman
4,652
2,411
0
1,250
6,654
1,825
543
483
6,171
0
30,382
L
1,621
399
0
634
5,704
1,800
0
1,354
4,350
0
20,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,936
Gold Earned
33,018
208
Minions Killed
292
0
Camps Cleared
0
948,392
Distance Traveled
1,006,500
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,283
628
55
6
0
214,106
1
W
Cliodhna
6,595
660
77
8
0
230,630
0
W
Athena
6,120
612
18
2
0
207,429
0
L
Xing Tian
5,149
515
49
5
0
202,716
1
L
Osiris
4,466
447
41
4
0
195,646
2
L
Sobek
3,822
382
8
1
0
175,238
0
W
Ah Muzen Cab
7,502
750
71
7
0
171,414
3
W
Merlin
6,518
652
71
7
0
182,921
5
L
Hachiman
5,711
571
60
6
0
175,919
0
L
Loki
4,788
479
50
5
0
198,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role