Player Matchup

Ganesha
Ganesha
Gh03t
Ganesha
Level 56
God Stats
2W - 1L
1,507 SR
Queue Stats
7W - 3L
1,468 Elo+
Party 2
Sol
Sol
IxIxSPARKYxIxI
Sol
Level 144
God Stats
1W - 6L
1,500 SR
Queue Stats
81W - 66L
1,341 Elo+
Party 2
Chaac
Chaac
Zept Zewasy
Chaac
Level 45
God Stats
5W - 2L
1,701 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 2
Team Averages
Level 82
1,569 SR
1,437 Elo+

VS

Team Averages
Level 94
1,541 SR
1,557 Elo+
Sylvanus
Sylvanus
Dager3600
Sylvanus
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
194W - 198L
1,521 Elo+
Party 1
Merlin
Merlin
NovelWyrm
Merlin
Level 112
God Stats
15W - 11L
1,622 SR
Queue Stats
302W - 274L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
manhernandez295
Guan Yu
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 213L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gh03t
Ganesha
16
0 / 3 / 11
11,312
628
10,135
21,572
28,785
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 2 / 0
14,471
804
31,331
19,998
7,005
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
0 / 3 / 9
11,333
630
6,756
15,120
15,433
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dager3600
Sylvanus
16
0 / 3 / 6
11,885
660
8,880
25,911
28,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
NovelWyrm
Merlin
17
6 / 3 / 2
12,672
704
22,924
10,710
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 5 / 4
11,662
648
11,203
23,224
32,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
11
Kills
8
8
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dager3600
Sylvanus
0
3
6
1
W
Ganesha
Gh03t
Ganesha
0
3
11
1.83
W
11
2
0
5.5
L
Merlin
NovelWyrm
Merlin
6
3
2
2.33
W
0
3
9
1.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,222
Damage
43,007
56,690
Taken
59,845
51,223
Mitigated
66,728
15,918
Healing
21,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dager3600
Sylvanus
8,880
2,110
4,927
8,833
25,911
28,794
87
18,613
7,298
20,511
0
W
Ganesha
Gh03t
Ganesha
10,135
723
0
2,713
21,572
28,785
103
11,544
9,537
24,465
0
W
31,331
13,397
0
9,461
19,998
7,005
2,860
10,426
9,173
106,032
0
L
Merlin
NovelWyrm
Merlin
22,924
1,240
0
1,225
10,710
5,302
1,686
7,462
3,248
84,230
0
W
6,756
756
0
3,744
15,120
15,433
170
11,029
3,868
0
30,424
L
11,203
1,663
1,841
4,504
23,224
32,632
310
16,050
7,174
766
30,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
36,219
219
Minions Killed
192
10
Camps Cleared
7
1,002,380
Distance Traveled
919,378
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,885
660
18
1
1
316,457
0
W
Ganesha
11,312
628
3
0
0
346,559
1
W
Sol
14,471
804
166
9
8
320,055
2
L
Merlin
12,672
704
133
7
4
273,023
2
W
Chaac
11,333
630
50
3
2
335,766
0
L
Guan Yu
11,662
648
41
2
2
329,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role