Player Matchup

Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
KrewWolf
Danzaburou
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 54L
1,779 Elo+
Party 1
Pele
Pele
NapalmJelly935
Pele
Level 105
God Stats
8W - 10L
1,526 SR
Queue Stats
139W - 146L
1,543 Elo+
Party 3
Atlas
Atlas
Rabidd1
Atlas
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
404W - 405L
1,496 Elo+
Party 1
Chaac
Chaac
UBOTCHEDIT
Chaac
Level 152
God Stats
4W - 2L
1,841 SR
Queue Stats
81W - 76L
1,663 Elo+
Party 1
Team Averages
Level 135
1,573 SR
1,596 Elo+

VS

Team Averages
Level 62
1,550 SR
1,603 Elo+
Athena
Athena
DamienShot19
Athena
Level 31
God Stats
0W - 1L
1,466 SR
Queue Stats
3W - 6L
1,694 Elo+
Solo
Thoth
Thoth
Olmstead-50
Thoth
Level 124
God Stats
8W - 8L
1,564 SR
Queue Stats
65W - 50L
1,633 Elo+
Party 2
Artemis
Artemis
Overdog999
Artemis
Level 123
God Stats
1W - 6L
1,500 SR
Queue Stats
74W - 73L
1,516 Elo+
Party 2
Arachne
Arachne
Trissica-50
Arachne
Level 12
God Stats
4W - 3L
1,754 SR
Queue Stats
5W - 10L
1,664 Elo+
Party 2
Amaterasu
Amaterasu
WrathOfTheElder
Amaterasu
Level 20
God Stats
2W - 3L
1,469 SR
Queue Stats
124W - 152L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
7 / 1 / 14
12,159
811
24,548
7,864
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KrewWolf
Danzaburou
19
5 / 1 / 20
11,742
783
13,310
9,658
3,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
10 / 0 / 15
12,068
805
10,299
12,864
6,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Rabidd1
Atlas
18
7 / 4 / 20
11,840
789
17,726
15,995
11,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
20
10 / 4 / 11
12,812
854
24,780
23,110
20,479
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 8 / 3
9,795
653
7,105
24,648
25,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 8 / 4
9,839
656
16,358
18,204
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Overdog999
Artemis
18
7 / 8 / 1
10,812
721
16,281
20,206
7,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Trissica-50
Arachne
13
0 / 10 / 2
8,362
557
459
18,636
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
WrathOfTheElder
Amaterasu
16
0 / 5 / 3
9,488
633
6,527
18,716
12,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
23
39
Kills
10
10
Deaths
39
80
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
1
14
14
L
Athena
2
8
3
0.44
W
Danzaburou
KrewWolf
Danzaburou
5
1
20
15
W
10
0
15
17.5
L
1
8
4
0.38
L
Artemis
Overdog999
Artemis
7
8
1
0.94
W
Atlas
Rabidd1
Atlas
7
4
20
4.25
L
Arachne
Trissica-50
Arachne
0
10
2
0.1
W
Chaac
10
4
11
3.88
L
Amaterasu
WrathOfTheElder
Amaterasu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,663
Damage
46,730
69,491
Taken
100,410
44,896
Mitigated
57,542
17,150
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
24,548
379
0
3,078
7,864
2,706
2,088
2,612
5,252
58,097
0
L
Athena
7,105
1,196
518
1,534
24,648
25,357
58
10,844
13,071
12,546
0
W
Danzaburou
KrewWolf
Danzaburou
13,310
4,863
0
1,359
9,658
3,855
3,492
3,134
6,524
0
31,934
W
10,299
2,081
234
5,182
12,864
6,481
2,973
3,943
8,921
0
38,914
L
16,358
164
0
812
18,204
5,927
0
7,663
9,991
41,814
0
L
Artemis
Overdog999
Artemis
16,281
4,801
279
1,931
20,206
7,716
780
6,839
12,979
0
41,849
W
Atlas
Rabidd1
Atlas
17,726
4,428
0
240
15,995
11,375
348
6,713
9,282
36,792
0
L
Arachne
Trissica-50
Arachne
459
459
0
421
18,636
6,323
0
8,983
9,233
0
4,049
W
Chaac
24,780
4,507
0
7,057
23,110
20,479
554
7,061
16,049
0
60,542
L
Amaterasu
WrathOfTheElder
Amaterasu
6,527
877
45
1,917
18,716
12,219
214
5,457
12,862
0
34,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,621
Gold Earned
48,296
302
Minions Killed
187
0
Camps Cleared
0
1,578,921
Distance Traveled
1,229,883
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,159
811
72
5
0
328,789
1
L
Athena
9,795
653
8
1
0
267,467
1
W
Danzaburou
11,742
783
53
4
0
299,898
0
W
Pele
12,068
805
56
4
0
324,404
0
L
Thoth
9,839
656
50
3
0
257,060
1
L
Artemis
10,812
721
53
4
0
239,031
2
W
Atlas
11,840
789
41
3
0
296,347
0
L
Arachne
8,362
557
11
1
0
186,421
0
W
Chaac
12,812
854
80
5
0
329,483
1
L
Amaterasu
9,488
633
65
4
0
279,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role