Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BkInfamouz
Morgan Le Fay
Level 157
God Stats
9W - 9L
1,500 SR
Queue Stats
198W - 171L
1,228 Elo+
Solo
Hachiman
Hachiman
JockPonBr
Hachiman
Level 116
God Stats
4W - 5L
1,500 SR
Queue Stats
127W - 111L
1,500 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,409 Elo+

VS

Team Averages
Level 92
1,428 SR
1,620 Elo+
Scylla
Scylla
 
Scylla
Level 106
God Stats
2W - 4L
1,283 SR
Queue Stats
73W - 85L
1,540 Elo+
Party 1
Geb
Geb
RonLovegood
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 157L
1,437 Elo+
Party 1
Mercury
Mercury
xIJonathanIx
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,882 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 3 / 20
10,013
715
5,655
14,540
15,351
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
BkInfamouz
Morgan Le Fay
17
14 / 0 / 10
12,323
880
26,201
11,123
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
JockPonBr
Hachiman
16
9 / 2 / 10
11,241
803
14,641
10,064
3,718
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 7 / 4
9,231
659
10,966
13,294
4,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 9 / 4
9,268
662
6,141
18,103
18,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
xIJonathanIx
Mercury
14
4 / 8 / 0
10,166
726
5,065
18,230
6,041
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
24
Kills
5
5
Deaths
24
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
3
20
3.67
L
Scylla
 
Scylla
0
7
4
0.29
W
Morgan Le Fay
BkInfamouz
Morgan Le Fay
14
0
10
19
W
Hachiman
JockPonBr
Hachiman
9
2
10
7
L
1
9
4
0.33
L
Mercury
xIJonathanIx
Mercury
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,497
Damage
22,172
35,727
Taken
49,627
23,587
Mitigated
28,495
10,541
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,655
628
0
2,342
14,540
15,351
52
6,728
7,812
19,387
0
L
Scylla
 
Scylla
10,966
1,812
0
688
13,294
4,420
0
9,236
3,770
55,640
0
W
Morgan Le Fay
BkInfamouz
Morgan Le Fay
26,201
2,262
56
5,410
11,123
4,518
740
6,364
4,759
55,935
0
W
Hachiman
JockPonBr
Hachiman
14,641
8,218
0
2,733
10,064
3,718
2,217
4,456
5,608
0
50,952
L
6,141
500
602
1,458
18,103
18,034
0
10,376
7,271
9,855
0
L
Mercury
xIJonathanIx
Mercury
5,065
1,495
0
426
18,230
6,041
0
11,186
6,638
0
15,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,577
Gold Earned
28,665
170
Minions Killed
128
8
Camps Cleared
3
777,039
Distance Traveled
703,858
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,013
715
24
2
1
246,806
4
L
Scylla
9,231
659
82
6
3
225,929
2
W
Morgan Le Fay
12,323
880
76
5
4
265,982
4
W
Hachiman
11,241
803
70
5
3
264,251
2
L
Geb
9,268
662
17
1
0
242,392
6
L
Mercury
10,166
726
29
2
0
235,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role