Player Matchup

Da Ji
Da Ji
Austin Borland
Da Ji
Level 66
God Stats
1W - 2L
1,307 SR
Queue Stats
2W - 6L
1,351 Elo+
Party 2
Ymir
Ymir
HOTBALLPUP
Ymir
Level 25
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 2
Odin
Odin
PaulGraySux
Odin
Level 26
God Stats
1W - 1L
1,507 SR
Queue Stats
2W - 5L
1,351 Elo+
Party 2
Raijin
Raijin
SuperSpeshul
Raijin
Level 61
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 2
Chiron
Chiron
TheLEG3ND1285
Chiron
Level 11
God Stats
0W - 2L
1,766 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 38
1,515 SR
1,332 Elo+

VS

Team Averages
Level 83
1,460 SR
1,318 Elo+
Thanatos
Thanatos
Boomkin666
Thanatos
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,235 Elo+
Party 1
Sol
Sol
Jumping Is Hard
Sol
Level 81
God Stats
1W - 2L
1,254 SR
Queue Stats
41W - 49L
1,341 Elo+
Party 3
Gilgamesh
Gilgamesh
ONYXxWOLF
Gilgamesh
Level 86
God Stats
5W - 1L
1,547 SR
Queue Stats
80W - 88L
1,372 Elo+
Party 3
Thoth
Thoth
SW0RD N PeN
Thoth
Level 120
God Stats
4W - 4L
1,500 SR
Queue Stats
112W - 138L
1,139 Elo+
Party 1
Bellona
Bellona
WatIsThisGarbage
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
7,425
437
5,583
12,858
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
6,525
384
1,468
12,316
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 2 / 0
7,718
454
1,344
7,029
5,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
13
2 / 6 / 1
7,633
449
6,791
10,839
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 1
6,417
377
2,150
7,951
1,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Boomkin666
Thanatos
17
10 / 3 / 1
10,398
612
9,891
10,718
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 0 / 4
9,336
549
7,910
6,946
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
ONYXxWOLF
Gilgamesh
14
4 / 1 / 4
9,186
540
6,005
6,780
7,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 2
9,395
553
4,309
9,221
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 10
8,974
528
10,006
9,480
8,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
23
23
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Thanatos
Boomkin666
Thanatos
10
3
1
3.5
L
0
3
1
0.17
W
2
0
4
4
W
Gilgamesh
ONYXxWOLF
Gilgamesh
4
1
4
6
L
2
2
0
1
W
3
2
2
2
L
Raijin
2
6
1
0.42
L
0
5
1
0.1
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,336
Damage
38,121
50,993
Taken
43,145
21,920
Mitigated
25,654
7,014
Healing
21,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,583
618
0
2,544
12,858
3,964
0
1,860
10,936
0
37,003
W
Thanatos
Boomkin666
Thanatos
9,891
2,452
0
11,792
10,718
5,200
96
1,468
8,924
0
79,762
L
1,468
96
0
1,233
12,316
7,520
168
4,743
7,246
17,907
0
W
7,910
1,747
0
4,538
6,946
2,078
1,162
585
6,361
54,459
1,007
W
Gilgamesh
ONYXxWOLF
Gilgamesh
6,005
1,908
0
1,950
6,780
7,513
1,048
350
6,408
180
35,025
L
1,344
1,087
0
500
7,029
5,517
380
27
7,002
0
29,951
W
4,309
59
0
954
9,221
2,439
1,076
3,458
5,357
57,879
0
L
Raijin
6,791
397
0
726
10,839
2,948
0
3,490
7,349
41,817
0
L
2,150
740
690
1,321
7,951
1,971
0
3,321
4,320
0
25,956
W
10,006
2,477
0
2,025
9,480
8,424
57
1,748
7,668
7,950
38,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,718
Gold Earned
47,289
316
Minions Killed
426
0
Camps Cleared
0
1,593,699
Distance Traveled
1,640,002
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,425
437
66
4
0
348,540
5
W
Thanatos
10,398
612
118
7
0
353,898
1
L
Ymir
6,525
384
32
2
0
317,075
3
W
Sol
9,336
549
86
5
0
309,093
6
W
Gilgamesh
9,186
540
61
4
0
302,323
4
L
Odin
7,718
454
83
5
0
308,411
1
W
Thoth
9,395
553
109
6
0
329,669
2
L
Raijin
7,633
449
80
5
0
311,512
3
L
Chiron
6,417
377
55
3
0
308,161
0
W
Bellona
8,974
528
52
3
0
345,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role