Player Matchup

Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
JelloIsOk
Thanatos
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo
Atlas
Atlas
PARALLEL_BULLET3
Atlas
Level 145
God Stats
67W - 78L
1,443 SR
Queue Stats
762W - 927L
1,379 Elo+
Party 1
Merlin
Merlin
ZxSpawnDevilxZ
Merlin
Level 109
God Stats
13W - 24L
1,037 SR
Queue Stats
458W - 508L
1,403 Elo+
Solo
Freya
Freya
orlnsl
Freya
Level 149
God Stats
18W - 16L
1,528 SR
Queue Stats
521W - 634L
1,425 Elo+
Party 1
Team Averages
Level 135
1,401 SR
1,441 Elo+

VS

Team Averages
Level 89
1,569 SR
1,570 Elo+
Merlin
Merlin
Agag_banThuDe
Merlin
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
334W - 338L
1,394 Elo+
Solo
Vulcan
Vulcan
FeloVaz
Vulcan
Level 129
God Stats
4W - 8L
1,500 SR
Queue Stats
506W - 514L
1,613 Elo+
Solo
Izanami
Izanami
MuteConcept
Izanami
Level 67
God Stats
10W - 14L
1,431 SR
Queue Stats
221W - 269L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
bratboy454ss
Kumbhakarna
Level 61
God Stats
5W - 4L
1,744 SR
Queue Stats
8W - 7L
1,764 Elo+
Party 2
Nemesis
Nemesis
xMysticNinjax
Nemesis
Level 68
God Stats
5W - 5L
1,670 SR
Queue Stats
16W - 15L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 0 / 0
7,330
611
1,605
5,106
3,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
JelloIsOk
Thanatos
12
6 / 2 / 1
7,232
603
5,356
9,114
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 6
6,706
559
5,129
5,357
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 2 / 2
7,566
631
4,163
5,689
1,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
orlnsl
Freya
11
5 / 1 / 3
6,535
545
6,765
5,724
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,218
518
3,099
6,305
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
FeloVaz
Vulcan
11
0 / 1 / 0
5,909
492
3,168
4,990
1,653
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
MuteConcept
Izanami
9
0 / 4 / 0
5,063
422
3,825
6,576
1,884
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
bratboy454ss
Kumbhakarna
8
0 / 3 / 0
4,914
410
2,210
8,527
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
9
5 / 4 / 0
6,337
528
5,201
7,765
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
5
5
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
0
0
0
L
0
4
2
0.25
L
Vulcan
FeloVaz
Vulcan
0
1
0
0
W
Thanatos
JelloIsOk
Thanatos
6
2
1
3.25
L
Izanami
MuteConcept
Izanami
0
4
0
0
W
2
0
6
5
W
3
2
2
2
L
Kumbhakarna
bratboy454ss
Kumbhakarna
0
3
0
0
W
Freya
orlnsl
Freya
5
1
3
6.5
L
Nemesis
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,018
Damage
17,503
30,990
Taken
34,163
12,468
Mitigated
13,084
19,877
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
1,605
516
0
2,522
5,106
3,382
0
3,168
1,938
0
53,504
L
3,099
262
0
1,056
6,305
2,041
228
3,173
3,132
31,291
0
L
Vulcan
FeloVaz
Vulcan
3,168
2,193
0
1,856
4,990
1,653
0
0
4,990
35,351
0
W
Thanatos
JelloIsOk
Thanatos
5,356
1,638
0
10,138
9,114
2,725
26
810
8,232
0
40,065
L
Izanami
MuteConcept
Izanami
3,825
2,838
0
2,000
6,576
1,884
0
4,064
2,512
0
34,177
W
5,129
2,069
354
2,765
5,357
3,008
108
1,149
4,208
19,026
0
W
4,163
183
0
1,944
5,689
1,858
56
1,853
3,472
43,760
0
L
Kumbhakarna
bratboy454ss
Kumbhakarna
2,210
153
394
1,555
8,527
5,013
0
5,401
3,126
11,341
0
W
Freya
orlnsl
Freya
6,765
2,977
0
2,154
5,724
1,495
472
1,061
4,663
34,014
1,789
L
Nemesis
5,201
2,758
145
2,192
7,765
2,493
0
3,364
4,401
0
17,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,369
Gold Earned
28,441
395
Minions Killed
260
0
Camps Cleared
0
1,179,741
Distance Traveled
1,085,070
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,330
611
124
10
0
228,871
3
L
Merlin
6,218
518
73
6
0
210,979
5
L
Vulcan
5,909
492
75
6
0
220,222
4
W
Thanatos
7,232
603
85
7
0
261,242
4
L
Izanami
5,063
422
70
6
0
204,327
1
W
Atlas
6,706
559
26
2
0
235,363
0
W
Merlin
7,566
631
94
8
0
215,617
3
L
Kumbhakarna
4,914
410
18
2
0
225,724
1
W
Freya
6,535
545
66
6
0
238,648
1
L
Nemesis
6,337
528
24
2
0
223,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role