Player Matchup

Ra
Ra
CTCResistance
Ra
Level 24
God Stats
41W - 17L
1,483 SR
Queue Stats
49W - 19L
1,568 Elo+
Party 2
Jormungandr
Jormungandr
Irexmaed
Jormungandr
Level 102
God Stats
16W - 8L
1,633 SR
Queue Stats
166W - 75L
1,688 Elo+
Party 2
Camazotz
Camazotz
Krimnorr
Camazotz
Level 24
God Stats
23W - 4L
1,586 SR
Queue Stats
114W - 33L
1,688 Elo+
Party 2
Rama
Rama
Megaman4436
Rama
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 37L
1,688 Elo+
Party 2
Horus
Horus
Peekoh
Horus
Level 91
God Stats
18W - 4L
1,754 SR
Queue Stats
123W - 37L
1,688 Elo+
Party 2
Team Averages
Level 64
1,591 SR
1,664 Elo+

VS

Team Averages
Level 94
1,563 SR
1,528 Elo+
Zeus
Zeus
AmoureDoll2
Zeus
Level 125
God Stats
9W - 9L
1,669 SR
Queue Stats
82W - 82L
1,543 Elo+
Party 1
Ymir
Ymir
Buttox23
Ymir
Level 6
God Stats
6W - 4L
1,721 SR
Queue Stats
8W - 8L
1,501 Elo+
Party 1
Cupid
Cupid
Kenrock83
Cupid
Level 60
God Stats
23W - 15L
1,590 SR
Queue Stats
40W - 47L
1,485 Elo+
Party 1
Fenrir
Fenrir
Kn0cKk0uT
Fenrir
Level 159
God Stats
0W - 2L
1,277 SR
Queue Stats
80W - 56L
1,569 Elo+
Party 1
Osiris
Osiris
WAR XXL
Osiris
Level 121
God Stats
8W - 8L
1,560 SR
Queue Stats
109W - 81L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 8
10,882
989
6,835
3,263
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Irexmaed
Jormungandr
17
4 / 0 / 10
11,727
1,066
18,557
7,911
6,027
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
Krimnorr
Camazotz
17
1 / 1 / 10
11,182
1,017
8,664
9,312
8,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 0 / 4
13,001
1,182
9,941
6,849
4,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Peekoh
Horus
17
0 / 0 / 11
11,560
1,051
5,499
8,032
11,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

266

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
11,031
1,003
10,714
9,477
3,477
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
16
0 / 5 / 0
10,075
916
684
12,906
15,034
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
Kenrock83
Cupid
16
1 / 1 / 1
10,832
985
6,271
6,379
2,573
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Kn0cKk0uT
Fenrir
16
1 / 3 / 1
11,409
1,037
9,119
14,096
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
WAR XXL
Osiris
16
0 / 1 / 2
10,325
939
4,558
11,184
10,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
14
Kills
2
2
Deaths
14
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Ymir
0
5
0
0
W
1
1
8
5
W
Jormungandr
Irexmaed
Jormungandr
4
0
10
9
L
Cupid
Kenrock83
Cupid
1
1
1
1.5
L
Fenrir
Kn0cKk0uT
Fenrir
1
3
1
0.5
W
Camazotz
Krimnorr
Camazotz
1
1
10
6
W
8
0
4
10
W
Horus
Peekoh
Horus
0
0
11
5.5
L
Osiris
WAR XXL
Osiris
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,496
Damage
31,346
35,367
Taken
54,042
32,087
Mitigated
45,298
7,584
Healing
2,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,714
484
0
0
9,477
3,477
0
5,600
3,877
57,329
0
L
Ymir
684
192
0
250
12,906
15,034
0
7,039
5,867
3,112
0
W
6,835
0
196
55
3,263
1,955
0
1,096
2,066
19,359
0
W
Jormungandr
Irexmaed
Jormungandr
18,557
4,573
309
534
7,911
6,027
0
847
6,983
34,011
0
L
Cupid
Kenrock83
Cupid
6,271
4,588
101
114
6,379
2,573
0
2,001
4,378
0
20,765
L
Fenrir
Kn0cKk0uT
Fenrir
9,119
1,858
0
1,404
14,096
13,527
0
5,080
9,016
0
20,912
W
Camazotz
Krimnorr
Camazotz
8,664
1,539
0
3,407
9,312
8,753
0
3,299
5,882
101
29,651
W
9,941
8,544
0
0
6,849
4,329
0
2,111
4,681
0
34,463
W
Horus
Peekoh
Horus
5,499
2,137
746
2,337
8,032
11,023
0
4,045
3,750
0
8,361
L
Osiris
WAR XXL
Osiris
4,558
863
0
495
11,184
10,687
0
5,672
5,512
0
11,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,352
Gold Earned
53,672
200
Minions Killed
205
4
Camps Cleared
10
1,076,254
Distance Traveled
983,099
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,031
1,003
106
10
1
183,461
0
L
Ymir
10,075
916
6
1
0
187,356
0
W
Ra
10,882
989
48
4
0
233,410
0
W
Jormungandr
11,727
1,066
41
4
0
185,828
0
L
Cupid
10,832
985
40
4
5
198,812
0
L
Fenrir
11,409
1,037
25
2
3
208,269
0
W
Camazotz
11,182
1,017
31
3
1
239,763
1
W
Rama
13,001
1,182
76
7
3
212,635
0
W
Horus
11,560
1,051
4
0
0
204,618
0
L
Osiris
10,325
939
28
3
1
205,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role