Player Matchup

Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
EVLRED
Ullr
Level 135
God Stats
8W - 16L
1,636 SR
Queue Stats
111W - 229L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
Lolz_AVATAR_
Gilgamesh
Level 142
God Stats
4W - 10L
1,298 SR
Queue Stats
412W - 660L
1,461 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iLushin_20
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,524 Elo+
Party 1
Geb
Geb
xESCANOoRx
Geb
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 199L
1,449 Elo+
Party 1
Team Averages
Level 126
1,487 SR
1,480 Elo+

VS

Team Averages
Level 148
1,494 SR
1,532 Elo+
Bacchus
Bacchus
BatZombie16
Bacchus
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 260L
1,487 Elo+
Solo
Nike
Nike
Bucky4_0-mmmkaay
Nike
Level 155
God Stats
5W - 1L
1,286 SR
Queue Stats
304W - 325L
1,497 Elo+
Solo
Arachne
Arachne
Pezzadamezza
Arachne
Level 160
God Stats
14W - 14L
1,729 SR
Queue Stats
209W - 210L
1,542 Elo+
Solo
Danzaburou
Danzaburou
Red49
Danzaburou
Level 157
God Stats
11W - 11L
1,468 SR
Queue Stats
425W - 447L
1,552 Elo+
Solo
Merlin
Merlin
SUPER_PAANTIEEZ
Merlin
Level 113
God Stats
12W - 14L
1,487 SR
Queue Stats
145W - 230L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 6 / 0
6,188
413
6,624
13,325
14,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
EVLRED
Ullr
12
1 / 6 / 0
7,178
479
5,125
10,364
3,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Lolz_AVATAR_
Gilgamesh
9
0 / 9 / 1
6,015
401
7,198
14,079
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
iLushin_20
Morgan Le Fay
13
2 / 4 / 0
7,850
523
8,111
8,482
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 2
6,201
413
3,412
14,334
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BatZombie16
Bacchus
11
2 / 1 / 12
8,201
547
5,600
8,472
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 2 / 6
9,613
641
10,366
13,609
9,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Pezzadamezza
Arachne
14
5 / 0 / 7
9,011
601
7,642
13,285
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Red49
Danzaburou
16
14 / 0 / 10
11,096
740
20,428
12,999
4,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 9
8,702
580
3,888
5,437
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
76
3
Kills
32
32
Deaths
4
3
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
0
0
W
Bacchus
BatZombie16
Bacchus
2
1
12
8
W
8
2
6
5.5
L
Ullr
EVLRED
Ullr
1
6
0
0.17
L
Gilgamesh
Lolz_AVATAR_
Gilgamesh
0
9
1
0.06
W
Arachne
Pezzadamezza
Arachne
5
0
7
8.5
W
Danzaburou
Red49
Danzaburou
14
0
10
19
W
3
1
9
7.5
L
Morgan Le Fay
iLushin_20
Morgan Le Fay
2
4
0
0.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,470
Damage
47,924
60,584
Taken
53,802
32,998
Mitigated
29,496
11,097
Healing
19,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,624
1,348
0
3,420
13,325
14,968
0
2,787
10,538
0
38,094
W
Bacchus
BatZombie16
Bacchus
5,600
895
0
1,256
8,472
9,060
33
2,502
5,841
19,548
0
W
10,366
1,318
0
1,910
13,609
9,185
504
1,987
11,504
0
49,493
L
Ullr
EVLRED
Ullr
5,125
1,145
0
603
10,364
3,337
739
1,113
9,251
0
45,020
L
Gilgamesh
Lolz_AVATAR_
Gilgamesh
7,198
2,173
0
2,053
14,079
4,324
0
1,336
12,743
0
34,245
W
Arachne
Pezzadamezza
Arachne
7,642
5,128
0
5,026
13,285
4,390
190
1,993
11,176
0
66,197
W
Danzaburou
Red49
Danzaburou
20,428
12,763
0
9,111
12,999
4,922
3,077
3,389
9,480
0
78,725
W
3,888
177
0
1,996
5,437
1,939
148
1,123
4,174
55,387
0
L
Morgan Le Fay
iLushin_20
Morgan Le Fay
8,111
202
0
1,586
8,482
3,223
0
1,335
7,147
38,344
0
L
3,412
500
572
2,863
14,334
7,146
0
3,371
10,963
14,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,432
Gold Earned
46,623
344
Minions Killed
449
0
Camps Cleared
0
1,411,478
Distance Traveled
1,478,189
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,188
413
77
5
0
278,890
5
W
Bacchus
8,201
547
22
1
0
290,698
4
W
Nike
9,613
641
109
7
0
277,974
2
L
Ullr
7,178
479
85
6
0
251,960
6
L
Gilgamesh
6,015
401
67
4
0
280,618
3
W
Arachne
9,011
601
101
7
0
343,442
5
W
Danzaburou
11,096
740
114
8
0
267,602
4
W
Merlin
8,702
580
103
7
0
298,473
5
L
Morgan Le Fay
7,850
523
93
6
0
294,357
7
L
Geb
6,201
413
22
1
0
305,653
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role