Player Matchup

Hercules
Hercules
Blandcandie97
Hercules
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 189L
1,357 Elo+
Party 2
Zeus
Zeus
Chief_Holcsmash
Zeus
Level 89
God Stats
1W - 0L
1,734 SR
Queue Stats
87W - 106L
1,433 Elo+
Solo
Vulcan
Vulcan
DivisibleRuby
Vulcan
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 76L
1,396 Elo+
Party 2
Thanatos
Thanatos
SupersizedOREO
Thanatos
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
493W - 450L
1,518 Elo+
Solo
Eset
Eset
XxGameboy1912xX
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,357 Elo+
Party 2
Team Averages
Level 55
1,547 SR
1,412 Elo+

VS

Team Averages
Level 90
1,495 SR
1,510 Elo+
Chiron
Chiron
BaldSwampDawg
Chiron
Level 107
God Stats
3W - 2L
1,715 SR
Queue Stats
118W - 117L
1,706 Elo+
Solo
Zhong Kui
Zhong Kui
DiggingLamb
Zhong Kui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,629 Elo+
Party 1
Jing Wei
Jing Wei
KOScarnage
Jing Wei
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,220 Elo+
Solo
Da Ji
Da Ji
LazUSMC
Da Ji
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 169L
1,496 Elo+
Party 1
Nox
Nox
WHOLYWRATH
Nox
Level 17
God Stats
0W - 1L
1,261 SR
Queue Stats
7W - 7L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blandcandie97
Hercules
20
9 / 5 / 16
12,918
994
12,253
28,935
35,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 4 / 12
10,464
805
13,956
9,517
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
12 / 4 / 12
12,381
952
18,239
11,058
5,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
16
7 / 6 / 8
10,714
824
9,575
14,338
8,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 6 / 15
10,151
781
7,659
9,742
3,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 9 / 8
10,781
829
7,944
16,781
6,521
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
DiggingLamb
Zhong Kui
18
6 / 5 / 14
11,288
868
16,481
13,586
7,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
KOScarnage
Jing Wei
13
0 / 8 / 10
8,135
626
6,022
13,286
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
LazUSMC
Da Ji
16
7 / 7 / 7
10,151
781
16,115
12,252
6,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
5 / 6 / 9
10,951
842
7,443
10,081
4,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
73
34
Kills
25
25
Deaths
35
63
Assists
48
Player
Kills
Deaths
Assists
KDA
L
7
9
8
1.22
W
Hercules
Blandcandie97
Hercules
9
5
16
3.4
W
4
4
12
2.5
L
Zhong Kui
DiggingLamb
Zhong Kui
6
5
14
2.6
W
12
4
12
4.5
L
Jing Wei
KOScarnage
Jing Wei
0
8
10
0.63
L
Da Ji
LazUSMC
Da Ji
7
7
7
1.5
W
Thanatos
7
6
8
1.83
L
5
6
9
1.58
W
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,682
Damage
54,005
73,590
Taken
65,986
57,380
Mitigated
28,978
21,699
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,944
1,237
1,175
2,928
16,781
6,521
0
10,229
6,487
0
24,277
W
Hercules
Blandcandie97
Hercules
12,253
2,181
226
8,204
28,935
35,751
208
11,530
16,737
0
25,668
W
13,956
1,714
908
2,458
9,517
3,743
2,588
2,128
7,389
31,571
0
L
Zhong Kui
DiggingLamb
Zhong Kui
16,481
918
114
3,596
13,586
7,709
336
9,098
4,488
28,332
0
W
18,239
4,626
671
1,205
11,058
5,953
562
3,320
7,738
38,028
0
L
Jing Wei
KOScarnage
Jing Wei
6,022
4,373
701
2,787
13,286
4,215
934
7,746
5,540
0
12,775
L
Da Ji
LazUSMC
Da Ji
16,115
2,903
677
615
12,252
6,494
422
6,835
5,417
0
23,147
W
Thanatos
9,575
1,439
1,094
5,656
14,338
8,086
409
5,294
9,044
0
14,953
L
7,443
1,429
588
748
10,081
4,039
50
5,897
4,184
16,666
0
W
7,659
467
1,100
177
9,742
3,847
1,268
1,652
8,090
16,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,628
Gold Earned
51,306
128
Minions Killed
126
0
Camps Cleared
0
1,232,793
Distance Traveled
1,123,289
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,781
829
39
3
0
212,825
0
W
Hercules
12,918
994
29
2
0
259,025
1
W
Zeus
10,464
805
33
3
0
222,895
2
L
Zhong Kui
11,288
868
36
3
0
236,879
0
W
Vulcan
12,381
952
32
2
0
269,615
3
L
Jing Wei
8,135
626
13
1
0
256,636
2
L
Da Ji
10,151
781
15
1
0
198,652
0
W
Thanatos
10,714
824
6
0
0
250,270
0
L
Nox
10,951
842
23
2
0
218,297
0
W
Eset
10,151
781
28
2
0
230,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role