Player Matchup

Atlas
Atlas
ChaoticChungus
Atlas
Level 127
God Stats
112W - 83L
1,620 SR
Queue Stats
277W - 222L
1,554 Elo+
Party 1
Hachiman
Hachiman
Obi1Jacoby8
Hachiman
Level 151
God Stats
27W - 34L
1,289 SR
Queue Stats
489W - 494L
1,532 Elo+
Party 1
Nike
Nike
Van1X
Nike
Level 156
God Stats
1W - 0L
1,478 SR
Queue Stats
69W - 56L
1,533 Elo+
Party 1
Team Averages
Level 145
1,462 SR
1,540 Elo+

VS

Team Averages
Level 90
1,482 SR
1,590 Elo+
Horus
Horus
 
Horus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Muthabarbie
Artio
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 140L
1,545 Elo+
Party 2
Raijin
Raijin
YoItsJoser
Raijin
Level 36
God Stats
1W - 1L
1,445 SR
Queue Stats
3W - 1L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
8,122
812
5,281
8,932
7,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Obi1Jacoby8
Hachiman
12
5 / 2 / 9
8,117
812
8,514
6,883
2,622
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nike
Van1X
Nike
13
8 / 1 / 8
8,471
847
10,711
7,663
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 5 / 1
5,926
593
2,460
9,630
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
5 / 3 / 0
8,549
855
10,091
13,211
11,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
YoItsJoser
Raijin
11
0 / 8 / 3
6,770
677
5,778
8,847
2,177
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
5
5
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
1
0.1
W
3
2
10
4
L
5
3
0
1.67
W
Hachiman
Obi1Jacoby8
Hachiman
5
2
9
4.75
W
Nike
Van1X
Nike
8
1
8
12
L
Raijin
YoItsJoser
Raijin
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,506
Damage
18,329
23,478
Taken
31,688
14,537
Mitigated
18,708
7,298
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,460
1,221
689
1,362
9,630
5,419
0
2,136
6,497
0
10,750
W
5,281
1,807
0
1,577
8,932
7,334
128
4,662
3,652
15,088
0
L
10,091
834
1,059
4,909
13,211
11,112
0
3,623
8,990
24,094
0
W
Hachiman
Obi1Jacoby8
Hachiman
8,514
4,350
0
3,275
6,883
2,622
587
5,424
1,134
0
31,519
W
Nike
Van1X
Nike
10,711
1,444
0
2,446
7,663
4,581
358
4,960
2,141
3,827
21,698
L
Raijin
YoItsJoser
Raijin
5,778
832
0
1,010
8,847
2,177
0
1,387
7,082
17,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,710
Gold Earned
21,245
111
Minions Killed
89
5
Camps Cleared
4
543,065
Distance Traveled
519,161
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,926
593
27
3
1
165,887
3
W
Atlas
8,122
812
11
1
1
180,425
3
L
Artio
8,549
855
38
4
2
197,454
2
W
Hachiman
8,117
812
55
6
4
172,999
0
W
Nike
8,471
847
45
5
0
189,641
4
L
Raijin
6,770
677
24
2
1
155,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role