Player Matchup

Fenrir
Fenrir
JB_Fitz
Fenrir
Level 135
God Stats
0W - 2L
1,400 SR
Queue Stats
70W - 80L
1,510 Elo+
Party 3
Medusa
Medusa
KeybladeSpree
Medusa
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 152L
1,616 Elo+
Party 3
Aphrodite
Aphrodite
N0RDlC TURlAN
Aphrodite
Level 160
God Stats
11W - 3L
1,742 SR
Queue Stats
838W - 844L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
ThirstyBirdy
Gilgamesh
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 27L
1,336 Elo+
Party 3
Kuzenbo
Kuzenbo
ninjaspy21
Kuzenbo
Level 154
God Stats
1W - 1L
1,350 SR
Queue Stats
90W - 106L
1,667 Elo+
Party 3
Team Averages
Level 134
1,498 SR
1,535 Elo+

VS

Team Averages
Level 55
1,703 SR
1,646 Elo+
Neith
Neith
El_fkcn_joker
Neith
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,826 Elo+
Party 2
Thor
Thor
Enzojpella41
Thor
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,648 Elo+
Party 2
Nox
Nox
IcyMistXXX
Nox
Level 45
God Stats
5W - 5L
1,680 SR
Queue Stats
127W - 157L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PabloMatt
Ah Muzen Cab
Level 147
God Stats
14W - 4L
1,862 SR
Queue Stats
27W - 19L
1,655 Elo+
Party 1
Aphrodite
Aphrodite
Punished_SkiTTle
Aphrodite
Level 11
God Stats
13W - 2L
1,974 SR
Queue Stats
22W - 7L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JB_Fitz
Fenrir
18
4 / 10 / 2
11,956
412
8,102
28,000
24,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
2 / 11 / 4
12,891
445
10,875
26,698
8,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
N0RDlC TURlAN
Aphrodite
20
3 / 7 / 6
13,064
450
13,240
28,795
11,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ThirstyBirdy
Gilgamesh
18
0 / 7 / 1
11,428
394
6,172
20,090
23,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
ninjaspy21
Kuzenbo
20
6 / 7 / 5
14,037
484
20,930
27,391
34,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 10
14,594
503
12,752
12,272
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
10 / 2 / 10
16,145
557
18,574
20,243
8,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 6 / 7
14,615
504
10,555
16,840
7,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
PabloMatt
Ah Muzen Cab
20
25 / 2 / 8
19,316
666
47,225
24,742
13,096
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
20
4 / 3 / 25
16,753
578
9,487
23,499
30,064
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
15
Kills
42
42
Deaths
15
18
Assists
60
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
10
2
10
7.5
W
2
6
7
0.92
L
Fenrir
JB_Fitz
Fenrir
4
10
2
0.5
L
2
11
4
0.36
L
Aphrodite
N0RDlC TURlAN
Aphrodite
3
7
6
0.86
W
Ah Muzen Cab
PabloMatt
Ah Muzen Cab
25
2
8
14.5
W
Aphrodite
4
3
25
5.5
L
Gilgamesh
ThirstyBirdy
Gilgamesh
0
7
1
0.07
L
Kuzenbo
ninjaspy21
Kuzenbo
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,319
Damage
98,593
130,974
Taken
97,596
103,719
Mitigated
64,947
28,572
Healing
42,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,752
5,372
0
2,853
12,272
5,686
4,137
4,630
7,187
0
81,526
W
18,574
3,702
0
5,007
20,243
8,820
245
5,643
14,371
0
124,567
W
10,555
506
0
3,041
16,840
7,281
1,502
8,686
8,018
93,038
0
L
Fenrir
JB_Fitz
Fenrir
8,102
1,616
93
4,052
28,000
24,696
0
3,569
24,431
0
42,331
L
10,875
2,186
0
5,455
26,698
8,771
836
1,824
24,874
0
122,472
L
Aphrodite
N0RDlC TURlAN
Aphrodite
13,240
893
4,478
11,149
28,795
11,978
0
4,783
24,012
98,923
0
W
Ah Muzen Cab
PabloMatt
Ah Muzen Cab
47,225
27,519
0
7,663
24,742
13,096
6,561
8,247
16,231
0
211,041
W
Aphrodite
9,487
1,085
8,585
14,892
23,499
30,064
1,595
6,964
15,939
61,635
13,035
L
Gilgamesh
ThirstyBirdy
Gilgamesh
6,172
669
0
1,254
20,090
23,751
472
2,109
17,981
0
56,329
L
Kuzenbo
ninjaspy21
Kuzenbo
20,930
2,755
0
2,091
27,391
34,523
0
6,927
20,464
96,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,376
Gold Earned
81,423
690
Minions Killed
793
0
Camps Cleared
0
2,555,036
Distance Traveled
2,745,413
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,594
503
149
5
0
542,750
0
W
Thor
16,145
557
149
5
0
603,801
1
W
Nox
14,615
504
159
5
0
465,968
0
L
Fenrir
11,956
412
61
2
0
496,894
8
L
Medusa
12,891
445
213
7
0
515,930
9
L
Aphrodite
13,064
450
156
5
0
556,465
3
W
Ah Muzen Cab
19,316
666
223
8
0
592,955
2
W
Aphrodite
16,753
578
113
4
0
539,939
6
L
Gilgamesh
11,428
394
123
4
0
483,027
3
L
Kuzenbo
14,037
484
137
5
0
502,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role