Player Matchup

Bastet
Bastet
GotTheMonglizzy
Bastet
Level 127
God Stats
10W - 10L
1,673 SR
Queue Stats
333W - 325L
1,433 Elo+
Solo
Arachne
Arachne
Propain__1
Arachne
Level 130
God Stats
42W - 31L
1,374 SR
Queue Stats
174W - 185L
1,430 Elo+
Solo
Thoth
Thoth
Zxyhp
Thoth
Level 47
God Stats
2W - 2L
1,209 SR
Queue Stats
35W - 36L
1,464 Elo+
Solo
Bacchus
Bacchus
kakashidlv
Bacchus
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
490W - 513L
1,486 Elo+
Solo
Jing Wei
Jing Wei
xJUSTxGODLIKEx
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,212 Elo+
Solo
Team Averages
Level 104
1,451 SR
1,405 Elo+

VS

Team Averages
Level 87
1,577 SR
1,534 Elo+
Achilles
Achilles
 
Achilles
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BlackRose-_-SSJ
Olorun
Level 36
God Stats
3W - 3L
1,261 SR
Queue Stats
242W - 246L
1,526 Elo+
Solo
Izanami
Izanami
DiabolicCreed84
Izanami
Level 91
God Stats
21W - 27L
1,809 SR
Queue Stats
806W - 763L
1,563 Elo+
Solo
Chaac
Chaac
b00ya_ksha
Chaac
Level 41
God Stats
79W - 67L
1,560 SR
Queue Stats
1,181W - 1,196L
1,445 Elo+
Solo
Athena
Athena
scorch_oblivion
Athena
Level 125
God Stats
6W - 8L
1,754 SR
Queue Stats
140W - 156L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,304
609
9,232
6,015
1,772
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Propain__1
Arachne
11
2 / 3 / 3
6,553
546
5,409
8,392
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
Zxyhp
Thoth
12
0 / 1 / 0
6,736
561
2,302
3,417
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
kakashidlv
Bacchus
10
2 / 1 / 6
6,872
573
4,751
8,605
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
11
8 / 1 / 1
6,816
568
6,682
8,478
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 5 / 0
6,383
532
4,318
10,404
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 0
6,241
520
1,308
3,523
957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 1
5,407
451
4,483
7,583
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
9
0 / 3 / 2
5,664
472
3,131
9,896
3,767
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 1
4,998
417
3,406
9,830
5,294
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
17
Kills
6
6
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
5
0
0.6
L
1
0
0
1
L
1
4
1
0.38
W
5
0
1
5.5
W
Arachne
Propain__1
Arachne
2
3
3
1.17
W
Thoth
Zxyhp
Thoth
0
1
0
0
L
Chaac
0
3
2
0.33
W
Bacchus
kakashidlv
Bacchus
2
1
6
5
L
1
5
1
0.3
W
Jing Wei
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,376
Damage
16,646
34,907
Taken
41,236
14,452
Mitigated
15,716
13,618
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,318
967
0
2,929
10,404
4,004
0
850
9,554
0
37,877
L
1,308
252
35
1,864
3,523
957
419
1,962
1,561
36,289
0
L
4,483
2,322
228
1,989
7,583
1,694
64
1,850
5,733
0
30,803
W
9,232
1,504
0
2,792
6,015
1,772
595
0
6,015
0
36,263
W
Arachne
Propain__1
Arachne
5,409
4,130
0
4,150
8,392
3,210
0
609
7,783
0
32,406
W
Thoth
Zxyhp
Thoth
2,302
145
0
489
3,417
1,039
79
1,308
2,109
45,304
0
L
Chaac
3,131
278
32
3,037
9,896
3,767
0
160
9,736
0
24,661
W
Bacchus
kakashidlv
Bacchus
4,751
788
374
2,458
8,605
6,023
0
1,817
6,788
20,451
0
L
3,406
679
0
2,710
9,830
5,294
0
2,231
7,599
13,503
0
W
Jing Wei
6,682
4,962
0
3,355
8,478
2,408
431
980
7,498
0
38,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
28,693
344
Minions Killed
290
0
Camps Cleared
0
1,195,202
Distance Traveled
1,093,093
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,383
532
68
6
0
222,659
4
L
Olorun
6,241
520
76
6
0
203,463
5
L
Izanami
5,407
451
65
5
0
209,258
4
W
Bastet
7,304
609
85
7
0
244,747
2
W
Arachne
6,553
546
76
6
0
274,836
5
W
Thoth
6,736
561
84
7
0
207,551
3
L
Chaac
5,664
472
57
5
0
228,369
0
W
Bacchus
6,872
573
30
3
0
233,351
2
L
Athena
4,998
417
24
2
0
229,344
4
W
Jing Wei
6,816
568
69
6
0
234,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role