Player Matchup

Cthulhu
Cthulhu
Eddie Diff
Cthulhu
Level 155
God Stats
12W - 13L
1,710 SR
Queue Stats
177W - 181L
1,616 Elo+
Party 2
Charybdis
Charybdis
QuietAsl
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 2
Zeus
Zeus
Seabass400
Zeus
Level 15
God Stats
2W - 3L
1,326 SR
Queue Stats
19W - 33L
1,392 Elo+
Party 3
Fenrir
Fenrir
TooKarm1c
Fenrir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 141L
1,597 Elo+
Party 2
Gilgamesh
Gilgamesh
Water2103
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 3
Team Averages
Level 65
1,507 SR
1,516 Elo+

VS

Team Averages
Level 86
1,559 SR
1,526 Elo+
Cthulhu
Cthulhu
BlueLunatic
Cthulhu
Level 128
God Stats
3W - 1L
1,734 SR
Queue Stats
82W - 74L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
Borderlnd
Gilgamesh
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,582 Elo+
Party 1
Merlin
Merlin
OsoAries
Merlin
Level 35
God Stats
19W - 22L
1,281 SR
Queue Stats
79W - 105L
1,138 Elo+
Solo
Cernunnos
Cernunnos
Reeechard
Cernunnos
Level 44
God Stats
5W - 0L
1,779 SR
Queue Stats
15W - 10L
1,753 Elo+
Party 1
Zeus
Zeus
SlyDaddy
Zeus
Level 125
God Stats
6W - 0L
1,500 SR
Queue Stats
53W - 39L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eddie Diff
Cthulhu
16
4 / 4 / 0
9,266
772
13,998
17,815
15,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
QuietAsl
Charybdis
13
0 / 6 / 4
7,644
637
5,589
10,538
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 5 / 1
7,467
622
3,694
7,541
2,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
TooKarm1c
Fenrir
14
2 / 6 / 2
8,236
686
4,704
13,633
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Water2103
Gilgamesh
15
1 / 3 / 2
8,303
692
6,278
10,650
5,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueLunatic
Cthulhu
17
7 / 1 / 6
9,822
819
9,346
11,811
10,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilgamesh
Borderlnd
Gilgamesh
17
3 / 2 / 13
10,095
841
8,351
15,704
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
OsoAries
Merlin
14
2 / 2 / 9
8,458
705
6,786
7,792
3,025
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Reeechard
Cernunnos
15
2 / 3 / 9
8,629
719
4,684
8,677
3,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
18
10 / 1 / 8
10,450
871
22,342
7,361
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
8
Kills
24
24
Deaths
9
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlueLunatic
Cthulhu
7
1
6
10
W
Gilgamesh
Borderlnd
Gilgamesh
3
2
13
4.75
L
Cthulhu
Eddie Diff
Cthulhu
4
4
0
1
W
Merlin
OsoAries
Merlin
2
2
9
3.25
L
Charybdis
QuietAsl
Charybdis
0
6
4
0.33
W
Cernunnos
Reeechard
Cernunnos
2
3
9
2.17
L
1
5
1
0.3
W
Zeus
10
1
8
14
L
Fenrir
TooKarm1c
Fenrir
2
6
2
0.5
L
Gilgamesh
Water2103
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,263
Damage
51,509
60,177
Taken
51,345
34,993
Mitigated
29,577
7,607
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlueLunatic
Cthulhu
9,346
824
2,113
1,987
11,811
10,007
331
2,052
9,616
37,221
0
W
Gilgamesh
Borderlnd
Gilgamesh
8,351
1,550
674
5,841
15,704
9,910
437
3,941
11,688
0
28,792
L
Cthulhu
Eddie Diff
Cthulhu
13,998
317
117
3,412
17,815
15,767
0
10,446
5,352
35,298
0
W
Merlin
OsoAries
Merlin
6,786
412
0
400
7,792
3,025
491
3,468
4,324
12,180
0
L
Charybdis
QuietAsl
Charybdis
5,589
1,753
0
788
10,538
3,451
148
6,077
4,064
0
20,062
W
Cernunnos
Reeechard
Cernunnos
4,684
1,613
0
1,106
8,677
3,559
754
4,447
4,149
0
15,828
L
3,694
254
0
0
7,541
2,353
0
5,192
1,951
8,923
0
W
Zeus
22,342
2,251
0
574
7,361
3,076
1,258
3,784
3,450
49,730
0
L
Fenrir
TooKarm1c
Fenrir
4,704
1,217
0
1,314
13,633
7,596
0
8,033
5,210
0
12,396
L
Gilgamesh
Water2103
Gilgamesh
6,278
1,187
0
1,976
10,650
5,826
0
5,275
5,126
0
27,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,916
Gold Earned
47,454
175
Minions Killed
216
0
Camps Cleared
0
1,074,548
Distance Traveled
1,255,925
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,822
819
66
6
0
283,723
2
W
Gilgamesh
10,095
841
44
4
0
252,537
0
L
Cthulhu
9,266
772
47
4
0
249,313
1
W
Merlin
8,458
705
18
2
0
231,817
1
L
Charybdis
7,644
637
34
3
0
207,873
0
W
Cernunnos
8,629
719
19
2
0
232,986
1
L
Zeus
7,467
622
18
2
0
163,871
0
W
Zeus
10,450
871
69
6
0
254,862
0
L
Fenrir
8,236
686
25
2
0
212,699
0
L
Gilgamesh
8,303
692
51
4
0
240,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role